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executable file
·1453 lines (1450 loc) · 73.3 KB
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###########################################################################################
# This is a YML file. Be careful when editing. Check your edits in a YAML checker like #
# the one at http://yaml-online-parser.appspot.com #
###########################################################################################
meta:
authors:
- BONNe
challenges:
materials:
any: "Any "
all_hanging_signs:
name: "Any Hanging Sign"
all_signs:
name: "Any Sign"
commands:
admin:
main:
parameters: ''
description: 'Main admin command. Opens GUI.'
reload:
description: "Reload challenges from the database"
parameters: ''
show:
description: "Displays all challenges in the chat that exist in this world."
parameters: ''
complete:
description: "Completes a challenge for a player."
parameters: '<player> <challenge_id>'
reset:
description: "Resets a challenge for a player. If \"challenge_id\" is set to \"all\", then all challenges will be reset."
parameters: '<player> <challenge_id>'
migrate:
description: "Migrates the current game world’s challenge data to the 0.8.0 storage format."
parameters: ''
user:
main:
description: "Opens the Challenges GUI."
parameters: ''
complete:
description: "Completes a challenge."
parameters: '<challenge_id> [count]'
gui:
titles:
# The title for the Main GUI
player-gui: "<black><bold>Challenges Menu"
# The title for the Main GUI
gamemode-gui: "<black><bold>Select Game Mode"
# The title for the Multiple Completion GUI
multiple-gui: "<black><bold>How many times?"
# GUI titles below are visible just for Admins.
admin-gui: "<black><bold>Challenges Admin Menu"
edit-challenge: "<black><bold>Edit [challenge]"
edit-level: "<black><bold>Edit [level]"
settings: "<black><bold>Settings"
choose-challenge: "<black><bold>Choose Challenge"
choose-level: "<black><bold>Choose Level"
choose-player: "<black><bold>Choose Player"
library: "<black><bold>Library"
manage-blocks: "<black><bold>Manage Blocks"
manage-block-groups: "<black><bold>Manage Block Groups"
manage-entity-groups: "<black><bold>Manage Entity Groups"
manage-entities: "<black><bold>Manage Entities"
manage-statistics: "<black><bold>Manage Statistics"
manage-advancements: "<black><bold>Manage Advancements"
advancement-selector: "<black><bold>Advancement Selector"
type-selector: "<black><bold>Challenge Type Selector"
item-selector: "<black><bold>Item Selector"
block-selector: "<black><bold>Block Selector"
entity-selector: "<black><bold>Entity Selector"
challenge-selector: "<black><bold>Challenge Selector"
statistic-selector: "<black><bold>Statistic Selector"
environment-selector: "<black><bold>Environment Selector"
biome-selector: "<black><bold>Biome Selector"
buttons:
# Button in the Challenges GUI that allows to select free challenges.
free-challenges:
name: "<white><bold>Free Challenges"
description: |-
<gray>Displays a list of
<gray>free challenges
# Button shown only when undeployed-view-mode is TOGGLEABLE. It lets each player
# show or hide the challenges that are not yet deployed.
toggle-undeployed:
name: "<white><bold>Undeployed Challenges"
shown: |-
<gray>Undeployed challenges are
<gray>currently <green>shown<gray>.
hidden: |-
<gray>Undeployed challenges are
<gray>currently <red>hidden<gray>.
# Button that is used to return to previous GUI or exit it completely.
return:
name: "<white><bold>Return"
description: |-
<gray>Return to the previous menu
<gray>or exit the GUI
# Button that is used in multi-page GUIs which allows to return to previous page.
previous:
name: "<white><bold>Previous Page"
description: |-
<gray>Switch to page <yellow>[number]
# Button that is used in multi-page GUIs which allows to go to next page.
next:
name: "<white><bold>Next Page"
description: |-
<gray>Switch to page <yellow>[number]
# Button that allows to reduce number
reduce:
name: "<white><bold>Reduce"
description: |-
<gray>Decrease by <yellow>[number]
# Button that allows to increase number
increase:
name: "<white><bold>Increase"
description: |-
<gray>Increase by <yellow>[number]
# Button that displays and allows completing challenge
accept:
name: "<white><bold>Complete"
description: |-
<gray>Complete challenge <yellow>[number]
<gray>time(s)
# Button that allows to quit the current gui.
quit:
name: "<white><bold>Quit"
description: |-
<gray>Exit the GUI.
