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/*:
* @plugindesc Ignores the LUK attribute.
* @author Ben Hendel-Doying
*
* @help By default, LUK makes it possible for characters to avoid status effects.
* If you don't like that, use this plugin :P
*
* Compatibility:
* * REPLACES Game_Action lukEffectRate
*/
// === remove the existing lukEffectRate =====================================
Game_Action.prototype.lukEffectRate = function(target) {
return 1;
};
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