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TensorFlow practice using the higher-level APIs
A 3D Simulation of our 2015 VEX Skyrise Robot, Luigi. Created using Unity Game Engine, Blender, and Autodesk Inventor
My very first Python project. An algorithm to solve 24-Cards (a math game).
An IDE for writing E100 Assembly Code
My first attempt at writing a from-scratch OpenGL game engine in C++
Python script to generate a pie chart of which languages are used in a GitHub user's repos.
BGR360 had no activity
during this period.
in private repositories
Nov 19 – Nov 20
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