# All following buttons are mainly for Admin GUI.
complete_user_challenges:
name: "<white><bold>Complete User Challenge(-s)"
description: |-
<gray>Allows you to select a user and
<gray>complete challenge(s) for them.
reset_user_challenges:
name: "<white><bold>Reset User Challenges"
description: |-
<gray>Allows you to select a user and
<gray>reset their challenges.
add_challenge:
name: "<white><bold>Create Challenge"
description: |-
<gray>Starts a process for
<gray>creating a new challenge.
add_level:
name: "<white><bold>Create Level"
description: |-
<gray>Starts a process for
<gray>creating a new level.
edit_challenge:
name: "<white><bold>Edit Challenge"
description: |-
<gray>Allows you to select and edit
<gray>a challenge.
edit_level:
name: "<white><bold>Edit Level"
description: |-
<gray>Allows you to select and edit
<gray>a level.
delete_challenge:
name: "<white><bold>Delete Challenge"
description: |-
<gray>Allows you to select and delete
<gray>a challenge.
delete_level:
name: "<white><bold>Delete Level"
description: |-
<gray>Allows you to select and delete
<gray>a level.
edit_settings:
name: "<white><bold>Settings"
description: |-
<gray>Allows you to view and edit
<gray>the add-on settings.
complete_wipe:
name: "<white><bold>Complete Wipe"
description: |-
<gray>Completely clears the challenges
<gray>add-on database, including
<gray>user data.
challenge_wipe:
name: "<white><bold>Challenge Wipe"
description: |-
<gray>Completely clears the challenges
<gray>and levels from the database.
user_wipe:
name: "<white><bold>User Wipe"
description: |-
<gray>Completely clears user
<gray>data from the database.
library:
name: "<white><bold>Library"
description: |-
<gray>Opens the public
<gray>challenges library.
downloading: |-
<gray>Library download
<gray>requested...
import_database:
name: "<white><bold>Import Database"
description: |-
<gray>Allows you to import an exported
<gray>challenges database.
import_template:
name: "<white><bold>Import Template"
description: |-
<gray>Allows you to import a template
<gray>file containing challenges.
export_challenges:
name: "<white><bold>Export Challenges"
description: |-
<gray>Allows you to export the database
<gray>to a local file.
properties:
name: "<white><bold>Properties"
description: |-
<gray>View all main properties.
requirements:
name: "<white><bold>Requirements"
description: |-
<gray>View the requirements properties.
rewards:
name: "<white><bold>Rewards"
description: |-
<gray>View the rewards properties.
hide_reward_items:
name: "<white><bold>Hide Reward Items"
description: |-
<gray>Toggle whether reward items
<gray>are shown or not in GUI.
hide: "<dark_green>Hide"
show: "<red>Show"
deployed:
name: "<white><bold>Deployment"
description: |-
<gray>Toggle whether the challenge is
<gray>deployed and can be completed
<gray>by users.
enabled: "<dark_green>Enabled"
disabled: "<red>Disabled"
name:
name: "<white><bold>Name"
description: |-
<gray>Allows you to change
<gray>the display name.
value: "<gray>Currently: <reset>[name]"
remove_on_complete:
name: "<white><bold>Hide After Completion"
description: |-
<gray>Toggle whether the challenge should
<gray>be hidden from the player after
<gray>it is completed.
enabled: "<dark_green>Enabled"
disabled: "<red>Disabled"
team_challenge:
name: "<white><bold>Team Challenge"
description: |-
<gray>Toggle whether this is a team challenge.
