diff --git a/Content/Configuration/DamageMultiplierConfig.ecf b/Content/Configuration/DamageMultiplierConfig.ecf index ed616dd..31853d4 100644 --- a/Content/Configuration/DamageMultiplierConfig.ecf +++ b/Content/Configuration/DamageMultiplierConfig.ecf @@ -90,25 +90,25 @@ } # ------------------------------------------------------------------------- HWS Terra vs Vanilla -{ DamageMultiplierGroup Name: HWS_ Terra_vs_Blocks +{ DamageMultiplierGroup Name: HWS_Terra_vs_Blocks DamageMultiplier_1: 1, param1: alien|hull|hullarmored|hullcombat|concrete|wood|plastic BlastDamageMultiplier_1: 1, param1: alien|hull|hullarmored|hullcombat|concrete|wood|plastic } -{ DamageMultiplierGroup Name: HWS_ Terra_vs_Terrain +{ DamageMultiplierGroup Name: HWS_Terra_vs_Terrain DamageMultiplier_1: 0, param1: dirt DamageMultiplier_2: 1, param1: stone|rock BlastDamageMultiplier_1: 0, param1: dirt BlastDamageMultiplier_2: 1, param1: stone|rock } -{ DamageMultiplierGroup Name: HWS_ Terra_vs_Npc +{ DamageMultiplierGroup Name: HWS_Terra_vs_Npc DamageMultiplier_1: 1, param1: head|body BlastDamageMultiplier_1: 1, param1: head|body } -{ DamageMultiplierGroup Name: HWS_ Terra_vs_Devices +{ DamageMultiplierGroup Name: HWS_Terra_vs_Devices DamageMultiplier_1: 1, param1: HWS_material_devices_kinetic|HWS_material_devices_energy BlastDamageMultiplier_1: 1, param1: HWS_material_devices_kinetic|HWS_material_devices_energy } -{ DamageMultiplierGroup Name: HWS_ Terra_vs_Shield +{ DamageMultiplierGroup Name: HWS_Terra_vs_Shield DamageMultiplier_1: 1, param1: shield BlastDamageMultiplier_1: 1, param1: shield } @@ -146,25 +146,25 @@ } # ------------------------------------------------------------------------- HWS Pyro vs Vanilla -{ DamageMultiplierGroup Name: HWS_ Pyro_vs_Blocks +{ DamageMultiplierGroup Name: HWS_Pyro_vs_Blocks DamageMultiplier_1: 1, param1: alien|hull|hullarmored|hullcombat|concrete|wood|plastic BlastDamageMultiplier_1: 1, param1: alien|hull|hullarmored|hullcombat|concrete|wood|plastic } -{ DamageMultiplierGroup Name: HWS_ Pyro_vs_Terrain +{ DamageMultiplierGroup Name: HWS_Pyro_vs_Terrain DamageMultiplier_1: 0, param1: dirt DamageMultiplier_2: 2, param1: stone|rock BlastDamageMultiplier_1: 0, param1: dirt BlastDamageMultiplier_2: 2, param1: stone|rock } -{ DamageMultiplierGroup Name: HWS_ Pyro_vs_Npc +{ DamageMultiplierGroup Name: HWS_Pyro_vs_Npc DamageMultiplier_1: 1, param1: head|body BlastDamageMultiplier_1: 1, param1: head|body } -{ DamageMultiplierGroup Name: HWS_ Pyro_vs_Devices +{ DamageMultiplierGroup Name: HWS_Pyro_vs_Devices DamageMultiplier_1: 1, param1: HWS_material_devices_kinetic|HWS_material_devices_energy BlastDamageMultiplier_1: 1, param1: HWS_material_devices_kinetic|HWS_material_devices_energy } -{ DamageMultiplierGroup Name: HWS_ Pyro_vs_Shield +{ DamageMultiplierGroup Name: HWS_Pyro_vs_Shield DamageMultiplier_1: 1, param1: shield BlastDamageMultiplier_1: 1, param1: shield } @@ -206,23 +206,23 @@ } # ------------------------------------------------------------------------- HWS Obsidian vs Vanilla -{ DamageMultiplierGroup Name: HWS_ Obsidian_vs_Blocks +{ DamageMultiplierGroup Name: HWS_Obsidian_vs_Blocks DamageMultiplier_1: 1, param1: alien|hull|hullarmored|hullcombat|concrete|wood|plastic BlastDamageMultiplier_1: 1, param1: alien|hull|hullarmored|hullcombat|concrete|wood|plastic } -{ DamageMultiplierGroup Name: HWS_ Obsidian_vs_Terrain +{ DamageMultiplierGroup Name: HWS_Obsidian_vs_Terrain DamageMultiplier_1: 0, param1: dirt|stone|rock BlastDamageMultiplier_1: 0, param1: dirt|stone|rock } -{ DamageMultiplierGroup Name: HWS_ Obsidian_vs_Npc +{ DamageMultiplierGroup Name: HWS_Obsidian_vs_Npc DamageMultiplier_1: 1, param1: head|body BlastDamageMultiplier_1: 1, param1: head|body } -{ DamageMultiplierGroup