Game maker prototype game (made with 1.4) Made with the assets and courses from Benjamin Anderson (https://twitter.com/uheartbeast) [https://www.udemy.com/make-a-game-and-learn-to-code-in-gamemaker-studio/learn/v4/overview]
Music by Keven Macleod: "Volatile Reaction" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
"Oppressive Gloom" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
Project made with GameMaker 1.4. The executable file is included in the final commit.
Here are a few examples of what I'm trying to achieve with this project :
Creating a 2D platformer game like "Super Meat Boy"/"The End is Nigh" :
Grab the ledge of a platform like the game "The end is nigh"
Fight against vicious enemies (IA behaviour unique for each enemy)