<gray>Team challenges require a team and share
<gray>completion and cooldown across the island.
enabled: "<dark_green>Enabled"
disabled: "<red>Disabled"
team_presence:
name: "<white><bold>Team Presence"
description: |-
<gray>Percentage of the team that must be
<gray>online to complete this challenge.
<gray>0 disables the presence gate.
value: "<gray>Currently: <yellow>[number]%"
aggregate_team:
name: "<white><bold>Aggregate Across Team"
description: |-
<gray>Sum required items / statistics across
<gray>all online members (Pooled Tribute,
<gray>Combined Effort).
enabled: "<dark_green>Enabled"
disabled: "<red>Disabled"
per_member:
name: "<white><bold>Every Member Pays"
description: |-
<gray>Each online member must contribute their
<gray>share (the required amount is the TEAM
<gray>TOTAL, split across present members).
enabled: "<dark_green>Enabled"
disabled: "<red>Disabled"
hide_if_no_team:
name: "<white><bold>Hide If No Team"
description: |-
<gray>If enabled, this challenge is hidden
<gray>entirely from players without a team.
<gray>If disabled, it is shown but disabled.
enabled: "<dark_green>Enabled"
disabled: "<red>Disabled"
description:
name: "<white><bold>Description"
description: |-
<gray>Specifies the challenge's description.
<gray>Color codes must be applied to it.
value: "<gray>Current description:"
environment:
name: "<white><bold>Dimension"
description: |-
<gray>Allows you to restrict the challenge
<gray>to a specific dimension.
enabled: "<dark_green>"
disabled: "<red>"
order:
name: "<white><bold>Order"
description: |-
<gray>Allows you to change the order of
<gray>objects.
<gray>Objects with the same number
<gray>will be ordered by their
<gray>unique ID names.
value: "<gray>Current order: <yellow>[number]"
icon:
name: "<white><bold>Icon"
description: |-
<gray>Allows you to change the icon
<gray>for this challenge.
locked_icon:
name: "<white><bold>Locked Icon"
description: |-
<gray>Allows you to change the locked
<gray>level icon.
required_permissions:
name: "<white><bold>Required Permissions"
description: |-
<gray>Allows you to change the required
<gray>permissions for this challenge to
<gray>be completed.
title: "<gray>Permissions: "
permission: " <dark_gray>- [permission]"
none: "<gray>No permissions are set."
remove_entities:
name: "<white><bold>Remove Entities"
description: |-
<gray>Toggle whether required entities will
<gray>be removed from the world after
<gray>completing the challenge.
enabled: "<dark_green>Enabled"
disabled: "<red>Disabled"
required_entities:
name: "<white><bold>Required Entities"
description: |-
<gray>Allows you to change the required
<gray>entities for this challenge to be
<gray>completed.
title: "<gray>Entities: "
list: " <dark_gray>- [number] x [entity]"
none: "<gray>No entities have been added."
remove_blocks:
name: "<white><bold>Remove Blocks"
description: |-
<gray>Toggle whether required blocks will
<gray>be removed from the world after
<gray>completing the challenge.
enabled: "<dark_green>Enabled"
disabled: "<red>Disabled"
required_blocks:
name: "<white><bold>Required Blocks"
description: |-
<gray>Allows you to change the required
<gray>blocks for this challenge to be
<gray>completed.
title: "<gray>Blocks: "
list: " <dark_gray>- [number] x [block]"
none: "<gray>No blocks have been added."
required_biomes:
name: "<white><bold>Required Biomes"
description: |-
<gray>The player must be standing in one
<gray>of these biomes to complete this
<gray>island challenge.
title: "<gray>Biomes: "
list: " <dark_gray>- <yellow>[biome]"
none: "<gray>No biomes required (any biome)."
