diff --git a/Content/Configuration/BlocksConfig.ecf b/Content/Configuration/BlocksConfig.ecf index 998cb73..9557960 100644 --- a/Content/Configuration/BlocksConfig.ecf +++ b/Content/Configuration/BlocksConfig.ecf @@ -31357,7 +31357,7 @@ Volume: 0, type: float, display: false, formatter: Liter StackSize: 10000 Mod.StackSize: "StackSize + Player.Skills['StackSize'] * 4000" - CPUIn: 1, type: int, display: true + CPUIn: 2, type: int, display: true BlockSizeScale: 8 Category: BuildingBlocks @@ -31480,19 +31480,16 @@ BlockSizeScale: 2 ChildShapes: "Cube, CutCornerE, CutCornerB, SlicedCornerA1, CornerHalfB, CornerSmallC, CornerC, CornerHalfA3, RampCMedium, RampA, RampC, CornerRoundB, CornerRoundADouble, RoundCornerA, CubeRoundConnectorA, EdgeRound, Cylinder, RampRoundFTriple, RampRoundF, SmallCornerRoundB, SmallCornerRoundA, SphereHalf, Cone, ConeB, CutCornerC, Cylinder6Way, CornerRoundATriple, CornerA, CornerHalfA1, CornerDoubleA3, CornerSmallB, PyramidA" } - { Block Name: HWSStrangeletBlockThinSmall, Ref: HWSStrangeletBlockSmall MarketPrice: 1, display: true ChildShapes: "Wall, WallLShape, WallSloped, WallSloped3Corner, WallSlopedC, WallSlopedCMediumright, WallSlopedAright, WallSlopedCMediumleft, WallSlopedAleft, WallCornerRoundB, WallSlopedRound, WallEdgeRound, WallEdgeRound3Way, WallCornerRoundA, WallCornerRoundC, WallSloped3CornerLow, WallCorner, WallLow, CubeHalf, RampADouble, RampCLow, RampBMedium, RampD, CutCornerEMedium, Beam, CylinderThin, CylinderThinTJoint, CylinderL, PipesFence, FenceTop, RampCHalf, CornerHalfA3Medium" } - # ============================ Extended 1 ============================ # BA / CV { Block Name: HWSStrangeletBlockSmallExtended, Ref: HWSStrangeletBlockSmall MarketPrice: 1, display: true ChildShapes: "CornerCMedium, CornerSmallCMedium, CornerSmallA, SmallCornerRoundC, RampRoundDDouble, NotchedC, NotchedA, NotchedCMedium, CubeQuarter, CylinderThinXJoint, CornerDoubleA1, CutCornerA, CornerDoubleB3, SlicedCornerD, EdgeRoundMedium, RampB, CornerRoundBMedium, CornerRoundBLow, CornerRoundAMedium, CornerRoundALow, EdgeRoundMediumHalf, EdgeRoundLow, PipesFenceDiagonal, FenceTopDiagonal, CubeRoundConnectorBleft, CubeRoundConnectorBright, CylinderRoundTransition, WallEdge, RampRoundConnectorBleft, RampRoundConnectorBright, RampRoundConnectorAleft, RampRoundConnectorAright" } - # ============================ Extended 2 ============================ # BA / CV { Block Name: HWSStrangeletBlockSmallExtended2, Ref: HWSStrangeletBlockSmall @@ -31517,11 +31514,185 @@ MarketPrice: 1, display: true ChildShapes: "CubeLShape, CubeRoundTransitionleft, CubeRoundTransitionright, RampEHalf, CutCornerDLow, RampConnectorCleft, RampConnectorCright, NotchedBMedium, NotchedCLow, CutCornerD, CutCornerDMedium, CorridorWallA, CorridorEdgeA, CorridorPillarA, CorridorWallB, CorridorEdgeB, CorridorEdgeC, CorridorPillarB, CorridorPillarC, CorridorRoof, CorridorRoofCorner, CorridorRoofCornerRound, CorridorBulkyWallA, CorridorBulkyWallAWindowed, CorridorBulkyWallB, CorridorBulkyWallBWindowed, CorridorRampA, CorridorRampB, DoorframeA, DoorframeB, DoorframeC, CorridorRoofCornerInverted" } - { Block Name: HWSStrangeletBlockSmallExtended6, Ref: HWSStrangeletBlockSmall MarketPrice: 1, display: true ChildShapes: "WallMediumDouble, RampBDouble, SmallCornerRoundB2, CubeSteppedEdge, CubeQuarterEdge, CubeHalfRamp, CubeHalfCubeConnector, CornerSmallCMediumLow, WallLowDouble, CubeRoundConnectorAMedium, CubeRoundConnectorALow, CornerSmallBMediumLow, WallSlopedBold, CylinderCubeConnector, CylinderCubeHalfConnector, CylinderWallConnector" } + + +# ----------------------------------------------------------------------------------------------------------- EWS: +# ----------------------------------------------------------------------------------------------------------- Chaos +{ Block Name: HWSChaosBlocksLarge + Material: HWS_material_chaosblocklarge, display: true + MarketPrice: 200, display: true + DropMeshfile: Entities/Misc/BagSmallNewPrefab + Texture: 282 + BlockColor: "176,34,58" + IsTextureable: false + IsColorable: false + Shape: Invisible + Info: bkiBlockGroup, display: true + IsOxygenTight: true, display: true + AllowPlacingAt: "Base,MS", display: true + Mass: 5000, type: float, display: true, formatter: Kilogram + Volume: 0, type: float, display: false, formatter: Liter + StackSize: 10000 + Mod.StackSize: "StackSize + Player.Skills['StackSize'] * 4000" + CPUIn: 3, type: int, display: true + + BlockSizeScale: 8 + Category: BuildingBlocks + ChildBlocks: "HWSChaosBlockLarge, HWSChaosBlockThinLarge, HWSChaosBlockLargeExtended, HWSChaosBlockLargeExtended2, HWSChaosBlockLargeExtended3, HWSChaosBlockLargeExtended4, HWSChaosBlockLargeExtended5, HWSChaosBlockLargeExtended6" + + TechTreeNames: Hidden +} +{ Block Name: HWSChaosBlockLarge + MarketPrice: 1, display: true + DropMeshfile: Entities/Misc/BagSmallNewPrefab + Material: HWS_material_chaosblocklarge, display: true + Texture: 282 + BlockColor: "176,34,58" + IsTextureable: false + IsColorable: false + Shape: New + Place: Free + Model: Cube + TemplateRoot: HWSChaosBlocksLarge + AllowPlacingAt: "Base,MS", display: true + HitPoints: 3250, type: int, display: true + StackSize: 10000 + CPUIn: 3, type: int, display: true + + Mass: 5000, type: float, display: true, formatter: Kilogram + BlockSizeScale: 8 + ChildShapes: "Cube, CutCornerE, CutCornerB, SlicedCornerA1, CornerHalfB, CornerSmallC, CornerC, CornerHalfA3, RampCMedium, RampA, RampC, CornerRoundB, CornerRoundADouble, RoundCornerA, CubeRoundConnectorA, EdgeRound, Cylinder, RampRoundFTriple, RampRoundF, SmallCornerRoundB, SmallCornerRoundA, SphereHalf, Cone, ConeB, CutCornerC, Cylinder6Way, CornerRoundATriple, CornerA, CornerHalfA1, CornerDoubleA3, CornerSmallB, PyramidA" +} + +{ Block Name: HWSChaosBlockThinLarge, Ref: HWSChaosBlockLarge + MarketPrice: 1, display: true + ChildShapes: "Wall, WallLShape, WallSloped, WallSloped3Corner, WallSlopedC, WallSlopedCMediumright, WallSlopedAright, WallSlopedCMediumleft, WallSlopedAleft, WallCornerRoundB, WallSlopedRound, WallEdgeRound, WallEdgeRound3Way, WallCornerRoundA, WallCornerRoundC, WallSloped3CornerLow, WallCorner, WallLow, CubeHalf, RampADouble, RampCLow, RampBMedium, RampD, CutCornerEMedium, Beam, CylinderThin, CylinderThinTJoint, CylinderL, PipesFence, FenceTop, RampCHalf, CornerHalfA3Medium" +} + +# ============================ Extended 1 ============================ +# BA / CV +{ Block Name: HWSChaosBlockLargeExtended, Ref: HWSChaosBlockLarge + MarketPrice: 1, display: true + ChildShapes: "CornerCMedium, CornerSmallCMedium, CornerSmallA, SmallCornerRoundC, RampRoundDDouble, NotchedC, NotchedA, NotchedCMedium, CubeQuarter, CylinderThinXJoint, CornerDoubleA1, CutCornerA, CornerDoubleB3, SlicedCornerD, EdgeRoundMedium, RampB, CornerRoundBMedium, CornerRoundBLow, CornerRoundAMedium, CornerRoundALow, EdgeRoundMediumHalf, EdgeRoundLow, PipesFenceDiagonal, FenceTopDiagonal, CubeRoundConnectorBleft, CubeRoundConnectorBright, CylinderRoundTransition, WallEdge, RampRoundConnectorBleft, RampRoundConnectorBright, RampRoundConnectorAleft, RampRoundConnectorAright" +} + +# ============================ Extended 2 ============================ +# BA / CV +{ Block Name: HWSChaosBlockLargeExtended2, Ref: HWSChaosBlockLarge + MarketPrice: 1, display: true + ChildShapes: "WallLShapeMedium, WallLShapeLow, RampDLow, RampE, RampCMediumQuarter, RampConnectorBleft, RampConnectorBright, CubeEighth, SlicedCornerA2, SlicedCornerA1Medium, SlicedCornerDMedium, NotchedB, BeamQuarter, WallCornerSloped, RampADoubleHalf, RampBDoubleHalf, WallUShape, WallDouble, WallSlopedCDoubleMedium, WallSlopedCDoubleLow, CorridorPillarD, CubeDummy, RampCMediumHalfright, RampCMediumHalfleft, WallSlopedCDouble, WallSlopedBDouble, WallSlopedBDoubleMedium, WallSlopedADouble, RampAHalfright, RampAHalfleft, CylinderFramed, CubeFramed" +} +# ============================ Extended 3 ============================ +# BA / CV +{ Block Name: HWSChaosBlockLargeExtended3, Ref: HWSChaosBlockLarge + MarketPrice: 1, display: true + ChildShapes: "CubeSliced, CubeStepped, RampConnectorDleft, RampConnectorDright, RampConnectorEleft, RampConnectorFright, CubeDummy, CubeDummy, CornerDoubleA2, CornerDoubleB2, CornerDoubleB1, CornerSmallBMedium, CornerSmallBLow, CornerHalfA3Low, CornerSmallCLow, CornerB, CornerHalfA2, CornerCLow, CornerHalfC, CornerRoundBMediumQuarter, CornerRoundBLowQuarter, PipesX, PipesFenceKinked, CubeDummy, PipesL, PipesT, CylinderThin6Way, CornerRoundAMediumQuarter, CornerRoundALowQuarter, EdgeRoundLowHalf, EdgeRoundLowQuarter, EdgeRoundLowEighth" +} +# ============================ Extended 4 ============================ +# BA / CV +{ Block Name: HWSChaosBlockLargeExtended4, Ref: HWSChaosBlockLarge + MarketPrice: 1, display: true + ChildShapes: "EdgeRoundThin, EdgeRoundMediumHalfDouble, RampRoundE, EdgeRoundThin, EdgeRoundMediumHalfDouble, CubeRoundTransitionleft, CubeDummy, CubeDummy, PipesL, CubeDummy, CubeRoundTransitionright, EdgeRoundHalf, EdgeRoundDoubleA, EdgeRoundDoubleAHalf, EdgeRoundMediumQuarter, RampEHalf, RampRoundADouble, RampRoundADoubleHalf, RampRoundBDouble, RampRoundC, RampConnectorAleft, RampConnectorAright, SlicedCornerA1Low, SlicedCornerB1, SlicedCornerB2, SlicedCornerB1Medium, SlicedCornerB2Medium, CylinderThin3Way, CylinderThin4Way, CylinderThin5Way, CubeDummy" +} +# ============================ Extended 5 ============================ +# BA / CV +{ Block Name: HWSChaosBlockLargeExtended5, Ref: HWSChaosBlockLarge + MarketPrice: 1, display: true + ChildShapes: "CubeLShape, CubeRoundTransitionleft, CubeRoundTransitionright, RampEHalf, CutCornerDLow, RampConnectorCleft, RampConnectorCright, NotchedBMedium, NotchedCLow, CutCornerD, CutCornerDMedium, CorridorWallA, CorridorEdgeA, CorridorPillarA, CorridorWallB, CorridorEdgeB, CorridorEdgeC, CorridorPillarB, CorridorPillarC, CorridorRoof, CorridorRoofCorner, CorridorRoofCornerRound, CorridorBulkyWallA, CorridorBulkyWallAWindowed, CorridorBulkyWallB, CorridorBulkyWallBWindowed, CorridorRampA, CorridorRampB, DoorframeA, DoorframeB, DoorframeC, CorridorRoofCornerInverted" +} + +{ Block Name: HWSChaosBlockLargeExtended6, Ref: HWSChaosBlockLarge + MarketPrice: 1, display: true + ChildShapes: "WallMediumDouble, RampBDouble, SmallCornerRoundB2, CubeSteppedEdge, CubeQuarterEdge, CubeHalfRamp, CubeHalfCubeConnector, CornerSmallCMediumLow, WallLowDouble, CubeRoundConnectorAMedium, CubeRoundConnectorALow, CornerSmallBMediumLow, WallSlopedBold, CylinderCubeConnector, CylinderCubeHalfConnector, CylinderWallConnector" +} + +{ Block Name: HWSChaosBlocksSmall + Material: HWS_material_chaosblocksmall, display: true + MarketPrice: 100, display: true + DropMeshfile: Entities/Misc/BagSmallNewPrefab + Texture: 282 + BlockColor: "176,34,58" + IsTextureable: false + IsColorable: false + Shape: Invisible + Info: bkiBlockGroup, display: true + IsOxygenTight: true, display: true + AllowPlacingAt: "SS,GV", display: true + Mass: 52, type: float, display: true, formatter: Kilogram + Volume: 0, type: float, display: false, formatter: Liter + StackSize: 10000 + Mod.StackSize: "StackSize + Player.Skills['StackSize'] * 4000" + CPUIn: 3, type: int, display: true + + BlockSizeScale: 2 + Category: BuildingBlocks + ChildBlocks: "HWSChaosBlockSmall, HWSChaosBlockThinSmall, HWSChaosBlockSmallExtended, HWSChaosBlockSmallExtended2, HWSChaosBlockSmallExtended3, HWSChaosBlockSmallExtended4, HWSChaosBlockSmallExtended5, HWSChaosBlockSmallExtended6" + + TechTreeNames: Hidden +} +{ Block Name: HWSChaosBlockSmall + MarketPrice: 1, display: true + DropMeshfile: Entities/Misc/BagSmallNewPrefab + Material: HWS_material_chaosblocksmall, display: true + Texture: 282 + BlockColor: "176,34,58" + IsTextureable: false + IsColorable: false + Shape: New + Place: Free + Model: Cube + TemplateRoot: HWSChaosBlocksSmall + AllowPlacingAt: "SS,GV", display: true + HitPoints: 450, type: int, display: true + StackSize: 10000 + CPUIn: 3, type: int, display: true + + Mass: 52, type: float, display: true, formatter: Kilogram + BlockSizeScale: 2 + ChildShapes: "Cube, CutCornerE, CutCornerB, SlicedCornerA1, CornerHalfB, CornerSmallC, CornerC, CornerHalfA3, RampCMedium, RampA, RampC, CornerRoundB, CornerRoundADouble, RoundCornerA, CubeRoundConnectorA, EdgeRound, Cylinder, RampRoundFTriple, RampRoundF, SmallCornerRoundB, SmallCornerRoundA, SphereHalf, Cone, ConeB, CutCornerC, Cylinder6Way, CornerRoundATriple, CornerA, CornerHalfA1, CornerDoubleA3, CornerSmallB, PyramidA" +} +{ Block Name: HWSChaosBlockThinSmall, Ref: HWSChaosBlockSmall + MarketPrice: 1, display: true + ChildShapes: "Wall, WallLShape, WallSloped, WallSloped3Corner, WallSlopedC, WallSlopedCMediumright, WallSlopedAright, WallSlopedCMediumleft, WallSlopedAleft, WallCornerRoundB, WallSlopedRound, WallEdgeRound, WallEdgeRound3Way, WallCornerRoundA, WallCornerRoundC, WallSloped3CornerLow, WallCorner, WallLow, CubeHalf, RampADouble, RampCLow, RampBMedium, RampD, CutCornerEMedium, Beam, CylinderThin, CylinderThinTJoint, CylinderL, PipesFence, FenceTop, RampCHalf, CornerHalfA3Medium" +} +# ============================ Extended 1 ============================ +# BA / CV +{ Block Name: HWSChaosBlockSmallExtended, Ref: HWSChaosBlockSmall + MarketPrice: 1, display: true + ChildShapes: "CornerCMedium, CornerSmallCMedium, CornerSmallA, SmallCornerRoundC, RampRoundDDouble, NotchedC, NotchedA, NotchedCMedium, CubeQuarter, CylinderThinXJoint, CornerDoubleA1, CutCornerA, CornerDoubleB3, SlicedCornerD, EdgeRoundMedium, RampB, CornerRoundBMedium, CornerRoundBLow, CornerRoundAMedium, CornerRoundALow, EdgeRoundMediumHalf, EdgeRoundLow, PipesFenceDiagonal, FenceTopDiagonal, CubeRoundConnectorBleft, CubeRoundConnectorBright, CylinderRoundTransition, WallEdge, RampRoundConnectorBleft, RampRoundConnectorBright, RampRoundConnectorAleft, RampRoundConnectorAright" +} +# ============================ Extended 2 ============================ +# BA / CV +{ Block Name: HWSChaosBlockSmallExtended2, Ref: HWSChaosBlockSmall + MarketPrice: 1, display: true + ChildShapes: "WallLShapeMedium, WallLShapeLow, RampDLow, RampE, RampCMediumQuarter, RampConnectorBleft, RampConnectorBright, CubeEighth, SlicedCornerA2, SlicedCornerA1Medium, SlicedCornerDMedium, NotchedB, BeamQuarter, WallCornerSloped, RampADoubleHalf, RampBDoubleHalf, WallUShape, WallDouble, WallSlopedCDoubleMedium, WallSlopedCDoubleLow, CorridorPillarD, CubeDummy, RampCMediumHalfright, RampCMediumHalfleft, WallSlopedCDouble, WallSlopedBDouble, WallSlopedBDoubleMedium, WallSlopedADouble, RampAHalfright, RampAHalfleft, CylinderFramed, CubeFramed" +} +# ============================ Extended 3 ============================ +# BA / CV +{ Block Name: HWSChaosBlockSmallExtended3, Ref: HWSChaosBlockSmall + MarketPrice: 1, display: true + ChildShapes: "CubeSliced, CubeStepped, RampConnectorDleft, RampConnectorDright, RampConnectorEleft, RampConnectorFright, CubeDummy, CubeDummy, CornerDoubleA2, CornerDoubleB2, CornerDoubleB1, CornerSmallBMedium, CornerSmallBLow, CornerHalfA3Low, CornerSmallCLow, CornerB, CornerHalfA2, CornerCLow, CornerHalfC, CornerRoundBMediumQuarter, CornerRoundBLowQuarter, PipesX, PipesFenceKinked, CubeDummy, PipesL, PipesT, CylinderThin6Way, CornerRoundAMediumQuarter, CornerRoundALowQuarter, EdgeRoundLowHalf, EdgeRoundLowQuarter, EdgeRoundLowEighth" +} +# ============================ Extended 4 ============================ +# BA / CV +{ Block Name: HWSChaosBlockSmallExtended4, Ref: HWSChaosBlockSmall + MarketPrice: 1, display: true + ChildShapes: "EdgeRoundThin, EdgeRoundMediumHalfDouble, RampRoundE, EdgeRoundThin, EdgeRoundMediumHalfDouble, CubeRoundTransitionleft, CubeDummy, CubeDummy, PipesL, CubeDummy, CubeRoundTransitionright, EdgeRoundHalf, EdgeRoundDoubleA, EdgeRoundDoubleAHalf, EdgeRoundMediumQuarter, RampEHalf, RampRoundADouble, RampRoundADoubleHalf, RampRoundBDouble, RampRoundC, RampConnectorAleft, RampConnectorAright, SlicedCornerA1Low, SlicedCornerB1, SlicedCornerB2, SlicedCornerB1Medium, SlicedCornerB2Medium, CylinderThin3Way, CylinderThin4Way, CylinderThin5Way, CubeDummy" +} +# ============================ Extended 5 ============================ +# BA / CV +{ Block Name: HWSChaosBlockSmallExtended5, Ref: HWSChaosBlockSmall + MarketPrice: 1, display: true + ChildShapes: "CubeLShape, CubeRoundTransitionleft, CubeRoundTransitionright, RampEHalf, CutCornerDLow, RampConnectorCleft, RampConnectorCright, NotchedBMedium, NotchedCLow, CutCornerD, CutCornerDMedium, CorridorWallA, CorridorEdgeA, CorridorPillarA, CorridorWallB, CorridorEdgeB, CorridorEdgeC, CorridorPillarB, CorridorPillarC, CorridorRoof, CorridorRoofCorner, CorridorRoofCornerRound, CorridorBulkyWallA, CorridorBulkyWallAWindowed, CorridorBulkyWallB, CorridorBulkyWallBWindowed, CorridorRampA, CorridorRampB, DoorframeA, DoorframeB, DoorframeC, CorridorRoofCornerInverted" +} +{ Block Name: HWSChaosBlockSmallExtended6, Ref: HWSChaosBlockSmall + MarketPrice: 1, display: true + ChildShapes: "WallMediumDouble, RampBDouble, SmallCornerRoundB2, CubeSteppedEdge, CubeQuarterEdge, CubeHalfRamp, CubeHalfCubeConnector, CornerSmallCMediumLow, WallLowDouble, CubeRoundConnectorAMedium, CubeRoundConnectorALow, CornerSmallBMediumLow, WallSlopedBold, CylinderCubeConnector, CylinderCubeHalfConnector, CylinderWallConnector" +} # ---------------------------------------------------------------------------------------------------------------------- # --------------------------------------------------------------------------------------------- HWS Elemental Weapons BA # Weapon categories available: diff --git a/Content/Configuration/DamageMultiplierConfig.ecf b/Content/Configuration/DamageMultiplierConfig.ecf index 4ba08c8..e84f9d4 100644 --- a/Content/Configuration/DamageMultiplierConfig.ecf +++ b/Content/Configuration/DamageMultiplierConfig.ecf @@ -35,6 +35,10 @@ DamageMultiplier_1: 0.1, param1: HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_strangeletshieldsmall|HWS_material_strangeletshieldlarge|HWS_material_strangeletnpc BlastDamageMultiplier_1: 0.1, param1: HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_strangeletshieldsmall|HWS_material_strangeletshieldlarge|HWS_material_strangeletnpc } +{ DamageMultiplierGroup Name: HWS_Aqua_vs_Chaos + DamageMultiplier_1: 0.1, param1: HWS_material_chaosblocksmall|HWS_material_chaosblocklarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge|HWS_material_chaosshieldsmall|HWS_material_chaosshieldlarge|HWS_material_chaosnpc + BlastDamageMultiplier_1: 0.1, param1: HWS_material_chaosblocksmall|HWS_material_chaosblocklarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge|HWS_material_chaosshieldsmall|HWS_material_chaosshieldlarge|HWS_material_chaosnpc +} # ------------------------------------------------------------------------- HWS Aqua vs Vanilla { DamageMultiplierGroup Name: HWS_Aqua_vs_Blocks @@ -89,6 +93,10 @@ DamageMultiplier_1: 0.1, param1: HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_strangeletshieldsmall|HWS_material_strangeletshieldlarge|HWS_material_strangeletnpc BlastDamageMultiplier_1: 0.1, param1: HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_strangeletshieldsmall|HWS_material_strangeletshieldlarge|HWS_material_strangeletnpc } +{ DamageMultiplierGroup Name: HWS_Terra_vs_Chaos + DamageMultiplier_1: 0.1, param1: HWS_material_chaosblocksmall|HWS_material_chaosblocklarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge|HWS_material_chaosshieldsmall|HWS_material_chaosshieldlarge|HWS_material_chaosnpc + BlastDamageMultiplier_1: 0.1, param1: HWS_material_chaosblocksmall|HWS_material_chaosblocklarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge|HWS_material_chaosshieldsmall|HWS_material_chaosshieldlarge|HWS_material_chaosnpc +} # ------------------------------------------------------------------------- HWS Terra vs Vanilla { DamageMultiplierGroup Name: HWS_Terra_vs_Blocks @@ -146,6 +154,10 @@ DamageMultiplier_1: 0.1, param1: HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_strangeletshieldsmall|HWS_material_strangeletshieldlarge|HWS_material_strangeletnpc BlastDamageMultiplier_1: 0.1, param1: HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_strangeletshieldsmall|HWS_material_strangeletshieldlarge|HWS_material_strangeletnpc } +{ DamageMultiplierGroup Name: HWS_Pyro_vs_Chaos + DamageMultiplier_1: 0.1, param1: HWS_material_chaosblocksmall|HWS_material_chaosblocklarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge|HWS_material_chaosshieldsmall|HWS_material_chaosshieldlarge|HWS_material_chaosnpc + BlastDamageMultiplier_1: 0.1, param1: HWS_material_chaosblocksmall|HWS_material_chaosblocklarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge|HWS_material_chaosshieldsmall|HWS_material_chaosshieldlarge|HWS_material_chaosnpc +} # ------------------------------------------------------------------------- HWS Pyro vs Vanilla { DamageMultiplierGroup Name: HWS_Pyro_vs_Blocks @@ -207,6 +219,10 @@ DamageMultiplier_1: 0.1, param1: HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge|HWS_material_strangeletshieldsmall|HWS_material_strangeletshieldlarge|HWS_material_strangeletnpc BlastDamageMultiplier_1: 0.1, param1: HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge|HWS_material_strangeletshieldsmall|HWS_material_strangeletshieldlarge|HWS_material_strangeletnpc } +{ DamageMultiplierGroup Name: HWS_Obsidian_vs_Chaos + DamageMultiplier_1: 0.1, param1: