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Linear/gamma conversion not working as expected when using a mirror and image processing as a post process #4060

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TrevorDev opened this Issue Apr 2, 2018 · 0 comments

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TrevorDev commented Apr 2, 2018

See: http://www.html5gamedevs.com/topic/36651-default-pipeline-depth-of-field-bloom-grain-chromatic-aberration-msaa/?do=findComment&comment=210463

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