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IoC Containers with Xamarin
Save the World from all Hello'ers, fire rockets at their space ships. This is a game written by Andreas Wålm and was migrated to Sparrow Framework 2.0 by Joseph Caudill.
The source code for a tutorial about accessing accelerometer data with Sparrow Framework and applying it to build an app to simulate a ball rolling on a table. This technique would be used to create a Labyrinth type game.
A Xamarin.Android Java bindings project and sample app using TestFlight SDK in Android apps built using Xamarin.Android.
A simple game where the player is asked to finish as many questions as possible. The question changes when the counter becomes 1000. Uses multi-touch feature to give the right answer. This is a game written by Saumya and was migrated to Sparrow Framework 2.0 by Joseph Caudill.
Hello World - The Game
A particle system for the Sparrow framework, compatible with the "Particle Designer" from 71squared.com
The Open Source Game Engine for iOS
iphone game made with Sparrow framework