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No AGC for Android 32 and 64-bit ARM and iOS 32-bit ARM due to fixed …

…point. But iOS ARM64 has AGC since is compiled without fixed point.
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bear101 committed Nov 2, 2019
1 parent 3dcb846 commit 05c073f8be10f332b45af40b6c6b05cb93231862
Showing with 6 additions and 6 deletions.
  1. +3 −3 Library/TeamTalk.NET/TeamTalk.cs
  2. +3 −3 Library/TeamTalk_DLL/TeamTalk.h
@@ -935,9 +935,9 @@ public struct SpeexDSP
* enable AGC with the settings specified @a nGainLevel, @a
* nMaxIncDBSec, @a nMaxDecDBSec and @a nMaxGainDB.
*
* Note that AGC is not supported on 32-bit ARM (iOS and
* Android), since there's no fixed point implementation of
* AGC in SpeexDSP. */
* Note that AGC is not supported on ARM (iOS and Android),
* since there's no fixed point implementation of AGC in
* SpeexDSP. */
[FieldOffset(0)]
public bool bEnableAGC;
/** @brief A value from 0 to 32768. Default is 8000.
@@ -995,9 +995,9 @@ extern "C" {
* @a nGainLevel, @a nMaxIncDBSec, @a nMaxDecDBSec and @a
* nMaxGainDB.
*
* Note that AGC is not supported on 32-bit ARM (iOS and
* Android), since there's no fixed point implementation of
* AGC in SpeexDSP. */
* Note that AGC is not supported on ARM (iOS and Android),
* since there's no fixed point implementation of AGC in
* SpeexDSP. */
TTBOOL bEnableAGC;
/** @brief A value from 0 to 32768. Default is 8000.
* Value is ignored if @a bEnableAGC is FALSE. */

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