Python script that uses depth image data from kinect (vRep) remotely to draw vertices (GL_POINTS) in openGL.
Switch branches/tags
Nothing to show
Clone or download
Latest commit 045e1ea Apr 30, 2016
Permalink
Failed to load latest commit information.
Raftaar.py initial files Apr 30, 2016
fypScene.ttt initial files Apr 30, 2016
readme.txt Update readme.txt Apr 30, 2016
vRep.py initial files Apr 30, 2016

readme.txt

This repository contains our work on Vrep (Robotic Simulation Software) and Python. The "Raftaar.py" get the virtual kinect RGB from Vrep and "vRep.py" does the actual modeling process in python. "vRep.py" takes the kinect depth from Vrep and RGB from "Raftaar.py" and models the scene on a python interface.

Requirements:
1. VRep python API
2. Python 2.7
3. VRep simulation software
4. OpenGL python liberaries (GL, GLUT, GLU)

How to:
1. Download Vrep from (www.coppeliarobotics.com) and install
2. Go to vrep/programming/remoteApiBindings/python and copy all the files to your working directory
3. Run Vrep and load the scene
4.Execute the python script in the terminal