HWS_material_chaosblocksmall|HWS_material_chaosblocklarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge|HWS_material_chaosshieldsmall|HWS_material_chaosshieldlarge|HWS_material_chaosnpc + BlastDamageMultiplier_1: 0.1, param1: HWS_material_chaosblocksmall|HWS_material_chaosblocklarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge|HWS_material_chaosshieldsmall|HWS_material_chaosshieldlarge|HWS_material_chaosnpc +} # ------------------------------------------------------------------------- HWS Obsidian vs Vanilla { DamageMultiplierGroup Name: HWS_Obsidian_vs_Blocks @@ -262,6 +278,10 @@ DamageMultiplier_1: 0.1, param1: HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_strangeletshieldsmall|HWS_material_strangeletshieldlarge|HWS_material_strangeletnpc BlastDamageMultiplier_1: 0.1, param1: HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_strangeletshieldsmall|HWS_material_strangeletshieldlarge|HWS_material_strangeletnpc } +{ DamageMultiplierGroup Name: HWS_Lux_vs_Chaos + DamageMultiplier_1: 0.1, param1: HWS_material_chaosblocksmall|HWS_material_chaosblocklarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge|HWS_material_chaosshieldsmall|HWS_material_chaosshieldlarge|HWS_material_chaosnpc + BlastDamageMultiplier_1: 0.1, param1: HWS_material_chaosblocksmall|HWS_material_chaosblocklarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge|HWS_material_chaosshieldsmall|HWS_material_chaosshieldlarge|HWS_material_chaosnpc +} # ------------------------------------------------------------------------- HWS Lux vs Vanilla { DamageMultiplierGroup Name: HWS_Lux_vs_Blocks @@ -321,6 +341,10 @@ DamageMultiplier_1: 0.1, param1: HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_strangeletnpc BlastDamageMultiplier_1: 0.1, param1: HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_strangeletnpc } +{ DamageMultiplierGroup Name: HWS_Nox_vs_Chaos + DamageMultiplier_1: 0.1, param1: HWS_material_chaosblocksmall|HWS_material_chaosblocklarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge|HWS_material_chaosshieldsmall|HWS_material_chaosshieldlarge|HWS_material_chaosnpc + BlastDamageMultiplier_1: 0.1, param1: HWS_material_chaosblocksmall|HWS_material_chaosblocklarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge|HWS_material_chaosshieldsmall|HWS_material_chaosshieldlarge|HWS_material_chaosnpc +} # ------------------------------------------------------------------------- HWS Nox vs Vanilla { DamageMultiplierGroup Name: HWS_Nox_vs_Blocks @@ -376,6 +400,10 @@ DamageMultiplier_1: 2, param1: HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_strangeletshieldsmall|HWS_material_strangeletshieldlarge|HWS_material_strangeletnpc BlastDamageMultiplier_1: 2, param1: HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_strangeletshieldsmall|HWS_material_strangeletshieldlarge|HWS_material_strangeletnpc } +{ DamageMultiplierGroup Name: HWS_Strangelet_vs_Chaos + DamageMultiplier_1: 0.1, param1: HWS_material_chaosblocksmall|HWS_material_chaosblocklarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge|HWS_material_chaosshieldsmall|HWS_material_chaosshieldlarge|HWS_material_chaosnpc + BlastDamageMultiplier_1: 0.1, param1: HWS_material_chaosblocksmall|HWS_material_chaosblocklarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge|HWS_material_chaosshieldsmall|HWS_material_chaosshieldlarge|HWS_material_chaosnpc +} # ------------------------------------------------------------------------- HWS Strangelet vs Vanilla { DamageMultiplierGroup Name: HWS_Strangelet_vs_Blocks @@ -432,6 +460,10 @@ DamageMultiplier_1: 0.1, param1: HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_strangeletshieldsmall|HWS_material_strangeletshieldlarge|HWS_material_strangeletnpc BlastDamageMultiplier_1: 0.1, param1: HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_strangeletshieldsmall|HWS_material_strangeletshieldlarge|HWS_material_strangeletnpc } +{ DamageMultiplierGroup Name: HWS_Kinetic_vs_Chaos + DamageMultiplier_1: 0.1, param1: HWS_material_chaosblocksmall|HWS_material_chaosblocklarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge|HWS_material_chaosshieldsmall|HWS_material_chaosshieldlarge|HWS_material_chaosnpc + BlastDamageMultiplier_1: 0.1, param1: HWS_material_chaosblocksmall|HWS_material_chaosblocklarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge|HWS_material_chaosshieldsmall|HWS_material_chaosshieldlarge|HWS_material_chaosnpc +} # ------------------------------------------------------------------------- HWS Kinetic vs Vanilla { DamageMultiplierGroup Name: HWS_Kinetic_vs_Blocks @@ -488,6 +520,10 @@ DamageMultiplier_1: 0.01, param1: HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_strangeletshieldsmall|HWS_material_strangeletshieldlarge|HWS_material_strangeletnpc BlastDamageMultiplier_1: 0.01, param1: HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_strangeletshieldsmall|HWS_material_strangeletshieldlarge|HWS_material_strangeletnpc } +{ DamageMultiplierGroup Name: HWS_Kinetic_vs_Chaos_LHW + DamageMultiplier_1: 0.01, param1: HWS_material_chaosblocksmall|HWS_material_chaosblocklarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge|HWS_material_chaosshieldsmall|HWS_material_chaosshieldlarge|HWS_material_chaosnpc + BlastDamageMultiplier_1: 0.01, param1: HWS_material_chaosblocksmall|HWS_material_chaosblocklarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge|HWS_material_chaosshieldsmall|HWS_material_chaosshieldlarge|HWS_material_chaosnpc +} # ------------------------------------------------------------------------- HWS Kinetic Light Hand weapons vs Vanilla (vodka is power) { DamageMultiplierGroup Name: HWS_Kinetic_vs_Blocks_LHW @@ -541,6 +577,10 @@ DamageMultiplier_1: 0.1, param1: HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_strangeletshieldsmall|HWS_material_strangeletshieldlarge|HWS_material_strangeletnpc BlastDamageMultiplier_1: 0.1, param1: HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_strangeletshieldsmall|HWS_material_strangeletshieldlarge|HWS_material_strangeletnpc } +{ DamageMultiplierGroup Name: HWS_Kinetic_vs_Chaos_HHW + DamageMultiplier_1: 0.1, param1: HWS_material_chaosblocksmall|HWS_material_chaosblocklarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge|HWS_material_chaosshieldsmall|HWS_material_chaosshieldlarge|HWS_material_chaosnpc + BlastDamageMultiplier_1: 0.1, param1: HWS_material_chaosblocksmall|HWS_material_chaosblocklarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge|HWS_material_chaosshieldsmall|HWS_material_chaosshieldlarge|HWS_material_chaosnpc +} # ------------------------------------------------------------------------- HWS Kinetic Heavy Hand weapons vs Vanilla (vodka is power) { DamageMultiplierGroup Name: HWS_Kinetic_vs_Blocks_HHW @@ -595,6 +635,10 @@ DamageMultiplier_1: 0.1, param1: HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_strangeletshieldsmall|HWS_material_strangeletshieldlarge|HWS_material_strangeletnpc BlastDamageMultiplier_1: 0.1, param1: HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_strangeletshieldsmall|HWS_material_strangeletshieldlarge|HWS_material_strangeletnpc } +{ DamageMultiplierGroup Name: HWS_Energy_vs_Chaos + DamageMultiplier_1: 0.1, param1: HWS_material_chaosblocksmall|HWS_material_chaosblocklarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge|HWS_material_chaosshieldsmall|HWS_material_chaosshieldlarge|HWS_material_chaosnpc + BlastDamageMultiplier_1: 0.1, param1: HWS_material_chaosblocksmall|HWS_material_chaosblocklarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge|HWS_material_chaosshieldsmall|HWS_material_chaosshieldlarge|HWS_material_chaosnpc +} # ------------------------------------------------------------------------- HWS Energy vs Vanilla { DamageMultiplierGroup Name: HWS_Energy_vs_Blocks @@ -651,6 +695,10 @@ DamageMultiplier_1: 0.01, param1: HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_strangeletshieldsmall|HWS_material_strangeletshieldlarge|HWS_material_strangeletnpc BlastDamageMultiplier_1: 0.01, param1: HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_strangeletshieldsmall|HWS_material_strangeletshieldlarge|HWS_material_strangeletnpc } +{ DamageMultiplierGroup Name: HWS_Energy_vs_Chaos_LHW + DamageMultiplier_1: 0.01, param1: HWS_material_chaosblocksmall|HWS_material_chaosblocklarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge|HWS_material_chaosshieldsmall|HWS_material_chaosshieldlarge|HWS_material_chaosnpc + BlastDamageMultiplier_1: 0.01, param1: HWS_material_chaosblocksmall|HWS_material_chaosblocklarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge|HWS_material_chaosshieldsmall|HWS_material_chaosshieldlarge|HWS_material_chaosnpc +} # ------------------------------------------------------------------------- HWS Energy Light Hand Weapons vs Vanilla { DamageMultiplierGroup Name: HWS_Energy_vs_Blocks_LHW @@ -704,6 +752,10 @@ DamageMultiplier_1: 0.1, param1: HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_strangeletshieldsmall|HWS_material_strangeletshieldlarge|HWS_material_strangeletnpc BlastDamageMultiplier_1: 0.1, param1: HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_strangeletshieldsmall|HWS_material_strangeletshieldlarge|HWS_material_strangeletnpc } +{ DamageMultiplierGroup Name: HWS_Energy_vs_Chaos_HHW + DamageMultiplier_1: 0.1, param1: HWS_material_chaosblocksmall|HWS_material_chaosblocklarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge|HWS_material_chaosshieldsmall|HWS_material_chaosshieldlarge|HWS_material_chaosnpc + BlastDamageMultiplier_1: 0.1, param1: HWS_material_chaosblocksmall|HWS_material_chaosblocklarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge|HWS_material_chaosshieldsmall|HWS_material_chaosshieldlarge|HWS_material_chaosnpc +} # ------------------------------------------------------------------------- HWS Energy Heavy Hand Weapons vs Vanilla { DamageMultiplierGroup Name: HWS_Energy_vs_Blocks_HHW @@ -733,20 +785,20 @@ { DamageMultiplierGroup Name: HWS_Multitool_Vanilla DamageMultiplier_1: 2, param1: head|body|alien|HWS_material_devices_kinetic|HWS_material_devices_energy|hull|hullarmored|hullcombat|concrete|plastic DamageMultiplier_2: 1, param1: plants - DamageMultiplier_3: 0, param1: