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Create new EdgesRenderer for LineMeshes. #4919
Normal EdgesRenderer was buggy because of unnecessary triangulation of lines.
Easy way to see difference is to run this code on playground:
Hello, and thanks for the pull request.
It seems like a few javadoc documentation are missing on the new API:
yup but I am sorry I said Javadoc... :-( , my bad.
We are using Typedoc to generate our api doc so that our documentation should follow the following standards:
Do you mind adapting it ?
A second question is the work you are adding on line mesh is great. I am still wondering wether it is an issue with the default edge renderer and what in line mesh is creating the issue ?