Project completed at Budapest University of Technology and Economics as partial requirement for undergraduate degree in Computer Engineering at the University of Manitoba
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BallPrediction.m
ChooseChaser.m
ChooseChaser2.m
ClosestToNet.m
DisplayBallPrediction.m
DisplayMatrix.m
DistanceToLine.m
DistanceToLine2.m
FindHighestValue.m
GoHere.m
Goalie.m
GraphDimmer.m
GraphDontBlock.m
GraphDontCamp.m
GraphField.m
GraphMirror.m
GraphMoveOut.m
GraphPlayerPositions.m
GraphPlayerPositionsMir.m
GraphShadows.m
GraphShadows2.m
GraphShadowsMir.m
GraphShadowsStatic.m
GraphSides.m
HLS.m
HLS_SetUp.m
IntersectPoints.m
Intersection.m
Kick.m
PassIntersection.m
PlayerPrediction.m
README
_IDEAS.txt
_analysis.txt
_name.txt
_variables.txt
canGetThereFirst.m
canKick.m
isBallGoingForGoal.m
isBallGoingForOurGoal.m
isKicking.m
shadowdetermine.m
timeLeftInKick.m

README

A set of software to control simulated soccer agents using visual field graphs.