dirt|stone|rock|wood|shield|HWS_material_aquablocksmall|HWS_material_aquablocklarge|HWS_material_aquadevicesmall|HWS_material_aquadevicelarge|HWS_material_aquashieldsmall|HWS_material_aquashieldlarge|HWS_material_terrablocksmall|HWS_material_terrablocklarge|HWS_material_terradevicesmall|HWS_material_terradevicelarge|HWS_material_terrashieldsmall|HWS_material_terrashieldlarge|HWS_material_pyroblocksmall|HWS_material_pyroblocklarge|HWS_material_pyrodevicesmall|HWS_material_pyrodevicelarge|HWS_material_pyroshieldsmall|HWS_material_pyroshieldlarge|HWS_material_obsidianblocksmall|HWS_material_obsidianblocklarge|HWS_material_obsidiandevicesmall|HWS_material_obsidiandevicelarge|HWS_material_obsidianshieldsmall|HWS_material_obsidianshieldlarge|HWS_material_luxblocksmall|HWS_material_luxblocklarge|HWS_material_luxdevicesmall|HWS_material_luxdevicelarge|HWS_material_luxshieldsmall|HWS_material_luxshieldlarge|HWS_material_noxblocksmall|HWS_material_noxblocklarge|HWS_material_noxdevicesmall|HWS_material_noxdevicelarge|HWS_material_noxshieldsmall|HWS_material_noxshieldlarge|HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_strangeletshieldsmall|HWS_material_strangeletshieldlarge|HWS_material_aquanpc|HWS_material_terranpc|HWS_material_pyronpc|HWS_material_obsidiannpc|HWS_material_luxnpc|HWS_material_noxnpc|HWS_material_strangeletnpc + DamageMultiplier_3: 0, param1: dirt|stone|rock|wood|shield|HWS_material_aquablocksmall|HWS_material_aquablocklarge|HWS_material_aquadevicesmall|HWS_material_aquadevicelarge|HWS_material_aquashieldsmall|HWS_material_aquashieldlarge|HWS_material_terrablocksmall|HWS_material_terrablocklarge|HWS_material_terradevicesmall|HWS_material_terradevicelarge|HWS_material_terrashieldsmall|HWS_material_terrashieldlarge|HWS_material_pyroblocksmall|HWS_material_pyroblocklarge|HWS_material_pyrodevicesmall|HWS_material_pyrodevicelarge|HWS_material_pyroshieldsmall|HWS_material_pyroshieldlarge|HWS_material_obsidianblocksmall|HWS_material_obsidianblocklarge|HWS_material_obsidiandevicesmall|HWS_material_obsidiandevicelarge|HWS_material_obsidianshieldsmall|HWS_material_obsidianshieldlarge|HWS_material_luxblocksmall|HWS_material_luxblocklarge|HWS_material_luxdevicesmall|HWS_material_luxdevicelarge|HWS_material_luxshieldsmall|HWS_material_luxshieldlarge|HWS_material_noxblocksmall|HWS_material_noxblocklarge|HWS_material_noxdevicesmall|HWS_material_noxdevicelarge|HWS_material_noxshieldsmall|HWS_material_noxshieldlarge|HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_strangeletshieldsmall|HWS_material_strangeletshieldlarge|HWS_material_aquanpc|HWS_material_terranpc|HWS_material_pyronpc|HWS_material_obsidiannpc|HWS_material_luxnpc|HWS_material_noxnpc|HWS_material_strangeletnpc|HWS_material_chaosblocksmall|HWS_material_chaosblocklarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge|HWS_material_chaosshieldsmall|HWS_material_chaosshieldlarge|HWS_material_chaosnpc } # ------------------------------------------------------------------------- HWS EWS # ------------------------------------------------------------------------- HWS Elemental Multitool { DamageMultiplierGroup Name: HWS_Multitool_Elemental DamageMultiplier_1: 2, param1: plants|alien|HWS_material_devices_kinetic|HWS_material_devices_energy|hull|hullarmored|hullcombat|concrete|wood|plastic|shield|HWS_material_aquablocksmall|HWS_material_aquablocklarge|HWS_material_aquadevicesmall|HWS_material_aquadevicelarge|HWS_material_aquashieldsmall|HWS_material_aquashieldlarge|HWS_material_terrablocksmall|HWS_material_terrablocklarge|HWS_material_terradevicesmall|HWS_material_terradevicelarge|HWS_material_terrashieldsmall|HWS_material_terrashieldlarge|HWS_material_pyroblocksmall|HWS_material_pyroblocklarge|HWS_material_pyrodevicesmall|HWS_material_pyrodevicelarge|HWS_material_pyroshieldsmall|HWS_material_pyroshieldlarge|HWS_material_obsidianblocksmall|HWS_material_obsidianblocklarge|HWS_material_obsidiandevicesmall|HWS_material_obsidiandevicelarge|HWS_material_obsidianshieldsmall|HWS_material_obsidianshieldlarge|HWS_material_luxblocksmall|HWS_material_luxblocklarge|HWS_material_luxdevicesmall|HWS_material_luxdevicelarge|HWS_material_luxshieldsmall|HWS_material_luxshieldlarge|HWS_material_noxblocksmall|HWS_material_noxblocklarge|HWS_material_noxdevicesmall|HWS_material_noxdevicelarge|HWS_material_noxshieldsmall|HWS_material_noxshieldlarge|HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_strangeletshieldsmall|HWS_material_strangeletshieldlarge - DamageMultiplier_2: 0, param1: head|body|dirt|stone|rock|HWS_material_aquanpc|HWS_material_terranpc|HWS_material_pyronpc|HWS_material_obsidiannpc|HWS_material_luxnpc|HWS_material_noxnpc|HWS_material_strangeletnpc + DamageMultiplier_2: 0, param1: head|body|dirt|stone|rock|HWS_material_aquanpc|HWS_material_terranpc|HWS_material_pyronpc|HWS_material_obsidiannpc|HWS_material_luxnpc|HWS_material_noxnpc|HWS_material_strangeletnpcHWS_material_chaosblocksmall|HWS_material_chaosblocklarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge|HWS_material_chaosshieldsmall|HWS_material_chaosshieldlarge|HWS_material_chaosnpc } # ------------------------------------------------------------------------- HWS EWS # ------------------------------------------------------------------------- Vanilla Drill { DamageMultiplierGroup Name: HWS_Drill_Vanilla DamageMultiplier_1: 0.257, param1: plants|woodblock|woodsoft|wood|woodhard - DamageMultiplier_2: 0, param1: body|head|concrete|hull|hullarmored|hullcombat|devcies_kinetic|HWS_material_devices_energy|shield|HWS_material_devices_kinetic|HWS_material_aquablocksmall|HWS_material_aquablocklarge|HWS_material_aquadevicesmall|HWS_material_aquadevicelarge|HWS_material_aquashieldsmall|HWS_material_aquashieldlarge|HWS_material_terrablocksmall|HWS_material_terrablocklarge|HWS_material_terradevicesmall|HWS_material_terradevicelarge|HWS_material_terrashieldsmall|HWS_material_terrashieldlarge|HWS_material_pyroblocksmall|HWS_material_pyroblocklarge|HWS_material_pyrodevicesmall|HWS_material_pyrodevicelarge|HWS_material_pyroshieldsmall|HWS_material_pyroshieldlarge|HWS_material_obsidianblocksmall|HWS_material_obsidianblocklarge|HWS_material_obsidiandevicesmall|HWS_material_obsidiandevicelarge|HWS_material_obsidianshieldsmall|HWS_material_obsidianshieldlarge|HWS_material_luxblocksmall|HWS_material_luxblocklarge|HWS_material_luxdevicesmall|HWS_material_luxdevicelarge|HWS_material_luxshieldsmall|HWS_material_luxshieldlarge|HWS_material_noxblocksmall|HWS_material_noxblocklarge|HWS_material_noxdevicesmall|HWS_material_noxdevicelarge|HWS_material_noxshieldsmall|HWS_material_noxshieldlarge|HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_strangeletshieldsmall|HWS_material_strangeletshieldlarge|HWS_material_aquanpc|HWS_material_terranpc|HWS_material_pyronpc|HWS_material_obsidiannpc|HWS_material_luxnpc|HWS_material_noxnpc|HWS_material_strangeletnpc|alien|plastic + DamageMultiplier_2: 0, param1: body|head|concrete|hull|hullarmored|hullcombat|devcies_kinetic|HWS_material_devices_energy|shield|HWS_material_devices_kinetic|HWS_material_aquablocksmall|HWS_material_aquablocklarge|HWS_material_aquadevicesmall|HWS_material_aquadevicelarge|HWS_material_aquashieldsmall|HWS_material_aquashieldlarge|HWS_material_terrablocksmall|HWS_material_terrablocklarge|HWS_material_terradevicesmall|HWS_material_terradevicelarge|HWS_material_terrashieldsmall|HWS_material_terrashieldlarge|HWS_material_pyroblocksmall|HWS_material_pyroblocklarge|HWS_material_pyrodevicesmall|HWS_material_pyrodevicelarge|HWS_material_pyroshieldsmall|HWS_material_pyroshieldlarge|HWS_material_obsidianblocksmall|HWS_material_obsidianblocklarge|HWS_material_obsidiandevicesmall|HWS_material_obsidiandevicelarge|HWS_material_obsidianshieldsmall|HWS_material_obsidianshieldlarge|HWS_material_luxblocksmall|HWS_material_luxblocklarge|HWS_material_luxdevicesmall|HWS_material_luxdevicelarge|HWS_material_luxshieldsmall|HWS_material_luxshieldlarge|HWS_material_noxblocksmall|HWS_material_noxblocklarge|HWS_material_noxdevicesmall|HWS_material_noxdevicelarge|HWS_material_noxshieldsmall|HWS_material_noxshieldlarge|HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_strangeletshieldsmall|HWS_material_strangeletshieldlarge|HWS_material_aquanpc|HWS_material_terranpc|HWS_material_pyronpc|HWS_material_obsidiannpc|HWS_material_luxnpc|HWS_material_noxnpc|HWS_material_strangeletnpc|alien|plasticHWS_material_chaosblocksmall|HWS_material_chaosblocklarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge|HWS_material_chaosshieldsmall|HWS_material_chaosshieldlarge|HWS_material_chaosnpc } # Define a group of groups. Cannot reference another group of groups! @@ -754,141 +806,152 @@ # ----------------------------------------------------------------------- HWS Collections # ----------------------------------------------------------------------- HWS Aqua Collection { DamageMultiplierGroup Name: HWS_EWS_Aqua - Collection: "HWS_Aqua_vs_Pyro,HWS_Aqua_vs_Aqua,HWS_Aqua_vs_Terra,HWS_Aqua_vs_Obsidian,HWS_Aqua_vs_Lux,HWS_Aqua_vs_Nox,HWS_Aqua_vs_Strangelet,HWS_Aqua_vs_Blocks,HWS_Aqua_vs_Terrain,HWS_Aqua_vs_Npc,HWS_Aqua_vs_Devices,HWS_Aqua_vs_Shield" + Collection: "HWS_Aqua_vs_Pyro,HWS_Aqua_vs_Aqua,HWS_Aqua_vs_Terra,HWS_Aqua_vs_Obsidian,HWS_Aqua_vs_Lux,HWS_Aqua_vs_Nox,HWS_Aqua_vs_Strangelet,HWS_Aqua_vs_Blocks,HWS_Aqua_vs_Terrain,HWS_Aqua_vs_Npc,HWS_Aqua_vs_Devices,HWS_Aqua_vs_Shield,HWS_Aqua_vs_Chaos" } { DamageMultiplierGroup Name: HWS_EWS_Terra - Collection: "HWS_Terra_vs_Pyro,HWS_Terra_vs_Aqua,HWS_Terra_vs_Terra,HWS_Terra_vs_Obsidian,HWS_Terra_vs_Lux,HWS_Terra_vs_Nox,HWS_Terra_vs_Strangelet,HWS_Terra_vs_Blocks,HWS_Terra_vs_Terrain,HWS_Terra_vs_Npc,HWS_Terra_vs_Devices,HWS_Terra_vs_Shield" + Collection: "HWS_Terra_vs_Pyro,HWS_Terra_vs_Aqua,HWS_Terra_vs_Terra,HWS_Terra_vs_Obsidian,HWS_Terra_vs_Lux,HWS_Terra_vs_Nox,HWS_Terra_vs_Strangelet,HWS_Terra_vs_Blocks,HWS_Terra_vs_Terrain,HWS_Terra_vs_Npc,HWS_Terra_vs_Devices,HWS_Terra_vs_Shield,HWS_Terra_vs_Chaos" } { DamageMultiplierGroup Name: HWS_EWS_Pyro - Collection: "HWS_Pyro_vs_Pyro,HWS_Pyro_vs_Aqua,HWS_Pyro_vs_Terra,HWS_Pyro_vs_Obsidian,HWS_Pyro_vs_Lux,HWS_Pyro_vs_Nox,HWS_Pyro_vs_Strangelet,HWS_Pyro_vs_Blocks,HWS_Pyro_vs_Terrain,HWS_Pyro_vs_Npc,HWS_Pyro_vs_Devices,HWS_Pyro_vs_Shield" + Collection: "HWS_Pyro_vs_Pyro,HWS_Pyro_vs_Aqua,HWS_Pyro_vs_Terra,HWS_Pyro_vs_Obsidian,HWS_Pyro_vs_Lux,HWS_Pyro_vs_Nox,HWS_Pyro_vs_Strangelet,HWS_Pyro_vs_Blocks,HWS_Pyro_vs_Terrain,HWS_Pyro_vs_Npc,HWS_Pyro_vs_Devices,HWS_Pyro_vs_Shield,HWS_Pyro_vs_Chaos" } { DamageMultiplierGroup Name: HWS_EWS_Obsidian - Collection: "HWS_Obsidian_Meta,HWS_Obsidian_vs_Pyro,HWS_Obsidian_vs_Aqua,HWS_Obsidian_vs_Terra,HWS_Obsidian_vs_Obsidian,HWS_Obsidian_vs_Lux,HWS_Obsidian_vs_Nox,HWS_Obsidian_vs_Strangelet,HWS_Obsidian_vs_Blocks,HWS_Obsidian_vs_Terrain,HWS_Obsidian_vs_Npc,HWS_Obsidian_vs_Devices,HWS_Obsidian_vs_Shield" + Collection: "HWS_Obsidian_Meta,HWS_Obsidian_vs_Pyro,HWS_Obsidian_vs_Aqua,HWS_Obsidian_vs_Terra,HWS_Obsidian_vs_Obsidian,HWS_Obsidian_vs_Lux,HWS_Obsidian_vs_Nox,HWS_Obsidian_vs_Strangelet,HWS_Obsidian_vs_Blocks,HWS_Obsidian_vs_Terrain,HWS_Obsidian_vs_Npc,HWS_Obsidian_vs_Devices,HWS_Obsidian_vs_Shield,HWS_Obsidian_vs_Chaos" } { DamageMultiplierGroup Name: HWS_EWS_Lux - Collection: "HWS_Lux_vs_Pyro,HWS_Lux_vs_Aqua,HWS_Lux_vs_Terra,HWS_Lux_vs_Obsidian,HWS_Lux_vs_Lux,HWS_Lux_vs_Nox,HWS_Lux_vs_Strangelet,HWS_Lux_vs_Blocks,HWS_Lux_vs_Terrain,HWS_Lux_vs_Npc,HWS_Lux_vs_Devices,HWS_Lux_vs_Shield" + Collection: "HWS_Lux_vs_Pyro,HWS_Lux_vs_Aqua,HWS_Lux_vs_Terra,HWS_Lux_vs_Obsidian,HWS_Lux_vs_Lux,HWS_Lux_vs_Nox,HWS_Lux_vs_Strangelet,HWS_Lux_vs_Blocks,HWS_Lux_vs_Terrain,HWS_Lux_vs_Npc,HWS_Lux_vs_Devices,HWS_Lux_vs_Shield,HWS_Lux_vs_Chaos" } { DamageMultiplierGroup Name: HWS_EWS_Nox - Collection: "HWS_Nox_Meta,HWS_Nox_vs_Pyro,HWS_Nox_vs_Aqua,HWS_Nox_vs_Terra,HWS_Nox_vs_Obsidian,HWS_Nox_vs_Lux,HWS_Nox_vs_Nox,HWS_Nox_vs_Strangelet,HWS_Nox_vs_Blocks,HWS_Nox_vs_Terrain,HWS_Nox_vs_Npc,HWS_Nox_vs_Devices,HWS_Nox_vs_Shield" + Collection: "HWS_Nox_Meta,HWS_Nox_vs_Pyro,HWS_Nox_vs_Aqua,HWS_Nox_vs_Terra,HWS_Nox_vs_Obsidian,HWS_Nox_vs_Lux,HWS_Nox_vs_Nox,HWS_Nox_vs_Strangelet,HWS_Nox_vs_Blocks,HWS_Nox_vs_Terrain,HWS_Nox_vs_Npc,HWS_Nox_vs_Devices,HWS_Nox_vs_Shield,HWS_Nox_vs_Chaos" } { DamageMultiplierGroup Name: HWS_EWS_Strangelet - Collection: "HWS_Strangelet_vs_Pyro,HWS_Strangelet_vs_Aqua,HWS_Strangelet_vs_Terra,HWS_Strangelet_vs_Obsidian,HWS_Strangelet_vs_Lux,HWS_Strangelet_vs_Nox,HWS_Strangelet_vs_Strangelet,HWS_Strangelet_vs_Blocks,HWS_Strangelet_vs_Terrain,HWS_Strangelet_vs_Npc,HWS_Strangelet_vs_Devices,HWS_Strangelet_vs_Shield" + Collection: "HWS_Strangelet_vs_Pyro,HWS_Strangelet_vs_Aqua,HWS_Strangelet_vs_Terra,HWS_Strangelet_vs_Obsidian,HWS_Strangelet_vs_Lux,HWS_Strangelet_vs_Nox,HWS_Strangelet_vs_Strangelet,HWS_Strangelet_vs_Blocks,HWS_Strangelet_vs_Terrain,HWS_Strangelet_vs_Npc,HWS_Strangelet_vs_Devices,HWS_Strangelet_vs_Shield,HWS_Strangelet_vs_Chaos" } { DamageMultiplierGroup Name: HWS_EWS_Kinetic - Collection: "HWS_Kinetic_vs_Pyro,HWS_Kinetic_vs_Aqua,HWS_Kinetic_vs_Terra,HWS_Kinetic_vs_Obsidian,HWS_Kinetic_vs_Lux,HWS_Kinetic_vs_Nox,HWS_Kinetic_vs_Strangelet,HWS_Kinetic_vs_Blocks,HWS_Kinetic_vs_Terrain,HWS_Kinetic_vs_Npc,HWS_Kinetic_vs_Devices,HWS_Kinetic_vs_Shield" + Collection: "HWS_Kinetic_vs_Pyro,HWS_Kinetic_vs_Aqua,HWS_Kinetic_vs_Terra,HWS_Kinetic_vs_Obsidian,HWS_Kinetic_vs_Lux,HWS_Kinetic_vs_Nox,HWS_Kinetic_vs_Strangelet,HWS_Kinetic_vs_Blocks,HWS_Kinetic_vs_Terrain,HWS_Kinetic_vs_Npc,HWS_Kinetic_vs_Devices,HWS_Kinetic_vs_Shield,HWS_Kinetic_vs_Chaos" } { DamageMultiplierGroup Name: HWS_EWS_Energy - Collection: "HWS_Energy_vs_Pyro,HWS_Energy_vs_Aqua,HWS_Energy_vs_Terra,HWS_Energy_vs_Obsidian,HWS_Energy_vs_Lux,HWS_Energy_vs_Nox,HWS_Energy_vs_Strangelet,HWS_Energy_vs_Blocks,HWS_Energy_vs_Terrain,HWS_Energy_vs_Npc,HWS_Energy_vs_Devices,HWS_Energy_vs_Shield" + Collection: "HWS_Energy_vs_Pyro,HWS_Energy_vs_Aqua,HWS_Energy_vs_Terra,HWS_Energy_vs_Obsidian,HWS_Energy_vs_Lux,HWS_Energy_vs_Nox,HWS_Energy_vs_Strangelet,HWS_Energy_vs_Blocks,HWS_Energy_vs_Terrain,HWS_Energy_vs_Npc,HWS_Energy_vs_Devices,HWS_Energy_vs_Shield,HWS_Energy_vs_Chaos" } # Damage groups for hand weapons - light and heavy for each weapons in itemconfig { DamageMultiplierGroup Name: HWS_EWS_Kinetic_LHW - Collection: "HWS_Kinetic_vs_Pyro_LHW,HWS_Kinetic_vs_Aqua_LHW,HWS_Kinetic_vs_Terra_LHW,HWS_Kinetic_vs_Obsidian_LHW,HWS_Kinetic_vs_Lux_LHW,HWS_Kinetic_vs_Nox_LHW,HWS_Kinetic_vs_Strangelet_LHW,HWS_Kinetic_vs_Blocks_LHW,HWS_Kinetic_vs_Terrain_LHW,HWS_Kinetic_vs_Npc_LHW,HWS_Kinetic_vs_Devices_LHW,HWS_Kinetic_vs_Shield_LHW" + Collection: "HWS_Kinetic_vs_Pyro_LHW,HWS_Kinetic_vs_Aqua_LHW,HWS_Kinetic_vs_Terra_LHW,HWS_Kinetic_vs_Obsidian_LHW,HWS_Kinetic_vs_Lux_LHW,HWS_Kinetic_vs_Nox_LHW,HWS_Kinetic_vs_Strangelet_LHW,HWS_Kinetic_vs_Blocks_LHW,HWS_Kinetic_vs_Terrain_LHW,HWS_Kinetic_vs_Npc_LHW,HWS_Kinetic_vs_Devices_LHW,HWS_Kinetic_vs_Shield_LHW,HWS_Kinetic_vs_Chaos_LHW" } { DamageMultiplierGroup Name: HWS_EWS_Kinetic_HHW - Collection: "HWS_Kinetic_vs_Pyro_HHW,HWS_Kinetic_vs_Aqua_HHW,HWS_Kinetic_vs_Terra_HHW,HWS_Kinetic_vs_Obsidian_HHW,HWS_Kinetic_vs_Lux_HHW,HWS_Kinetic_vs_Nox_HHW,HWS_Kinetic_vs_Strangelet_HHW,HWS_Kinetic_vs_Blocks_HHW,HWS_Kinetic_vs_Terrain_HHW,HWS_Kinetic_vs_Npc_HHW,HWS_Kinetic_vs_Devices_HHW,HWS_Kinetic_vs_Shield_HHW" + Collection: "HWS_Kinetic_vs_Pyro_HHW,HWS_Kinetic_vs_Aqua_HHW,HWS_Kinetic_vs_Terra_HHW,HWS_Kinetic_vs_Obsidian_HHW,HWS_Kinetic_vs_Lux_HHW,HWS_Kinetic_vs_Nox_HHW,HWS_Kinetic_vs_Strangelet_HHW,HWS_Kinetic_vs_Blocks_HHW,HWS_Kinetic_vs_Terrain_HHW,HWS_Kinetic_vs_Npc_HHW,HWS_Kinetic_vs_Devices_HHW,HWS_Kinetic_vs_Shield_HHW,HWS_Kinetic_vs_Chaos_HHW" } { DamageMultiplierGroup Name: HWS_EWS_Energy_LHW - Collection: "HWS_Energy_vs_Pyro_LHW,HWS_Energy_vs_Aqua_LHW,HWS_Energy_vs_TerraLHW,HWS_Energy_vs_ObsidianLHW,HWS_Energy_vs_Lux_LHW,HWS_Energy_vs_Nox_LHW,HWS_Energy_vs_Strangelet_LHW,HWS_Energy_vs_Blocks_LHW,HWS_Energy_vs_Terrain_LHW,HWS_Energy_vs_Npc_LHW,HWS_Energy_vs_Devices_LHW,HWS_Energy_vs_Shield_LHW" + Collection: "HWS_Energy_vs_Pyro_LHW,HWS_Energy_vs_Aqua_LHW,HWS_Energy_vs_TerraLHW,HWS_Energy_vs_ObsidianLHW,HWS_Energy_vs_Lux_LHW,HWS_Energy_vs_Nox_LHW,HWS_Energy_vs_Strangelet_LHW,HWS_Energy_vs_Blocks_LHW,HWS_Energy_vs_Terrain_LHW,HWS_Energy_vs_Npc_LHW,HWS_Energy_vs_Devices_LHW,HWS_Energy_vs_Shield_LHW,HWS_Energy_vs_Chaos_LHW" } { DamageMultiplierGroup Name: HWS_EWS_Energy_HHW - Collection: "HWS_Energy_vs_Pyro_HHW,HWS_Energy_vs_Aqua_HHW,HWS_Energy_vs_TerraHHW,HWS_Energy_vs_ObsidianHHW,HWS_Energy_vs_Lux_HHW,HWS_Energy_vs_Nox_HHW,HWS_Energy_vs_Strangelet_HHW,HWS_Energy_vs_Blocks_HHW,HWS_Energy_vs_Terrain_HHW,HWS_Energy_vs_Npc_HHW,HWS_Energy_vs_Devices_HHW,HWS_Energy_vs_Shield_HHW" + Collection: "HWS_Energy_vs_Pyro_HHW,HWS_Energy_vs_Aqua_HHW,HWS_Energy_vs_TerraHHW,HWS_Energy_vs_ObsidianHHW,HWS_Energy_vs_Lux_HHW,HWS_Energy_vs_Nox_HHW,HWS_Energy_vs_Strangelet_HHW,HWS_Energy_vs_Blocks_HHW,HWS_Energy_vs_Terrain_HHW,HWS_Energy_vs_Npc_HHW,HWS_Energy_vs_Devices_HHW,HWS_Energy_vs_Shield_HHW,HWS_Energy_vs_Chaos_HHW" } # Damage group for blast damage from destruction of devices for all materials { DamageMultiplierGroup Name: HWS_EWS_Vanilla_BlastDamage BlastDamageMultiplier_1: 2, param1: plants|dirt|stone|rock - BlastDamageMultiplier_2: 10, param1: head|body|HWS_material_aquanpc|HWS_material_terranpc|HWS_material_pyronpc|HWS_material_obsidiannpc|HWS_material_luxnpc|HWS_material_noxnpc|HWS_material_strangeletnpc + BlastDamageMultiplier_2: 10, param1: head|body|HWS_material_aquanpc|HWS_material_terranpc|HWS_material_pyronpc|HWS_material_obsidiannpc|HWS_material_luxnpc|HWS_material_noxnpc|HWS_material_strangeletnpc|HWS_material_chaosnpc BlastDamageMultiplier_3: 7, param1: alien|hull|hullarmored|hullcombat|concrete|wood|plastic BlastDamageMultiplier_4: 3, param1: HWS_material_aquablocksmall|HWS_material_aquablocklarge|HWS_material_terrablocksmall|HWS_material_terrablocklarge|HWS_material_pyroblocksmall|HWS_material_pyroblocklarge|HWS_material_obsidianblocksmall|HWS_material_obsidianblocklarge|HWS_material_luxblocksmall|HWS_material_luxblocklarge|HWS_material_noxblocksmall|HWS_material_noxblocklarge|HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge BlastDamageMultiplier_5: 2, param1: HWS_material_devices_kinetic|HWS_material_devices_energy - BlastDamageMultiplier_6: 1, param1: HWS_material_aquadevicesmall|HWS_material_aquadevicelarge|HWS_material_terradevicesmall|HWS_material_terradevicelarge|HWS_material_pyrodevicesmall|HWS_material_pyrodevicelarge|HWS_material_obsidiandevicesmall|HWS_material_obsidiandevicelarge|HWS_material_luxdevicesmall|HWS_material_luxdevicelarge|HWS_material_noxdevicesmall|HWS_material_noxdevicelarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge + BlastDamageMultiplier_6: 1, param1: HWS_material_aquadevicesmall|HWS_material_aquadevicelarge|HWS_material_terradevicesmall|HWS_material_terradevicelarge|HWS_material_pyrodevicesmall|HWS_material_pyrodevicelarge|HWS_material_obsidiandevicesmall|HWS_material_obsidiandevicelarge|HWS_material_luxdevicesmall|HWS_material_luxdevicelarge|HWS_material_noxdevicesmall|HWS_material_noxdevicelarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge + BlastDamageMultiplier_7: 0.1, param1: HWS_material_chaosblocklarge|HWS_material_chaosblocksmall } { DamageMultiplierGroup Name: HWS_EWS_Elemental_BlastDamage BlastDamageMultiplier_1: 2, param1: plants|dirt|stone|rock - BlastDamageMultiplier_2: 10, param1: head|body|HWS_material_aquanpc|HWS_material_terranpc|HWS_material_pyronpc|HWS_material_obsidiannpc|HWS_material_luxnpc|HWS_material_noxnpc|HWS_material_strangeletnpc + BlastDamageMultiplier_2: 10, param1: head|body|HWS_material_aquanpc|HWS_material_terranpc|HWS_material_pyronpc|HWS_material_obsidiannpc|HWS_material_luxnpc|HWS_material_noxnpc|HWS_material_strangeletnpc|HWS_material_chaosnpc BlastDamageMultiplier_3: 7, param1: alien|hull|hullarmored|hullcombat|concrete|wood|plastic BlastDamageMultiplier_4: 3, param1: HWS_material_aquablocksmall|HWS_material_aquablocklarge|HWS_material_terrablocksmall|HWS_material_terrablocklarge|HWS_material_pyroblocksmall|HWS_material_pyroblocklarge|HWS_material_obsidianblocksmall|HWS_material_obsidianblocklarge|HWS_material_luxblocksmall|HWS_material_luxblocklarge|HWS_material_noxblocksmall|HWS_material_noxblocklarge|HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge BlastDamageMultiplier_5: 1, param1: HWS_material_devices_kinetic|HWS_material_devices_energy - BlastDamageMultiplier_6: 0.5, param1: HWS_material_aquadevicesmall|HWS_material_aquadevicelarge|HWS_material_terradevicesmall|HWS_material_terradevicelarge|HWS_material_pyrodevicesmall|HWS_material_pyrodevicelarge|HWS_material_obsidiandevicesmall|HWS_material_obsidiandevicelarge|HWS_material_luxdevicesmall|HWS_material_luxdevicelarge|HWS_material_noxdevicesmall|HWS_material_noxdevicelarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge + BlastDamageMultiplier_6: 0.5, param1: HWS_material_aquadevicesmall|HWS_material_aquadevicelarge|HWS_material_terradevicesmall|HWS_material_terradevicelarge|HWS_material_pyrodevicesmall|HWS_material_pyrodevicelarge|HWS_material_obsidiandevicesmall|HWS_material_obsidiandevicelarge|HWS_material_luxdevicesmall|HWS_material_luxdevicelarge|HWS_material_noxdevicesmall|HWS_material_noxdevicelarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge + BlastDamageMultiplier_7: 0.1, param1: HWS_material_chaosblocklarge|HWS_material_chaosblocksmall } { DamageMultiplierGroup Name: HWS_EWS_Elemental_Weapons_BlastDamage BlastDamageMultiplier_1: 2, param1: plants|dirt|stone|rock - BlastDamageMultiplier_2: 10, param1: head|body|HWS_material_aquanpc|HWS_material_terranpc|HWS_material_pyronpc|HWS_material_obsidiannpc|HWS_material_luxnpc|HWS_material_noxnpc|HWS_material_strangeletnpc + BlastDamageMultiplier_2: 10, param1: head|body|HWS_material_aquanpc|HWS_material_terranpc|HWS_material_pyronpc|HWS_material_obsidiannpc|HWS_material_luxnpc|HWS_material_noxnpc|HWS_material_strangeletnpc|HWS_material_chaosnpc BlastDamageMultiplier_3: 