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  1. TensorFlow practice using the higher-level APIs


  2. A 3D Simulation of our 2015 VEX Skyrise Robot, Luigi. Created using Unity Game Engine, Blender, and Autodesk Inventor

    C# 5 3

  3. My very first Python project. An algorithm to solve 24-Cards (a math game).

    Python 3

  4. An IDE for writing E100 Assembly Code

    C++ 1

  5. My first attempt at writing a from-scratch OpenGL game engine in C++

    C++ 5 2

  6. Python script to generate a pie chart of which languages are used in a GitHub user's repos.


45 contributions in 2019

Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec Mon Wed Fri

Contribution activity

May 2019

BGR360 has no activity yet for this period.

April 2019

1 contribution in private repositories Apr 4

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