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test AUTO_EVAL, ref BGforgeNet/VScode-BGforge-MLS#26

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burner1024 committed Jan 27, 2020
1 parent 1606984 commit 212c98d31f07bcad99a40455425eaaff3d46dbb1
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  1. +1 −1 wildmage/wild_spells/main.tpa
@@ -382,7 +382,7 @@ COPY ~%comp_dir%/spl/wm_liq.spl~ ~override/wm_liq.spl~ // Wizard Spell: Cor
INT_VAR
opcode = OPCODE_prevent_special_effect_icon
duration = duration
parameter2 = EVAL ~%icon%~ // is there a way to do this without an implicit EVAL?
parameter2 = icon
probability1 = 99
header = h
power = 4

5 comments on commit 212c98d

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4Luke4 replied Jan 27, 2020

@burner1024

What about parameter2 = %icon%...

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burner1024 replied Jan 27, 2020

Same.

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4Luke4 replied Jan 27, 2020

@burner1024

All your .tpp instructions need SET, i.e.: SET ICON_poisoned = 6.

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burner1024 replied Jan 27, 2020

How come?
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4Luke4 replied Jan 27, 2020

Well, guess it's worth a try anyway... FWIW, I never use the second form, I always put SET / OUTER_SET....

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