7, param1: alien|hull|hullarmored|hullcombat|concrete|wood|plastic BlastDamageMultiplier_4: 3, param1: HWS_material_aquablocksmall|HWS_material_aquablocklarge|HWS_material_terrablocksmall|HWS_material_terrablocklarge|HWS_material_pyroblocksmall|HWS_material_pyroblocklarge|HWS_material_obsidianblocksmall|HWS_material_obsidianblocklarge|HWS_material_luxblocksmall|HWS_material_luxblocklarge|HWS_material_noxblocksmall|HWS_material_noxblocklarge|HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge BlastDamageMultiplier_5: 1, param1: HWS_material_devices_kinetic|HWS_material_devices_energy - BlastDamageMultiplier_6: 1, param1: HWS_material_aquadevicesmall|HWS_material_aquadevicelarge|HWS_material_terradevicesmall|HWS_material_terradevicelarge|HWS_material_pyrodevicesmall|HWS_material_pyrodevicelarge|HWS_material_obsidiandevicesmall|HWS_material_obsidiandevicelarge|HWS_material_luxdevicesmall|HWS_material_luxdevicelarge|HWS_material_noxdevicesmall|HWS_material_noxdevicelarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge + BlastDamageMultiplier_6: 1, param1: HWS_material_aquadevicesmall|HWS_material_aquadevicelarge|HWS_material_terradevicesmall|HWS_material_terradevicelarge|HWS_material_pyrodevicesmall|HWS_material_pyrodevicelarge|HWS_material_obsidiandevicesmall|HWS_material_obsidiandevicelarge|HWS_material_luxdevicesmall|HWS_material_luxdevicelarge|HWS_material_noxdevicesmall|HWS_material_noxdevicelarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge + BlastDamageMultiplier_7: 0.1, param1: HWS_material_chaosblocklarge|HWS_material_chaosblocksmall } { DamageMultiplierGroup Name: HWS_EWS_Elemental_Small_BlastDamage BlastDamageMultiplier_1: 2, param1: plants|dirt|stone|rock - BlastDamageMultiplier_2: 10, param1: head|body|HWS_material_aquanpc|HWS_material_terranpc|HWS_material_pyronpc|HWS_material_obsidiannpc|HWS_material_luxnpc|HWS_material_noxnpc|HWS_material_strangeletnpc + BlastDamageMultiplier_2: 10, param1: head|body|HWS_material_aquanpc|HWS_material_terranpc|HWS_material_pyronpc|HWS_material_obsidiannpc|HWS_material_luxnpc|HWS_material_noxnpc|HWS_material_strangeletnpc|HWS_material_chaosnpc BlastDamageMultiplier_3: 7, param1: alien|hull|hullarmored|hullcombat|concrete|wood|plastic BlastDamageMultiplier_4: 1, param1: HWS_material_devices_kinetic|HWS_material_devices_energy BlastDamageMultiplier_5: 1, param1: HWS_material_aquablocksmall|HWS_material_terrablocksmall|HWS_material_pyroblocksmall|HWS_material_obsidianblocksmall|HWS_material_luxblocksmall|HWS_material_noxblocksmall|HWS_material_strangeletblocksmall BlastDamageMultiplier_6: 3, param1: HWS_material_aquablocklarge|HWS_material_terrablocklarge|HWS_material_pyroblocklarge|HWS_material_obsidianblocklarge|HWS_material_luxblocklarge|HWS_material_noxblocklarge|HWS_material_strangeletblocklarge - BlastDamageMultiplier_7: 0.5, param1: HWS_material_aquadevicesmall|HWS_material_aquadevicelarge|HWS_material_terradevicesmall|HWS_material_terradevicelarge|HWS_material_pyrodevicesmall|HWS_material_pyrodevicelarge|HWS_material_obsidiandevicesmall|HWS_material_obsidiandevicelarge|HWS_material_luxdevicesmall|HWS_material_luxdevicelarge|HWS_material_noxdevicesmall|HWS_material_noxdevicelarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge + BlastDamageMultiplier_7: 0.5, param1: HWS_material_aquadevicesmall|HWS_material_aquadevicelarge|HWS_material_terradevicesmall|HWS_material_terradevicelarge|HWS_material_pyrodevicesmall|HWS_material_pyrodevicelarge|HWS_material_obsidiandevicesmall|HWS_material_obsidiandevicelarge|HWS_material_luxdevicesmall|HWS_material_luxdevicelarge|HWS_material_noxdevicesmall|HWS_material_noxdevicelarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge + BlastDamageMultiplier_8: 0.1, param1: HWS_material_chaosblocklarge|HWS_material_chaosblocksmall } { DamageMultiplierGroup Name: HWS_EWS_Vanilla_Turrets_BlastDamage BlastDamageMultiplier_1: 2, param1: plants|dirt|stone|rock - BlastDamageMultiplier_2: 10, param1: head|body|HWS_material_aquanpc|HWS_material_terranpc|HWS_material_pyronpc|HWS_material_obsidiannpc|HWS_material_luxnpc|HWS_material_noxnpc|HWS_material_strangeletnpc + BlastDamageMultiplier_2: 10, param1: head|body|HWS_material_aquanpc|HWS_material_terranpc|HWS_material_pyronpc|HWS_material_obsidiannpc|HWS_material_luxnpc|HWS_material_noxnpc|HWS_material_strangeletnpc|HWS_material_chaosnpc BlastDamageMultiplier_3: 7, param1: alien|hull|hullarmored|hullcombat|concrete|wood|plastic BlastDamageMultiplier_4: 3, param1: HWS_material_aquablocksmall|HWS_material_aquablocklarge|HWS_material_terrablocksmall|HWS_material_terrablocklarge|HWS_material_pyroblocksmall|HWS_material_pyroblocklarge|HWS_material_obsidianblocksmall|HWS_material_obsidianblocklarge|HWS_material_luxblocksmall|HWS_material_luxblocklarge|HWS_material_noxblocksmall|HWS_material_noxblocklarge|HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge BlastDamageMultiplier_5: 3, param1: HWS_material_devices_kinetic|HWS_material_devices_energy - BlastDamageMultiplier_6: 1.5, param1: HWS_material_aquadevicesmall|HWS_material_aquadevicelarge|HWS_material_terradevicesmall|HWS_material_terradevicelarge|HWS_material_pyrodevicesmall|HWS_material_pyrodevicelarge|HWS_material_obsidiandevicesmall|HWS_material_obsidiandevicelarge|HWS_material_luxdevicesmall|HWS_material_luxdevicelarge|HWS_material_noxdevicesmall|HWS_material_noxdevicelarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge + BlastDamageMultiplier_6: 1.5, param1: HWS_material_aquadevicesmall|HWS_material_aquadevicelarge|HWS_material_terradevicesmall|HWS_material_terradevicelarge|HWS_material_pyrodevicesmall|HWS_material_pyrodevicelarge|HWS_material_obsidiandevicesmall|HWS_material_obsidiandevicelarge|HWS_material_luxdevicesmall|HWS_material_luxdevicelarge|HWS_material_noxdevicesmall|HWS_material_noxdevicelarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge + BlastDamageMultiplier_7: 0.1, param1: HWS_material_chaosblocklarge|HWS_material_chaosblocksmall } { DamageMultiplierGroup Name: HWS_EWS_Vanilla_LargeThruster_BlastDamage BlastDamageMultiplier_1: 2, param1: plants|dirt|stone|rock - BlastDamageMultiplier_2: 10, param1: head|body|HWS_material_aquanpc|HWS_material_terranpc|HWS_material_pyronpc|HWS_material_obsidiannpc|HWS_material_luxnpc|HWS_material_noxnpc|HWS_material_strangeletnpc + BlastDamageMultiplier_2: 10, param1: head|body|HWS_material_aquanpc|HWS_material_terranpc|HWS_material_pyronpc|HWS_material_obsidiannpc|HWS_material_luxnpc|HWS_material_noxnpc|HWS_material_strangeletnpc|HWS_material_chaosnpc BlastDamageMultiplier_3: 7, param1: alien|hull|hullarmored|hullcombat|concrete|wood|plastic|HWS_material_aquablocklarge|HWS_material_terrablocklarge|HWS_material_pyroblocklarge|HWS_material_obsidianblocklarge|HWS_material_luxblocklarge|HWS_material_noxblocklarge|HWS_material_strangeletblocklarge - BlastDamageMultiplier_4: 1, param1: HWS_material_devices_kinetic|HWS_material_devices_energy|HWS_material_aquadevicesmall|HWS_material_aquadevicelarge|HWS_material_terradevicesmall|HWS_material_terradevicelarge|HWS_material_pyrodevicesmall|HWS_material_pyrodevicelarge|HWS_material_obsidiandevicesmall|HWS_material_obsidiandevicelarge|HWS_material_luxdevicesmall|HWS_material_luxdevicelarge|HWS_material_noxdevicesmall|HWS_material_noxdevicelarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge + BlastDamageMultiplier_4: 1, param1: HWS_material_devices_kinetic|HWS_material_devices_energy|HWS_material_aquadevicesmall|HWS_material_aquadevicelarge|HWS_material_terradevicesmall|HWS_material_terradevicelarge|HWS_material_pyrodevicesmall|HWS_material_pyrodevicelarge|HWS_material_obsidiandevicesmall|HWS_material_obsidiandevicelarge|HWS_material_luxdevicesmall|HWS_material_luxdevicelarge|HWS_material_noxdevicesmall|HWS_material_noxdevicelarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge BlastDamageMultiplier_5: 2, param1: HWS_material_aquablocksmall|HWS_material_terrablocksmall|HWS_material_pyroblocksmall|HWS_material_obsidianblocksmall|HWS_material_luxblocksmall|HWS_material_noxblocksmall|HWS_material_strangeletblocksmall + BlastDamageMultiplier_6: 0.1, param1: HWS_material_chaosblocklarge|HWS_material_chaosblocksmall } { DamageMultiplierGroup Name: HWS_EWS_Vanilla_Thruster_BlastDamage BlastDamageMultiplier_1: 2, param1: plants|dirt|stone|rock - BlastDamageMultiplier_2: 10, param1: head|body|HWS_material_aquanpc|HWS_material_terranpc|HWS_material_pyronpc|HWS_material_obsidiannpc|HWS_material_luxnpc|HWS_material_noxnpc|HWS_material_strangeletnpc + BlastDamageMultiplier_2: 10, param1: head|body|HWS_material_aquanpc|HWS_material_terranpc|HWS_material_pyronpc|HWS_material_obsidiannpc|HWS_material_luxnpc|HWS_material_noxnpc|HWS_material_strangeletnpc|HWS_material_chaosnpc BlastDamageMultiplier_3: 7, param1: alien|hull|hullarmored|hullcombat|concrete|wood|plastic|HWS_material_aquablocksmall|HWS_material_aquablocklarge|HWS_material_terrablocksmall|HWS_material_terrablocklarge|HWS_material_pyroblocksmall|HWS_material_pyroblocklarge|HWS_material_obsidianblocksmall|HWS_material_obsidianblocklarge|HWS_material_luxblocksmall|HWS_material_luxblocklarge|HWS_material_noxblocksmall|HWS_material_noxblocklarge|HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge - BlastDamageMultiplier_4: 1, param1: HWS_material_devices_kinetic|HWS_material_devices_energy|HWS_material_aquadevicesmall|HWS_material_aquadevicelarge|HWS_material_terradevicesmall|HWS_material_terradevicelarge|HWS_material_pyrodevicesmall|HWS_material_pyrodevicelarge|HWS_material_obsidiandevicesmall|HWS_material_obsidiandevicelarge|HWS_material_luxdevicesmall|HWS_material_luxdevicelarge|HWS_material_noxdevicesmall|HWS_material_noxdevicelarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge + BlastDamageMultiplier_4: 1, param1: HWS_material_devices_kinetic|HWS_material_devices_energy|HWS_material_aquadevicesmall|HWS_material_aquadevicelarge|HWS_material_terradevicesmall|HWS_material_terradevicelarge|HWS_material_pyrodevicesmall|HWS_material_pyrodevicelarge|HWS_material_obsidiandevicesmall|HWS_material_obsidiandevicelarge|HWS_material_luxdevicesmall|HWS_material_luxdevicelarge|HWS_material_noxdevicesmall|HWS_material_noxdevicelarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge + BlastDamageMultiplier_5: 0.1, param1: HWS_material_chaosblocklarge|HWS_material_chaosblocksmall } { DamageMultiplierGroup Name: HWS_EWS_Vanilla_Extender_BlastDamage BlastDamageMultiplier_1: 2, param1: plants|dirt|stone|rock - BlastDamageMultiplier_2: 10, param1: head|body|HWS_material_aquanpc|HWS_material_terranpc|HWS_material_pyronpc|HWS_material_obsidiannpc|HWS_material_luxnpc|HWS_material_noxnpc|HWS_material_strangeletnpc + BlastDamageMultiplier_2: 10, param1: