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cross-platform bitmap font implementation
branch: v2
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Haxe update haxelib.json started preparations for haxelib release, but i need to provide demo …

Component for rendering text with bitmap font on all openfl targets.

This set of classes is heavily based on classes from pixelizer ( from Johan Peitz ( and BitmapText class from HaxePunk (

It suppots AngelCode, XNA and monospace bitmap fonts.

Text in this component can be: - scaled (with size property); - tinted; - have shadow or outline of specified color; - have custom spacings between lines and characters on lines; - multiline or single line; - wrapped by character or by word; - left, right aligned or centered; - and some other small features.

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