- Master - Public release (stable), same version as on the website.
- Dev - Latest revisions (highly unstable).
Unless specified in the file, HexGL's code and resources are licensed under the Creative Commons Attribution-NonCommercial 3.0 Unported License.
To view a copy of this license, visit http://creativecommons.org/licenses/by-nc/3.0/.
If you feel like you deserve another license for a special case, drop me a note, and we'll talk about it.
cd ~/ git clone git://github.com/BKcore/HexGL.git cd HexGL python -m SimpleHTTPServer chromium index.html
To use full size textures, swap the two textures/ and textures.full/ directories.
Regarding the code
As of now the code is pretty much raw and undocumented. I'll be commenting it someday, but that won't be until I've finished the next content update and code refactoring sorry! There will also be some refactoring, when I get some time :P
After much thinking, I've decided to release HexGL's source code under CC 3.0 BY-NC until further notice. This is not a definite choice, and the game may end up under the MIT license someday.
Feel free to post issues, patch or anything to make the game better.