head|body|HWS_material_aquanpc|HWS_material_terranpc|HWS_material_pyronpc|HWS_material_obsidiannpc|HWS_material_luxnpc|HWS_material_noxnpc|HWS_material_strangeletnpc|HWS_material_chaosnpc BlastDamageMultlplier_3: 8, param1: alien|hull|hullarmored|hullcombat|concrete|wood|plastic|HWS_material_aquablocksmall|HWS_material_aquablocklarge|HWS_material_terrablocksmall|HWS_material_terrablocklarge|HWS_material_pyroblocksmall|HWS_material_pyroblocklarge|HWS_material_obsidianblocksmall|HWS_material_obsidianblocklarge|HWS_material_luxblocksmall|HWS_material_luxblocklarge|HWS_material_noxblocksmall|HWS_material_noxblocklarge|HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge - BlastDamageMultiplier_4: 1, param1: HWS_material_devices_kinetic|HWS_material_devices_energy|HWS_material_aquadevicesmall|HWS_material_aquadevicelarge|HWS_material_terradevicesmall|HWS_material_terradevicelarge|HWS_material_pyrodevicesmall|HWS_material_pyrodevicelarge|HWS_material_obsidiandevicesmall|HWS_material_obsidiandevicelarge|HWS_material_luxdevicesmall|HWS_material_luxdevicelarge|HWS_material_noxdevicesmall|HWS_material_noxdevicelarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge + BlastDamageMultiplier_4: 1, param1: HWS_material_devices_kinetic|HWS_material_devices_energy|HWS_material_aquadevicesmall|HWS_material_aquadevicelarge|HWS_material_terradevicesmall|HWS_material_terradevicelarge|HWS_material_pyrodevicesmall|HWS_material_pyrodevicelarge|HWS_material_obsidiandevicesmall|HWS_material_obsidiandevicelarge|HWS_material_luxdevicesmall|HWS_material_luxdevicelarge|HWS_material_noxdevicesmall|HWS_material_noxdevicelarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge + BlastDamageMultiplier_5: 0.1, param1: HWS_material_chaosblocklarge|HWS_material_chaosblocksmall } { DamageMultiplierGroup Name: HWS_EWS_Vanilla_Container_BlastDamage BlastDamageMultiplier_1: 2, param1: plants|dirt|stone|rock - BlastDamageMultiplier_2: 10, param1: head|body|HWS_material_aquanpc|HWS_material_terranpc|HWS_material_pyronpc|HWS_material_obsidiannpc|HWS_material_luxnpc|HWS_material_noxnpc|HWS_material_strangeletnpc + BlastDamageMultiplier_2: 10, param1: head|body|HWS_material_aquanpc|HWS_material_terranpc|HWS_material_pyronpc|HWS_material_obsidiannpc|HWS_material_luxnpc|HWS_material_noxnpc|HWS_material_strangeletnpc|HWS_material_chaosnpc BlastDamageMultiplier_3: 7, param1: alien|hull|hullarmored|hullcombat|concrete|wood|plastic BlastDamageMultiplier_4: 2, param1: HWS_material_devices_kinetic|HWS_material_devices_energy BlastDamageMultiplier_5: 1.5, param1: HWS_material_aquablocksmall|HWS_material_terrablocksmall|HWS_material_pyroblocksmall|HWS_material_obsidianblocksmall|HWS_material_luxblocksmall|HWS_material_noxblocksmall|HWS_material_strangeletblocksmall BlastDamageMultiplier_6: 3, param1: HWS_material_aquablocklarge|HWS_material_terrablocklarge|HWS_material_pyroblocklarge|HWS_material_obsidianblocklarge|HWS_material_luxblocklarge|HWS_material_noxblocklarge|HWS_material_strangeletblocklarge - BlastDamageMultiplier_7: 1, param1: HWS_material_aquadevicesmall|HWS_material_aquadevicelarge|HWS_material_terradevicesmall|HWS_material_terradevicelarge|HWS_material_pyrodevicesmall|HWS_material_pyrodevicelarge|HWS_material_obsidiandevicesmall|HWS_material_obsidiandevicelarge|HWS_material_luxdevicesmall|HWS_material_luxdevicelarge|HWS_material_noxdevicesmall|HWS_material_noxdevicelarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge + BlastDamageMultiplier_7: 1, param1: HWS_material_aquadevicesmall|HWS_material_aquadevicelarge|HWS_material_terradevicesmall|HWS_material_terradevicelarge|HWS_material_pyrodevicesmall|HWS_material_pyrodevicelarge|HWS_material_obsidiandevicesmall|HWS_material_obsidiandevicelarge|HWS_material_luxdevicesmall|HWS_material_luxdevicelarge|HWS_material_noxdevicesmall|HWS_material_noxdevicelarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge + BlastDamageMultiplier_8: 0.1, param1: HWS_material_chaosblocklarge|HWS_material_chaosblocksmall } { DamageMultiplierGroup Name: HWS_EWS_Vanilla_ContainerSmall_BlastDamage BlastDamageMultiplier_1: 2, param1: plants|dirt|stone|rock - BlastDamageMultiplier_2: 15, param1: head|body|HWS_material_aquanpc|HWS_material_terranpc|HWS_material_pyronpc|HWS_material_obsidiannpc|HWS_material_luxnpc|HWS_material_noxnpc|HWS_material_strangeletnpc + BlastDamageMultiplier_2: 15, param1: head|body|HWS_material_aquanpc|HWS_material_terranpc|HWS_material_pyronpc|HWS_material_obsidiannpc|HWS_material_luxnpc|HWS_material_noxnpc|HWS_material_strangeletnpc|HWS_material_chaosnpc BlastDamageMultiplier_3: 7, param1: alien|hull|hullarmored|hullcombat|concrete|wood|plastic BlastDamageMultiplier_4: 3, param1: HWS_material_aquablocksmall|HWS_material_aquablocklarge|HWS_material_terrablocksmall|HWS_material_terrablocklarge|HWS_material_pyroblocksmall|HWS_material_pyroblocklarge|HWS_material_obsidianblocksmall|HWS_material_obsidianblocklarge|HWS_material_luxblocksmall|HWS_material_luxblocklarge|HWS_material_noxblocksmall|HWS_material_noxblocklarge|HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge BlastDamageMultiplier_5: 2, param1: HWS_material_devices_kinetic|HWS_material_devices_energy - BlastDamageMultiplier_6: 1, param1: HWS_material_aquadevicesmall|HWS_material_aquadevicelarge|HWS_material_terradevicesmall|HWS_material_terradevicelarge|HWS_material_pyrodevicesmall|HWS_material_pyrodevicelarge|HWS_material_obsidiandevicesmall|HWS_material_obsidiandevicelarge|HWS_material_luxdevicesmall|HWS_material_luxdevicelarge|HWS_material_noxdevicesmall|HWS_material_noxdevicelarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge + BlastDamageMultiplier_6: 1, param1: HWS_material_aquadevicesmall|HWS_material_aquadevicelarge|HWS_material_terradevicesmall|HWS_material_terradevicelarge|HWS_material_pyrodevicesmall|HWS_material_pyrodevicelarge|HWS_material_obsidiandevicesmall|HWS_material_obsidiandevicelarge|HWS_material_luxdevicesmall|HWS_material_luxdevicelarge|HWS_material_noxdevicesmall|HWS_material_noxdevicelarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge + BlastDamageMultiplier_7: 0.1, param1: HWS_material_chaosblocklarge|HWS_material_chaosblocksmall } { DamageMultiplierGroup Name: HWS_EWS_Vanilla_ContainerLegacy_BlastDamage BlastDamageMultiplier_1: 2, param1: plants|dirt|stone|rock - BlastDamageMultiplier_2: 10, param1: head|body|HWS_material_aquanpc|HWS_material_terranpc|HWS_material_pyronpc|HWS_material_obsidiannpc|HWS_material_luxnpc|HWS_material_noxnpc|HWS_material_strangeletnpc + BlastDamageMultiplier_2: 10, param1: head|body|HWS_material_aquanpc|HWS_material_terranpc|HWS_material_pyronpc|HWS_material_obsidiannpc|HWS_material_luxnpc|HWS_material_noxnpc|HWS_material_strangeletnpc|HWS_material_chaosnpc BlastDamageMultiplier_3: 10, param1: alien|hull|hullarmored|hullcombat|concrete|wood|plastic BlastDamageMultiplier_4: 2, param1: HWS_material_devices_kinetic|HWS_material_devices_energy BlastDamageMultiplier_5: 1.5, param1: HWS_material_aquablocksmall|HWS_material_terrablocksmall|HWS_material_pyroblocksmall|HWS_material_obsidianblocksmall|HWS_material_luxblocksmall|HWS_material_noxblocksmall|HWS_material_strangeletblocksmall BlastDamageMultiplier_6: 4, param1: HWS_material_aquablocklarge|HWS_material_terrablocklarge|HWS_material_pyroblocklarge|HWS_material_obsidianblocklarge|HWS_material_luxblocklarge|HWS_material_noxblocklarge|HWS_material_strangeletblocklarge - BlastDamageMultiplier_7: 1, param1: HWS_material_aquadevicesmall|HWS_material_aquadevicelarge|HWS_material_terradevicesmall|HWS_material_terradevicelarge|HWS_material_pyrodevicesmall|HWS_material_pyrodevicelarge|HWS_material_obsidiandevicesmall|HWS_material_obsidiandevicelarge|HWS_material_luxdevicesmall|HWS_material_luxdevicelarge|HWS_material_noxdevicesmall|HWS_material_noxdevicelarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge + BlastDamageMultiplier_7: 1, param1: HWS_material_aquadevicesmall|HWS_material_aquadevicelarge|HWS_material_terradevicesmall|HWS_material_terradevicelarge|HWS_material_pyrodevicesmall|HWS_material_pyrodevicelarge|HWS_material_obsidiandevicesmall|HWS_material_obsidiandevicelarge|HWS_material_luxdevicesmall|HWS_material_luxdevicelarge|HWS_material_noxdevicesmall|HWS_material_noxdevicelarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_chaosdevicesmall|HWS_material_chaosdevicelarge + BlastDamageMultiplier_8: 0.1, param1: HWS_material_chaosblocklarge|HWS_material_chaosblocksmall } diff --git a/Content/Configuration/ItemsConfig.ecf b/Content/Configuration/ItemsConfig.ecf index 7d280b4..dcfc72b 100644 --- a/Content/Configuration/ItemsConfig.ecf +++ b/Content/Configuration/ItemsConfig.ecf @@ -26908,7 +26908,7 @@ MarketPrice: 7000000000, display: true Info: HWS_ItemInfo_HWSElementNoxEssence, display: true } -# -------------------------------------------------------------------------------------------------------- HWS Origin XP +# -------------------------------------------------------------------------------------------------------- HWS DNA { Item Id: 4086, Name: HWSAllOriginXP Mod.StackSize: "StackSize + Player.Skills['StackSize'] * 80" diff --git a/Content/Configuration/MaterialConfig.ecf b/Content/Configuration/MaterialConfig.ecf index dede3cc..8d44b91 100644 --- a/Content/Configuration/MaterialConfig.ecf +++ b/Content/Configuration/MaterialConfig.ecf @@ -676,6 +676,30 @@ ExplosionHardness: 1 HitPoints: 0, type: int, display: false } +{ Material Name: HWS_material_chaosblocksmall + damage_category: HWS_material_chaosblocksmall + surface_category: human + particle_category: alien + particle_destroy_category: wood + stepsound: plants + stability_glue: 100 + Mass: 10, type: float, display: false, formatter: Kilogram + Hardness: 1, type: float, display: false, formatter: Hardness + ExplosionHardness: 1 + HitPoints: 0, type: int, display: false +} +{ Material Name: HWS_material_chaosblocklarge + damage_category: HWS_material_chaosblocklarge + surface_category: human + particle_category: alien + particle_destroy_category: wood + stepsound: plants + stability_glue: 100 + Mass: 10, type: float, display: false, formatter: Kilogram + Hardness: 1, type: float, display: false, formatter: Hardness + ExplosionHardness: 1 + HitPoints: 0, type: int, display: false +} # ---------------------------------------------------------------------------------------------------------------------- # ------------------------------------------------------------------------------------------- Elemental Device Materials # Small: HV / SV @@ -851,6 +875,30 @@ ExplosionHardness: 1 HitPoints: 0, type: int, display: false } +{ Material Name: HWS_material_chaosdevicesmall + damage_category: HWS_material_chaosdevicesmall + surface_category: human + particle_category: