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/*:
* @plugindesc Customizes the multiplier of critical hits.
* @author Ben Hendel-Doying
*
* @help By default, changes critical hits to deal +50% damage,
* instead of TRIPLE damage! Feel free to edit this plugin to
* change the multiplier to whatever you want.
*/
Game_Action.prototype.applyCritical = function(damage) {
return Math.floor(damage * 1.5);
};
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