required_statistics:
name: "<white><bold>Required Statistics"
description: |-
<gray>Allows you to change the required
<gray>statistics for this challenge to be
<gray>completed.
title: "<gray>Statistics: "
list: " <dark_gray>- [name]"
none: "<gray>No statistics have been added."
required_advancements:
name: "<white><bold>Required Advancements"
description: |-
<gray>Allows you to change the required
<gray>advancements for this challenge to
<gray>be completed.
title: "<gray>Advancements: "
list: " <dark_gray>- [name]"
none: "<gray>No advancements have been added."
search_radius:
name: "<white><bold>Search Radius"
description: |-
<gray>Allows you to change the radius
<gray>around the player from which
<gray>blocks and/or entities are detected.
value: "<gray>Current distance: <yellow>[number]"
remove_items:
name: "<white><bold>Remove Items"
description: |-
<gray>Toggle whether required items will
<gray>be removed from the inventory after
<gray>completing the challenge.
enabled: "<dark_green>Enabled"
disabled: "<red>Disabled"
required_items:
name: "<white><bold>Required Items"
description: |-
<gray>Allows you to change the required
<gray>items for this challenge to be completed.
title: "<gray>Items: "
list: " <dark_gray>- [number] x [item]"
none: "<gray>No items have been added."
add_ignored_meta:
name: "<white><bold>Add Ignore Metadata"
description: |-
<gray>Allows you to specify which items
<gray>should ignore any metadata
<gray>assigned to them.
title: "<gray>Items: "
list: " <dark_gray>- [number] x [item]"
none: "<gray>No items have been added."
remove_ignored_meta:
name: "<white><bold>Remove Ignore Metadata"
description: |-
<gray>Removes items that ignore metadata
<gray>assigned to them.
remove_experience:
name: "<white><bold>Remove Experience"
description: |-
<gray>Toggle whether the required
<gray>experience will be removed
<gray>from the player after completing
<gray>the challenge.
enabled: "<dark_green>Enabled"
disabled: "<red>Disabled"
required_experience:
name: "<white><bold>Required Experience"
description: |-
<gray>Allows you to change the required
<gray>experience for the player.
value: "<gray>Current experience: <yellow>[number]"
required_level:
name: "<white><bold>Required Island Level"
description: |-
<gray>Allows you to change the
<gray>required island level
<gray>for the challenge.
value: "<gray>Current level: <yellow>[number]"
required_materialtags:
name: "<white><bold>Required Block Groups"
description: |-
<gray>Allows you to change the required
<gray>block groups for this challenge to
<gray>be completed.
title: "<gray>Block group: "
list: " <dark_gray>- [number] x [tag]"
none: "<gray>No block groups have been added."
required_entitytags:
name: "<white><bold>Required Entity Groups"
description: |-
<gray>Allows you to change the required
<gray>entity groups for this challenge to
<gray>be completed.
title: "<gray>Entity group: "
list: " <dark_gray>- [number] x [tag]"
none: "<gray>No entity groups have been added."
remove_money:
name: "<white><bold>Remove Money"
description: |-
<gray>Toggle whether the required
<gray>money will be removed from
<gray>the player's account after
<gray>completing the challenge.
enabled: "<dark_green>Enabled"
disabled: "<red>Disabled"
required_money:
name: "<white><bold>Required Money"
description: |-
<gray>Allows you to change the required
<gray>money on the player's
<gray>account for the challenge.
value: "<gray>Current value: <yellow>[number]"
required_papi:
name: "<white><bold>Required PAPI"
description: |-
<gray>Checks a formula that can
<gray>include PAPI placeholders
<gray>and math and logical elements.
value: "<gray>Formula: <yellow>[formula]"
statistic:
name: "<white><bold>Statistic"
description: |-
<gray>Allows you to change the statistic
<gray>type that is checked for
<gray>this challenge.
