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Internationalization project to translate BeamNG.drive
Python API for BeamNG.research
MessagePack binary viewer
Official Open Asset Import Library Repository. Loads 40+ 3D file formats into one unified and clean data structure.
Visual Studio Code debugger extension for LuaJIT - under construction
Light-weight, simple and fast XML parser for C++ with XPath support
The Lua VM, on the Web
Copas is a dispatcher based on coroutines that can be used by TCP/IP servers.
A port of LPeg 100% written in Lua.
A library for parsing, editing, and saving EXIF data
Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies
An XML Parser written entirely in Lua that works for Lua 5.1 to 5.3
Prefab exporter for Blender and BeamNG.drive
C++ Profiler For Games
Human-readable representation of Lua tables
Navigation-mesh Toolset for Games
flow.js php server library, validates uploaded chunks and safely merges all chunks to a single file
A Collection of improvements to XF's reports system
Forest scene exporter for Blender and BeamNG.drive
A strict and fast JSON parser/decoder/encoder written in pure Lua.
Demo of how to serialize a rotation matrix within 3 floats in a stable manner
MTuner is a C/C++ memory profiler and memory leak finder for Windows, PlayStation 4, PlayStation 3, etc.
EAWebkit Demo application using DirectX 11 for Windows.
Fork of PhysFS: http://icculus.org/physfs/
A compiler cache for MSVC, much like ccache for gcc
DirectXTex texture processing library
Fork of crashrpt: http://sourceforge.net/p/crashrpt/