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| #!/bin/sh -e | |
| # PCSX2 - PS2 Emulator for PCs | |
| # Copyright (C) 2002-2011 PCSX2 Dev Team | |
| # | |
| # PCSX2 is free software: you can redistribute it and/or modify it under the terms | |
| # of the GNU Lesser General Public License as published by the Free Software Found- | |
| # ation, either version 3 of the License, or (at your option) any later version. | |
| # | |
| # PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; | |
| # without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR | |
| # PURPOSE. See the GNU General Public License for more details. | |
| # | |
| # You should have received a copy of the GNU General Public License along with PCSX2. | |
| # If not, see <http://www.gnu.org/licenses/>. | |
| # This script is a small wrapper to the PCSX2 exectuable. The purpose is to | |
| # 1/ launch PCSX2 from the same repository every times. | |
| # Rationale: There is no guarantee on the directory when PCSX2 is launched from a shortcut. | |
| # This behavior trigger the first time wizards everytime... | |
| # 2/ Change LD_LIBRARY_PATH to uses 3rdparty library | |
| # Rationale: It is nearly impossible to have the same library version on all systems. So the | |
| # easiest solution it to ship library used during the build. | |
| # 3/ Set __GL_THREADED_OPTIMIZATIONS variable for Nvidia Drivers (major speed boost) | |
| current_script=$0 | |
| me=PCSX2-linux.sh | |
| # We are already in the good directory. Allow to use "bash PCSX2-linux.sh" | |
| if [ $current_script = $me ] | |
| then | |
| if [ -e "./$me" ] | |
| then | |
| current_script="./$me" | |
| else | |
| current_script=`which $me` | |
| fi | |
| fi | |
| # Avoid to screw up the shell context | |
| DIR=`dirname $current_script` | |
| MY_LD_LIBRARY_PATH=$LD_LIBRARY_PATH | |
| if [ ! -x "$DIR/PCSX2" ] | |
| then | |
| echo "Error PCSX2 not found in $DIR" | |
| echo "Maybe the script was directly 'called'" | |
| echo "Use either /absolute_path/$me or ./relative_path/$me" | |
| return 1 # warning exit will kill current terminal | |
| fi | |
| # Allow to ship .so library with the build to avoid version issue | |
| MY_LD_LIBRARY_PATH=${MY_LD_LIBRARY_PATH:+$MY_LD_LIBRARY_PATH:}$DIR/3rdPartyLibs | |
| # openSUSE don't follow FHS !!!! | |
| MY_LD_LIBRARY_PATH=${MY_LD_LIBRARY_PATH:+$MY_LD_LIBRARY_PATH:}/usr/lib/wx-2.8-stl | |
| # Test plugin depencencies (help users to detect missing depencencies) | |
| if [ -x `which ldd` ] | |
| then | |
| for plugin in `find $DIR/plugins -iname "lib*.so"` | |
| do | |
| if [ `ldd $plugin | grep -c found` != 0 ] | |
| then | |
| echo "ERROR the plugin ($plugin) miss some dependencies" | |
| echo " `ldd $plugin | grep found`" | |
| echo "" | |
| fi | |
| done | |
| fi | |
| # And finally launch me | |
| LD_LIBRARY_PATH="$MY_LD_LIBRARY_PATH" __GL_THREADED_OPTIMIZATIONS=1 $DIR/PCSX2 "$@" |