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Forgot 'public' in AudioPreprocessor

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bear101 committed Sep 10, 2019
1 parent 1831e84 commit 9c32f89eeb10af915ed3b7e1993acc9114ea5600
Showing with 5 additions and 5 deletions.
  1. +5 −5 Library/TeamTalk.NET/TeamTalk.cs
@@ -1035,13 +1035,13 @@ public struct AudioPreprocessor
{
/** @brief The audio preprocessor to use in the union of audio preprocessors. */
[FieldOffset(0)]
AudioPreprocessorType nPreprocessor;
public AudioPreprocessorType nPreprocessor;
/** @brief Used when @c nPreprocessor is #SPEEXDSP_AUDIOPREPROCESSOR. */
[FieldOffset(4)]
SpeexDSP speexdsp;
public SpeexDSP speexdsp;
/** @brief Used when @c nPreprocessor is #TEAMTALK_AUDIOPREPROCESSOR. */
[FieldOffset(4)]
TTAudioPreprocessor ttpreprocessor;
public TTAudioPreprocessor ttpreprocessor;
}

/** @brief Default values for #BearWare.SpeexDSP. */
@@ -1469,8 +1469,8 @@ public struct ServerProperties
* Also checkout @c nMaxLoginAttempts and @c
* nMaxLoginsPerIPAddress. */
public int nLoginDelayMSec;
/** @brief A randomly generated 256 bit access token created
* by the server to identify the login session.
/** @brief A randomly generated 256 bit access token created
* by the server to identify the login session.
* Read-only property. */
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = TeamTalkBase.TT_STRLEN)]
public string szAccessToken;

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