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Portable, single-file, protocol-agnostic TCP and UDP socket wrapper, primarily for game networking
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Latest commit 0fa0308 Aug 29, 2019
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swrap.h ifndef'd TCP_NODELAY Aug 29, 2019


This is a header-only library, as such most of its functional documentation is contained within the "header section" of the source code in the form of comments. It is highly recommended that you read said documentation before using this library.


The swrap library provides a cross-platform socket wrapper with automatic protocol-agnosticity, its features include:

  • Encapsulates platform-specific socket implementations for both Windows and POSIX systems
  • Future-proof protocol-agnosticity thanks to the system-internal getaddrinfo function
  • Includes select and multi-select functions with timeouts in double seconds


You are not required to give attribution when using this library. If you want to give attribution anyway, either link to this repository, my website, or credit me as BareRose. If you want to support me financially, consider giving to my Patreon.


Licensed under CC0 aka the most lawyer-friendly way of spelling "public domain".

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