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@jackoalan jackoalan released this Sep 3, 2015 · 816 commits to master since this release

Prototype extractor for data within Metroid Prime Trilogy game images (GCN/Wii)

  • Extracts Models, Textures, Character Rigging, Animations and Strings from MP1/2/3
  • [MP1] Scriptable Layers extracted for all MREA resources, represented using a YAML tree per-layer
  • [MP1] Particle Scripts (PART, SWHC, ELSC, ...) extracted as individual YAML trees



  • Place executable somewhere convenient (like by the game image)
  • Open cmd/shell and change directory to the image's location
  • Run hecl: hecl extract <game_image>.iso


Assets 5
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