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Fix Object instantiated at Vector3.zero and then slide to position when interpolation is on #285

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merged 1 commit into from Aug 20, 2019

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phalasz
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@phalasz phalasz commented Jun 12, 2019

Currently when position/rotation interpolation is on the instantiated object is first spawned at Vector3.zero and then gradually slides (interpolates) to the correct position.

This fix aims to resolve this by disabling the gameobject until instantiation is finalized by Forge.

@BrentFarris
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I have merged a big cleanup branch and so you will probably need to merge current develop into your fork and resolve conflicts, sorry about this. The main breaking change in develop is the folder paths have updated their names to not have spaces. Please see this commit for more info on the changes

@NFMynster NFMynster merged commit eacb104 into BeardedManStudios:develop Aug 20, 2019
@phalasz phalasz deleted the object-instantiation branch September 3, 2019 10:28
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3 participants