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Source code of HexGL, the futuristic HTML5 racing game by Thibaut Despoulain (me)
JavaScript CoffeeScript CSS
Branch: master
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bkcore.coffee If the device supports touch input, set default controls to TOUCH
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css Add credits page. Remove godmode menu entry for now.
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index.html Added Audio Support
launch.coffee If the device supports touch input, set default controls to TOUCH
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README.md

HexGL

Source code of HexGL, the futuristic HTML5 racing game by Thibaut Despoulain

Branches

  • Master - Public release (stable), same version as on the website.
  • Dev - Latest revisions (highly unstable).

License

Unless specified in the file, HexGL's code and resources are licensed under the Creative Commons Attribution-NonCommercial 3.0 Unported License.

To view a copy of this license, visit http://creativecommons.org/licenses/by-nc/3.0/.

If you feel like you deserve another license for a special case, drop me a note, and we'll talk about it.

Installation

cd ~/
git clone git://github.com/BKcore/HexGL.git
cd HexGL
python -m SimpleHTTPServer
chromium index.html

To use full size textures, swap the two textures/ and textures.full/ directories.

Regarding the code

As of now the code is pretty much raw and undocumented. I'll be commenting it someday, but that won't be until I've finished the next content update and code refactoring sorry! There will also be some refactoring, when I get some time :P

Note

After much thinking, I've decided to release HexGL's source code under CC 3.0 BY-NC until further notice. This is not a definite choice, and the game may end up under the MIT license someday.

Feel free to post issues, patch or anything to make the game better.

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