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Add moth plush #2454
Add moth plush #2454
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* Adds moth plushie Creates and adds a mothperson plushie to the arcade loot table. * Adds a return I didn't notice I deleted 'cause I don't need to remove things if I don't intend to.
…46062) About The Pull Request This PR adds a Morrowind reference to "divine" plushies (the Nar-Sie and Ratvar plushies). Why It's Good For The Game It's a funny (I hope) joke. Changelog cl ATHATH add: Adds a Morrowind reference that occurs if you try to kill a divine plushie. /cl
* Adds a suicide to moth plushies The user gets stripped and dusted, adding one to a kill counter * Adds hellbound check shame state * Attempts to meet expectations Adds doc for var/suicide_count, var/divine, removes the shame results, replaces the theme of soul-eating with consuming/killing the user, removes the do_after, and puts the death proc in the dust proc after the unequip so that the plushie doesn't spam the squeak sound for every item the user was wearing. * Accepting reality for what it is * Method to prevent squeak spam * Changes as suggested
umm no naked moth plushie thats erp...... |
What a great and intoxicating innocence? |
Allow the banhammer to kill divine plushies |
Time for felind plush, someones gonna make it the punching noise arent they |
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Couple of phrasing/grammar issues that I noticed
code/game/objects/items/plushes.dm
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var/suicide_count = 0 | ||
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/obj/item/toy/plush/moth/suicide_act(mob/living/user) | ||
user.visible_message("<span class='suicide'>[user] stares deeply into the eyes of [src] and it begins consuming [user.p_them()]! It looks like [user.p_theyre()] trying to commit suicide!</span>") |
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This is poorly worded. It sounds like the user is eating the plushy, when the plushy is actually consuming the user (how does that work?).
code/game/objects/items/plushes.dm
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user.visible_message("<span class='suicide'>[user] stares deeply into the eyes of [src] and it begins consuming [user.p_them()]! It looks like [user.p_theyre()] trying to commit suicide!</span>") | ||
suicide_count++ | ||
if(suicide_count < 3) | ||
desc = "A plushie depicting an unsettling mothperson. After killing [suicide_count] [suicide_count == 1 ? "person" : "people"] it's not looking so huggable now..." |
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desc = "A plushie depicting an unsettling mothperson. After killing [suicide_count] [suicide_count == 1 ? "person" : "people"] it's not looking so huggable now..." | |
desc = "An unsettling mothperson plushy. After killing [suicide_count] [suicide_count == 1 ? "person" : "people"] it's not looking so huggable now..." |
Co-authored-by: Crossedfall <ping@crossedfall.io>
Co-authored-by: Crossedfall <ping@crossedfall.io>
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Remove the reference
The reference is funny stfu |
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The reference sounds bad and doesn't even show up online even after searching it
It's Dagoth my dude. https://www.youtube.com/watch?v=WbaQ1nCD_dA |
reference was removed. |
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Unused icon states?
forgot to remove them |
Co-authored-by: Crossedfall <ping@crossedfall.io> Co-authored-by: ATH1909 <42606352+ATH1909@users.noreply.github.com> Co-authored-by: ArcaneDefence <51932756+ArcaneDefence@users.noreply.github.com>
tgstation/tgstation#49732, 46062, and 49878
About this PR
Adds moth plushie and it's respective suicide act
🆑 ATHATH, ArcaneDefence
add: Moth plushie, found in arcade machines as a reward. Commiting suicide with it is ill advised.
/:cl: