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WebXR - When using GUI3DManager left eye renders incorrectly #7517

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RaananW opened this issue Jan 24, 2020 · 1 comment
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WebXR - When using GUI3DManager left eye renders incorrectly #7517

RaananW opened this issue Jan 24, 2020 · 1 comment
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@RaananW RaananW commented Jan 24, 2020

reproduction here - https://playground.babylonjs.com/#8Y780Y#82

@RaananW RaananW added bug VR/AR/XR in progress labels Jan 24, 2020
@RaananW RaananW self-assigned this Jan 24, 2020
RaananW added a commit to RaananW/Babylon.js that referenced this issue Jan 24, 2020
Used to fix a bug with utilityLayerRenderer that was taking the wrong active camera.

Closing BabylonJS#7517
@RaananW RaananW removed the in progress label Jan 24, 2020
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@RaananW RaananW commented Jan 24, 2020

Merged, will soon be available in the playground

@RaananW RaananW closed this as completed Jan 24, 2020
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