value: "<gray>Current value: <yellow>[statistic]"
statistic_amount:
name: "<white><bold>Target Value"
description: |-
<gray>Allows you to change the target
<gray>statistic value
<gray>that must be met.
value: "<gray>Current value: <yellow>[number]"
add_statistic:
name: "<white><bold>Add Statistic"
description: |-
<gray>Allows you to add a new
<gray>statistic to the list.
remove_statistic:
name: "<white><bold>Remove Statistic"
description: |-
<gray>Allows you to remove
<gray>selected statistics
<gray>from the list.
enabled: "<dark_green>Enabled"
disabled: "<red>Disabled"
advancement:
name: "<white><bold>[name]"
description: "[description]"
add_advancement:
name: "<white><bold>Add Advancement"
description: |-
<gray>Allows you to add a new
<gray>advancement to the list.
remove_advancement:
name: "<white><bold>Remove Advancement"
description: |-
<gray>Allows you to remove
<gray>selected advancements
<gray>from the list.
enabled: "<dark_green>Enabled"
disabled: "<red>Disabled"
statistic_blocks:
name: "<white><bold>Target Block"
description: |-
<gray>Allows you to change the target
<gray>block for the statistic.
value: "<gray>Current block: <yellow>[block]"
statistic_items:
name: "<white><bold>Target Item"
description: |-
<gray>Allows you to change the target
<gray>item for the statistic.
value: "<gray>Current item: <yellow>[item]"
statistic_entities:
name: "<white><bold>Target Entity"
description: |-
<gray>Allows you to change the target
<gray>entity for the statistic.
value: "<gray>Current entity: <yellow>[entity]"
reward_text:
name: "<white><bold>Reward Text"
description: |-
<gray>Specifies the reward text.
<gray>Color codes must be applied.
value: "<gray>Current text:"
repeat_reward_text:
name: "<white><bold>Repeat Reward Text"
description: |-
<gray>Specifies the repeat reward
<gray>text for the challenge.
<gray>Color codes must be applied.
value: "<gray>Current text:"
reward_items:
name: "<white><bold>Reward Items"
description: |-
<gray>Allows you to change the reward items.
title: "<gray>Items: "
list: " <dark_gray>- [number] x [item]"
none: "<gray>No items have been added."
repeat_reward_items:
name: "<white><bold>Repeat Reward Items"
description: |-
<gray>Allows you to change the repeat
<gray>reward items for this challenge.
title: "<gray>Items: "
list: " <dark_gray>- [number] x [item]"
none: "<gray>No items have been added."
reward_experience:
name: "<white><bold>Reward Experience"
description: |-
<gray>Allows you to change the reward
& experience for the player.
value: "<gray>Reward experience: <yellow>[number]"
repeat_reward_experience:
name: "<white><bold>Repeat Reward Experience"
description: |-
<gray>Allows you to change the repeat
<gray>reward experience for the player.
value: "<gray>Reward experience: <yellow>[number]"
reward_money:
name: "<white><bold>Reward Money"
description: |-
<gray>Allows you to change the reward money.
value: "<gray>Current value: <yellow>[number]"
repeat_reward_money:
name: "<white><bold>Repeat Reward Money"
description: |-
<gray>Allows you to change the repeat
<gray>reward money for the challenge.
value: "<gray>Current value: <yellow>[number]"
reward_chance:
name: "<white><bold>Reward Chance"
description: |-
<gray>Chance percentage (0-100) that material
<gray>rewards are given on completion.
<dark_gray>Items, money, and experience use one roll.
<dark_gray>Commands are always executed.
value: "<gray>Chance: <yellow>[number]%"
reward_island_level:
name: "<white><bold>Reward Island Level"
description: |-
<gray>Allows you to change the reward island level.
<gray>Requires the Level addon.
value: "<gray>Current value: <yellow>[number]"
repeat_reward_island_level:
name: "<white><bold>Repeat Reward Island Level"
description: |-
<gray>Allows you to change the repeat reward
<gray>island level for the challenge.