Name: HWS_ Obsidian_vs_Devices +{ DamageMultiplierGroup Name: HWS_Obsidian_vs_Devices DamageMultiplier_1: 2, param1: HWS_material_devices_kinetic|HWS_material_devices_energy BlastDamageMultiplier_1: 2, param1: HWS_material_devices_kinetic|HWS_material_devices_energy } -{ DamageMultiplierGroup Name: HWS_ Obsidian_vs_Shield +{ DamageMultiplierGroup Name: HWS_Obsidian_vs_Shield DamageMultiplier_1: 1, param1: shield BlastDamageMultiplier_1: 1, param1: shield } @@ -260,23 +260,23 @@ } # ------------------------------------------------------------------------- HWS Lux vs Vanilla -{ DamageMultiplierGroup Name: HWS_ Lux_vs_Blocks +{ DamageMultiplierGroup Name: HWS_Lux_vs_Blocks DamageMultiplier_1: 1, param1: alien|hull|hullarmored|hullcombat|concrete|wood|plastic BlastDamageMultiplier_1: 1, param1: alien|hull|hullarmored|hullcombat|concrete|wood|plastic } -{ DamageMultiplierGroup Name: HWS_ Lux_vs_Terrain +{ DamageMultiplierGroup Name: HWS_Lux_vs_Terrain DamageMultiplier_1: 0, param1: dirt|stone|rock BlastDamageMultiplier_1: 0, param1: dirt|stone|rock } -{ DamageMultiplierGroup Name: HWS_ Lux_vs_Npc +{ DamageMultiplierGroup Name: HWS_Lux_vs_Npc DamageMultiplier_1: 1, param1: head|body BlastDamageMultiplier_1: 1, param1: head|body } -{ DamageMultiplierGroup Name: HWS_ Lux_vs_Devices +{ DamageMultiplierGroup Name: HWS_Lux_vs_Devices DamageMultiplier_1: 1, param1: HWS_material_devices_kinetic|HWS_material_devices_energy BlastDamageMultiplier_1: 1, param1: HWS_material_devices_kinetic|HWS_material_devices_energy } -{ DamageMultiplierGroup Name: HWS_ Lux_vs_Shield +{ DamageMultiplierGroup Name: HWS_Lux_vs_Shield DamageMultiplier_1: 1, param1: shield BlastDamageMultiplier_1: 1, param1: shield } @@ -318,23 +318,23 @@ } # ------------------------------------------------------------------------- HWS Nox vs Vanilla -{ DamageMultiplierGroup Name: HWS_ Nox_vs_Blocks +{ DamageMultiplierGroup Name: HWS_Nox_vs_Blocks DamageMultiplier_1: 1, param1: alien|hull|hullarmored|hullcombat|concrete|wood|plastic BlastDamageMultiplier_1: 1, param1: alien|hull|hullarmored|hullcombat|concrete|wood|plastic } -{ DamageMultiplierGroup Name: HWS_ Nox_vs_Terrain +{ DamageMultiplierGroup Name: HWS_Nox_vs_Terrain DamageMultiplier_1: 0, param1: dirt|stone|rock BlastDamageMultiplier_1: 0, param1: dirt|stone|rock } -{ DamageMultiplierGroup Name: HWS_ Nox_vs_Npc +{ DamageMultiplierGroup Name: HWS_Nox_vs_Npc DamageMultiplier_1: 1, param1: head|body BlastDamageMultiplier_1: 1, param1: head|body } -{ DamageMultiplierGroup Name: HWS_ Nox_vs_Devices +{ DamageMultiplierGroup Name: HWS_Nox_vs_Devices DamageMultiplier_1: 1, param1: HWS_material_devices_kinetic|HWS_material_devices_energy BlastDamageMultiplier_1: 1, param1: HWS_material_devices_kinetic|HWS_material_devices_energy } -{ DamageMultiplierGroup Name: HWS_ Nox_vs_Shield +{ DamageMultiplierGroup Name: HWS_Nox_vs_Shield DamageMultiplier_1: 2, param1: shield BlastDamageMultiplier_1: 2, param1: shield } @@ -372,23 +372,23 @@ } # ------------------------------------------------------------------------- HWS Strangelet vs Vanilla -{ DamageMultiplierGroup Name: HWS_ Strangelet_vs_Blocks +{ DamageMultiplierGroup Name: HWS_Strangelet_vs_Blocks DamageMultiplier_1: 2, param1: alien|hull|hullarmored|hullcombat|concrete|wood|plastic BlastDamageMultiplier_1: 2, param1: alien|hull|hullarmored|hullcombat|concrete|wood|plastic } -{ DamageMultiplierGroup Name: HWS_ Strangelet_vs_Terrain +{ DamageMultiplierGroup Name: HWS_Strangelet_vs_Terrain DamageMultiplier_1: 0, param1: dirt|stone|rock BlastDamageMultiplier_1: 0, param1: dirt|stone|rock } -{ DamageMultiplierGroup Name: HWS_ Strangelet_vs_Npc +{ DamageMultiplierGroup Name: HWS_Strangelet_vs_Npc DamageMultiplier_1: 2, param1: head|body