Conflicts: Engine/source/gfx/gfxCubemap.h Engine/source/gfx/gl/gfxGLStateBlock.cpp Engine/source/gfx/sim/cubemapData.cpp Engine/source/lighting/advanced/hlsl/advancedLightingFeaturesHLSL.cpp Engine/source/materials/materialDefinition.cpp Engine/source/materials/materialDefinition.h Engine/source/renderInstance/renderDeferredMgr.cpp Engine/source/renderInstance/renderImposterMgr.cpp Engine/source/shaderGen/HLSL/shaderFeatureHLSL.cpp Engine/source/terrain/terrCellMaterial.cpp Engine/source/ts/collada/colladaAppMaterial.cpp Engine/source/ts/collada/colladaAppMaterial.h Templates/Full/game/core/scripts/client/postFx/GammaPostFX.cs Templates/Full/game/shaders/common/cubemapSaveV.hlsl Templates/Full/game/shaders/common/lighting/advanced/deferredShadingP.hlsl Templates/Full/game/shaders/common/particlesP.hlsl Templates/Full/game/shaders/common/postFx/fogP.hlsl Templates/Full/game/shaders/common/postFx/ssao/SSAO_Blur_P.hlsl Templates/Full/game/shaders/common/postFx/ssao/SSAO_P.hlsl Templates/Full/game/shaders/common/shaderModelAutoGen.hlsl Templates/Full/game/shaders/common/water/gl/waterBasicP.glsl Templates/Full/game/shaders/common/water/gl/waterP.glsl Templates/Full/game/shaders/common/water/waterBasicP.hlsl Templates/Full/game/shaders/common/water/waterP.hlsl Tools/CMake/torque3d.cmake