alien + particle_destroy_category: wood + stepsound: plants + stability_glue: 100 + Mass: 10, type: float, display: false, formatter: Kilogram + Hardness: 1, type: float, display: false, formatter: Hardness + ExplosionHardness: 1 + HitPoints: 0, type: int, display: false +} +{ Material Name: HWS_material_chaosdevicelarge + damage_category: HWS_material_chaosdevicelarge + surface_category: human + particle_category: alien + particle_destroy_category: wood + stepsound: plants + stability_glue: 100 + Mass: 10, type: float, display: false, formatter: Kilogram + Hardness: 1, type: float, display: false, formatter: Hardness + ExplosionHardness: 1 + HitPoints: 0, type: int, display: false +} # ---------------------------------------------------------------------------------------------------------------------- # ---------------------------------------------------------------------------------------------- Elemental NPC Materials { Material Name: HWS_material_aquanpc @@ -937,6 +985,18 @@ ExplosionHardness: 1 HitPoints: 0, type: int, display: false } +{ Material Name: HWS_material_chaosnpc + damage_category: HWS_material_chaosnpc + surface_category: human + particle_category: alien + particle_destroy_category: alien + stepsound: plants + stability_glue: 100 + Mass: 10, type: float, display: false, formatter: Kilogram + Hardness: 1, type: float, display: false, formatter: Hardness + ExplosionHardness: 1 + HitPoints: 0, type: int, display: false +} # ---------------------------------------------------------------------------------------------------------------------- # -------------------------------------------------------------------------------------------- Elemental Material Blocks # Placeholder visual material for Blocks for better readability @@ -1036,3 +1096,15 @@ ExplosionHardness: 1 HitPoints: 0, type: int, display: false } +{ Material Name: HWS_material_chaositem + damage_category: HWS_material_chaositem + surface_category: human + particle_category: alien + particle_destroy_category: alien + stepsound: plants + stability_glue: 100 + Mass: 10, type: float, display: false, formatter: Kilogram + Hardness: 1, type: float, display: false, formatter: Hardness + ExplosionHardness: 1 + HitPoints: 0, type: int, display: false +} diff --git a/Extras/Localization.csv b/Extras/Localization.csv index e73982e..b5d6c2a 100644 --- a/Extras/Localization.csv +++ b/Extras/Localization.csv @@ -138,6 +138,8 @@ HWS_material_noxblocklarge,[c][555555]Nox Element[-][/c]\nEffective vs [c][15ffc HWS_material_noxblocksmall,[c][555555]Nox Element[-][/c]\nEffective vs [c][15ffc9]Obsidian[-][/c]\nIneffective vs [c][ffffff]Lux[-][/c],,,,,,,,,,,,,,,, HWS_material_strangeletblocklarge,[c][ff00d4]Strangelet Element[-][/c]\nEffective vs [c][fff700]Everything[-][/c]\nIneffective vs ---,,,,,,,,,,,,,,,, HWS_material_strangeletblocksmall,[c][ff00d4]Strangelet Element[-][/c]\nEffective vs [c][fff700]Everything[-][/c]\nIneffective vs ---,,,,,,,,,,,,,,,, +HWS_material_chaosblocklarge,[c][ff00d4]Chaos Element[-][/c]\nEffective vs [c][fff700]Everything[-][/c]\nIneffective vs ---,,,,,,,,,,,,,,,, +HWS_material_chaosblocksmall,[c][ff00d4]Chaos Element[-][/c]\nEffective vs [c][fff700]Everything[-][/c]\nIneffective vs ---,,,,,,,,,,,,,,,, HWS_material_aquadevicelarge,[c][2359d7]Aqua Element[-][/c]\nEffective vs [c][e7390d]Pyro[-][/c]\nIneffective vs [c][1abc42]Terra[-][/c],,,,,,,,,,,,,,,, HWS_material_aquadevicesmall,[c][2359d7]Aqua Element[-][/c]\nEffective vs [c][e7390d]Pyro[-][/c]\nIneffective vs [c][1abc42]Terra[-][/c],,,,,,,,,,,,,,,, HWS_material_terradevicelarge,[c][1abc42]Terra Element[-][/c]\nEffective vs [c][2359d7]Aqua[-][/c]\nIneffective vs [c][e7390d]Pyro[-][/c],,,,,,,,,,,,,,,, @@ -186,17 +188,17 @@ HWSNoxElementalMelee,Nox Fighter Elemental,,,,,,,,,,,,,,,, HWSStrangeletElemental,Strangelet Elemental,,,,,,,,,,,,,,,, HWSStrangeletElementalMelee,Strangelet Fighter Elemental,,,,,,,,,,,,,,,, UnlockCost, Unlock cost [i][c][555555](if -1 this means you have to unlock it by a Quest)[-][/c][/i],,,,,,,,,,,,,,,, -HWSAllOriginXP,HWS Origin XP,,,,,,,,,,,,,,,, -HWSDealerOriginXP,HWS Dealer Origin XP,,,,,,,,,,,,,,,, -HWSEngineerOriginXP,HWS Engineer Origin XP,,,,,,,,,,,,,,,, -HWSExplorerOriginXP,HWS Explorer Origin XP,,,,,,,,,,,,,,,, -HWSFighterOriginXP,HWS Fighter Origin XP,,,,,,,,,,,,,,,, -HWSOriginXPInfo,Developed by EGS those DNA modules are the crucial part of becoming a better clone. After max. 30 seconds they merge with your body [i][c][ffffff](disappear from your inventory)[-][/c][/i] and give you more experience points [i][c][ffffff](XP)[-][/c][/i].\nTo learn more about HWS Origin XP go here: [url=https://forum.empyrion-homeworld.net/t/hws-origin-xp/11586][u][c][3ab3b0]https://forum.empyrion-homeworld.net/t/hws-origin-xp/11586[-][/c][/u][/url],,,,,,,,,,,,,,,, +HWSAllOriginXP,HWS DNA,,,,,,,,,,,,,,,, +HWSDealerOriginXP,HWS Dealer DNA,,,,,,,,,,,,,,,, +HWSEngineerOriginXP,HWS Engineer DNA,,,,,,,,,,,,,,,, +HWSExplorerOriginXP,HWS Explorer DNA,,,,,,,,,,,,,,,, +HWSFighterOriginXP,HWS Fighter DNA,,,,,,,,,,,,,,,, +HWSOriginXPInfo,Developed by EGS those DNA modules are the crucial part of becoming a better clone. After max. 30 seconds they merge with your body [i][c][ffffff](disappear from your inventory)[-][/c][/i] and give you more experience points [i][c][ffffff](XP)[-][/c][/i].\nTo learn more about HWS DNA go here: [url=https://forum.empyrion-homeworld.net/t/hws-origin-xp/11586][u][c][3ab3b0]https://forum.empyrion-homeworld.net/t/hws-origin-xp/11586[-][/c][/u][/url],,,,,,,,,,,,,,,, HWSDealerOriginGun,HWS Dealer Origin Gun,HWS Dealer Origin Waffe,,,,,,,,,,,,,,, HWSEngineerOriginGun,HWS Engineer Origin Gun,HWS Engineer Origin Waffe,,,,,,,,,,,,,,, HWSExplorerOriginGun,HWS Explorer Origin Gun,HWS Explorer Origin Waffe,,,,,,,,,,,,,,, HWSFighterOriginGun,HWS Fighter Origin Gun,HWS Fighter Origin Waffe,,,,,,,,,,,,,,, -HWSOriginGunInfo,"Each Origin has its own Origin Gun. It's not only bound to their DNA, but works as DNA injector for Origin XP as well. Make sure to always have your Origin Gun with you!",,,,,,,,,,,,,,,, +HWSOriginGunInfo,"Each Origin has its own Origin Gun. It's not only bound to their DNA, but works as DNA injector for HWS DNA as well. Make sure to always have your Origin Gun with you!",,,,,,,,,,,,,,,, HWSAllOriginGunAmmoInfo,A highly unstable electric charge ball doing high area damage. It's too experimental for mass production yet.,,,,,,,,,,,,,,,, HWSHelmetRipGame1,RIP Game Helmet 1, RIP Spiel Helm 1,,,,,,,,,,,,,,, HWSHelmetRipGame2,RIP Game Helmet 2, RIP Spiel Helm 2,,,,,,,,,,,,,,, @@ -416,6 +418,24 @@ HWSStrangeletBlockSmallExtended3,HWSStrangeletBlockSmallExtended3,,,,,,,,,,,,,,, HWSStrangeletBlockSmallExtended4,HWSStrangeletBlockSmallExtended4,,,,,,,,,,,,,,,, HWSStrangeletBlockSmallExtended5,HWSStrangeletBlockSmallExtended5,,,,,,,,,,,,,,,, HWSStrangeletBlockSmallExtended6,HWSStrangeletBlockSmallExtended6,,,,,,,,,,,,,,,, +HWSChaosBlocksLarge,Chaos Blocks L,,,,,,,,,,,,,,,, +HWSChaosBlockLarge,HWSChaosBlockLarge,,,,,,,,,,,,,,,, +HWSChaosBlockThinLarge,HWSChaosBlockThinLarge,,,,,,,,,,,,,,,, +HWSChaosBlockLargeExtended,HWSChaosBlockLargeExtended,,,,,,,,,,,,,,,, +HWSChaosBlockLargeExtended2,HWSChaosBlockLargeExtended2,,,,,,,,,,,,,,,, +HWSChaosBlockLargeExtended3,HWSChaosBlockLargeExtended3,,,,,,,,,,,,,,,, +HWSChaosBlockLargeExtended4,HWSChaosBlockLargeExtended4,,,,,,,,,,,,,,,, +HWSChaosBlockLargeExtended5,HWSChaosBlockLargeExtended5,,,,,,,,,,,,,,,, +HWSChaosBlockLargeExtended6,HWSChaosBlockLargeExtended6,,,,,,,,,,,,,,,, +HWSChaosBlocksSmall,Chaos Blocks S,,,,,,,,,,,,,,,, +HWSChaosBlockSmall,HWSChaosBlockSmall,,,,,,,,,,,,,,,, +HWSChaosBlockThinSmall,HWSChaosBlockThinSmall,,,,,,,,,,,,,,,, +HWSChaosBlockSmallExtended,HWSChaosBlockSmallExtended,,,,,,,,,,,,,,,, +HWSChaosBlockSmallExtended2,HWSChaosBlockSmallExtended2,,,,,,,,,,,,,,,, +HWSChaosBlockSmallExtended3,HWSChaosBlockSmallExtended3,,,,,,,,,,,,,,,, +HWSChaosBlockSmallExtended4,HWSChaosBlockSmallExtended4,,,,,,,,,,,,,,,, +HWSChaosBlockSmallExtended5,HWSChaosBlockSmallExtended5,,,,,,,,,,,,,,,, +HWSChaosBlockSmallExtended6,HWSChaosBlockSmallExtended6,,,,,,,,,,,,,,,, HWSAquaTurretBABlocks,Aqua Turret BA Blocks,,,,,,,,,,,,,,,, HWSAquaTurretBAT1,Aqua Turret BA T1,,,,,,,,,,,,,,,, HWSAquaTurretBAT2,Aqua Turret BA T2,,,,,,,,,,,,,,,, @@ -974,7 +994,7 @@ HWS_ItemInfo_EGSWebPremium,Each of these can be exchanged for 1 hour of EGS Web HWS_ItemInfo_II_Ticket,Tickets can be used in the Item Investments. ItemInvestmentTicket,Ticket HWS_Radar_Group,* HWS PvP Radar,,,,,,,,,,,,,,,, -HWS_Radar_Info,"This special Radar generates daily credits and Origin XP, if it's installed on a base in a PvP playfield. (Only on HWS)\nConditions for the rewards are:\n- Your structure needs to be a Base\n- Your structure needs to be set to your Faction\n- Your structure needs to have 1000 Blocks or more\n- Your structure needs to be above Bedrock (> 0 Y-coordinate)\n- Your structure needs to be powered\n- Your structure needs to survive at least for 24 hours"," Dieses spezielle Radar generiert täglich Credits und Origin XP, wenn es auf einer Basis in einem PvP Playfield installiert wird. (Nur in HWS)\nBedingungen für die Prämien sind:\n- Ihre Struktur muss eine Basis sein\n- Ihre Struktur muss auf Ihre Fraktion eingestellt sein\n- Ihre Struktur muss 1000 Blöcke oder mehr haben\n- Ihre Struktur muss sich über Bedrock befinden (> 0 Y-Koordinate)\n- Ihre Struktur muss mit Strom versorgt werden\n- Ihre Struktur muss mindestens 24 Stunden überleben",,,,,,,,,,,,,,, +HWS_Radar_Info,"This special Radar generates daily credits and HWS DNA, if it's installed on a base in a PvP playfield. (Only on HWS)\nConditions for the rewards are:\n- Your structure needs to be a Base\n- Your structure needs to be set to your Faction\n- Your structure needs to have 1000 Blocks or more\n- Your structure needs to be above Bedrock (> 0 Y-coordinate)\n- Your structure needs to be powered\n- Your structure needs to survive at least for 24 hours"," Dieses spezielle Radar generiert täglich Credits und HWS DNA, wenn es auf einer Basis in einem PvP Playfield installiert wird. (Nur in HWS)\nBedingungen für die Prämien sind:\n- Ihre Struktur muss eine Basis sein\n- Ihre Struktur muss auf Ihre Fraktion eingestellt sein\n- Ihre Struktur muss 1000 Blöcke oder mehr haben\n- Ihre Struktur muss sich über Bedrock befinden (> 0 Y-Koordinate)\n- Ihre Struktur muss mit Strom versorgt werden\n- Ihre Struktur muss mindestens 24 Stunden überleben",,,,,,,,,,,,,,, HWS_ElementalFurnace_Info,This is a special device for HWS Garage ships. A Furnace for all structure types. HWS_ElementalConstructor_Info,This is a special device for HWS Garage ships. An Advanced Constructor for all structure types.