From 994201492ffffba94b953325e75467eae8931239 Mon Sep 17 00:00:00 2001 From: Magus Date: Sun, 3 Apr 2022 15:40:25 +0700 Subject: [PATCH] skynet doesn't have pickup animation, can't loot - ref https://github.com/BGforgeNet/Fallout2_Unofficial_Patch/issues/95 --- source/gl_p_party_orders.ssl | 1 - 1 file changed, 1 deletion(-) diff --git a/source/gl_p_party_orders.ssl b/source/gl_p_party_orders.ssl index 8cac9e8..96e45bc 100644 --- a/source/gl_p_party_orders.ssl +++ b/source/gl_p_party_orders.ssl @@ -227,7 +227,6 @@ procedure can_loot(variable who) begin case KILL_TYPE_children_kills: i_can = true; case KILL_TYPE_ghoul_kills: i_can = true; case KILL_TYPE_men_kills: i_can = true; - case KILL_TYPE_robot_kills: i_can = true; // Robobrain does store weapons and ammo somewhere, right? case KILL_TYPE_super_mutant_kills: i_can = true; case KILL_TYPE_women_kills: i_can = true; default: i_can = false;