BlastDamageMultiplier_1: 2, param1: head|body } -{ DamageMultiplierGroup Name: HWS_ Strangelet_vs_Devices +{ DamageMultiplierGroup Name: HWS_Strangelet_vs_Devices DamageMultiplier_1: 2, param1: HWS_material_devices_kinetic|HWS_material_devices_energy BlastDamageMultiplier_1: 2, param1: HWS_material_devices_kinetic|HWS_material_devices_energy } -{ DamageMultiplierGroup Name: HWS_ Strangelet_vs_Shield +{ DamageMultiplierGroup Name: HWS_Strangelet_vs_Shield DamageMultiplier_1: 2, param1: shield BlastDamageMultiplier_1: 2, param1: shield } @@ -427,23 +427,23 @@ } # ------------------------------------------------------------------------- HWS Kinetic vs Vanilla -{ DamageMultiplierGroup Name: HWS_ Kinetic_vs_Blocks +{ DamageMultiplierGroup Name: HWS_Kinetic_vs_Blocks DamageMultiplier_1: 2, param1: alien|hull|hullarmored|hullcombat|concrete|wood|plastic BlastDamageMultiplier_1: 2, param1: alien|hull|hullarmored|hullcombat|concrete|wood|plastic } -{ DamageMultiplierGroup Name: HWS_ Kinetic_vs_Terrain +{ DamageMultiplierGroup Name: HWS_Kinetic_vs_Terrain DamageMultiplier_1: 0, param1: dirt|stone|rock BlastDamageMultiplier_1: 0, param1: dirt|stone|rock } -{ DamageMultiplierGroup Name: HWS_ Kinetic_vs_Npc +{ DamageMultiplierGroup Name: HWS_Kinetic_vs_Npc DamageMultiplier_1: 2, param1: head|body BlastDamageMultiplier_1: 2, param1: head|body } -{ DamageMultiplierGroup Name: HWS_ Kinetic_vs_Devices +{ DamageMultiplierGroup Name: HWS_Kinetic_vs_Devices DamageMultiplier_1: 1, param1: HWS_material_devices_kinetic|HWS_material_devices_energy BlastDamageMultiplier_1: 1, param1: HWS_material_devices_kinetic|HWS_material_devices_energy } -{ DamageMultiplierGroup Name: HWS_ Kinetic_vs_Shield +{ DamageMultiplierGroup Name: HWS_Kinetic_vs_Shield DamageMultiplier_1: 0.1, param1: shield BlastDamageMultiplier_1: 0.1, param1: shield } @@ -520,7 +520,7 @@ # ------------------------------------------------------------------------- Survival Tool { DamageMultiplierGroup Name: HWS_Survival_Vanilla DamageMultiplier_1: 1, param1: body|head - DamageMultiplier_2: 0, param1: dirt|stone|rock|plants + DamageMultiplier_2: 1, param1: dirt|stone|rock|plants DamageMultiplier_3: 2, param1: HWS_material_devices_kinetic|HWS_material_devices_energy|shield DamageMultiplier_4: 0.1, param1: HWS_material_aquablocksmall|HWS_material_aquablocklarge|HWS_material_aquadevicesmall|HWS_material_aquadevicelarge|HWS_material_aquashieldsmall|HWS_material_aquashieldlarge|HWS_material_terrablocksmall|HWS_material_terrablocklarge|HWS_material_terradevicesmall|HWS_material_terradevicelarge|HWS_material_terrashieldsmall|HWS_material_terrashieldlarge|HWS_material_pyroblocksmall|HWS_material_pyroblocklarge|HWS_material_pyrodevicesmall|HWS_material_pyrodevicelarge|HWS_material_pyroshieldsmall|HWS_material_pyroshieldlarge|HWS_material_obsidianblocksmall|HWS_material_obsidianblocklarge|HWS_material_obsidiandevicesmall|HWS_material_obsidiandevicelarge|HWS_material_obsidianshieldsmall|HWS_material_obsidianshieldlarge|HWS_material_luxblocksmall|HWS_material_luxblocklarge|HWS_material_luxdevicesmall|HWS_material_luxdevicelarge|HWS_material_luxshieldsmall|HWS_material_luxshieldlarge|HWS_material_noxblocksmall|HWS_material_noxblocklarge|HWS_material_noxdevicesmall|HWS_material_noxdevicelarge|HWS_material_noxshieldsmall|HWS_material_noxshieldlarge|HWS_material_strangeletblocksmall|HWS_material_strangeletblocklarge|HWS_material_strangeletdevicesmall|HWS_material_strangeletdevicelarge|HWS_material_strangeletshieldsmall|HWS_material_strangeletshieldlarge|HWS_material_aquanpc|HWS_material_terranpc|HWS_material_pyronpc|HWS_material_obsidiannpc|HWS_material_luxnpc|HWS_material_noxnpc|HWS_material_strangeletnpc|alien|hull|hullarmored|hullcombat|concrete|wood|plastic }