<gray>Requires the Level addon.
value: "<gray>Current value: <yellow>[number]"
reward_commands:
name: "<white><bold>Reward Commands"
description: |-
<gray>Specifies the reward commands.
<dark_gray>Tip:
<dark_gray>The command does not require a leading `/` as it is
<dark_gray>applied automatically.
<dark_gray>By default, commands are executed by the server.
<dark_gray>However, adding `[SELF]` at the beginning will cause
<dark_gray>the command to be executed by the player.
<dark_gray>It also supports the placeholder `[player]` which will be
<dark_gray>replaced with the name of the player who completed the challenge.
value: "<gray>Current commands:"
repeat_reward_commands:
name: "<white><bold>Repeat Reward Commands"
description: |-
<gray>Specifies the repeat reward commands for the challenge.
<dark_gray>Tip:
<dark_gray>The command does not require a leading `/` as it is
<dark_gray>applied automatically.
<dark_gray>By default, commands are executed by the server.
<dark_gray>However, adding `[SELF]` at the beginning will cause
<dark_gray>the command to be executed by the player.
<dark_gray>It also supports the placeholder `[player]` which will be
<dark_gray>replaced with the name of the player who completed the challenge.
value: "<gray>Current commands:"
repeatable:
name: "<white><bold>Repeatable"
description: |-
<gray>Toggle whether the challenge is repeatable.
enabled: "<dark_green>Enabled"
disabled: "<red>Disabled"
repeat_count:
name: "<white><bold>Repeat Count"
description: |-
<gray>Allows you to change the number of repeats
<gray>for the challenge.
value: "<gray>Current value: <yellow>[number]"
cool_down:
name: "<white><bold>Cool Down"
description: |-
<gray>Allows you to change the cooldown
<gray>period (in seconds) that must elapse
<gray>between repeatable challenge completions.
value: "<gray>Current value: <yellow>[time]"
challenges:
name: "<white><bold>Challenges"
description: |-
<gray>View challenges assigned
<gray>to the level.
waiver_amount:
name: "<white><bold>Waiver Amount"
description: |-
<gray>Allows you to set the number of challenges
<gray>that can be left uncompleted to unlock
<gray>the next level.
value: "<gray>Current value: <yellow>[number]"
add_challenges:
name: "<white><bold>Add Challenge(-s)"
description: |-
<gray>Allows you to select and add
<gray>challenges to the level.
remove_challenges:
name: "<white><bold>Remove Challenge(-s)"
description: |-
<gray>Allows you to select and remove
<gray>challenges from the level.
reset_on_new:
name: "<white><bold>Reset On New"
description: |-
<gray>Toggle whether challenges should
& be reset when a user leaves
<gray>their island or creates a new one.
enabled: "<dark_green>Enabled"
disabled: "<red>Disabled"
broadcast:
name: "<white><bold>Broadcast"
description: |-
<gray>Broadcasts the first-time completion
<gray>of a challenge or level to everyone.
enabled: "<dark_green>Enabled"
disabled: "<red>Disabled"
remove_completed:
name: "<white><bold>Hide Completed"
description: |-
<gray>Hides completed challenges
<gray>from the menu.
enabled: "<dark_green>Enabled"
disabled: "<red>Disabled"
glow_completed:
name: "<white><bold>Glow Completed Challenges"
description: |-
<gray>Applies an enchantment glow
<gray>to completed challenges.
enabled: "<dark_green>Enabled"
disabled: "<red>Disabled"
glow_completed_levels:
name: "<white><bold>Glow Completed Levels"
description: |-
<gray>Applies an enchantment glow
<gray>to completed levels.
enabled: "<dark_green>Enabled"
disabled: "<red>Disabled"
store_history:
name: "<white><bold>Store History"
description: |-
<gray>Stores internal history each time
<gray>a challenge is completed.
<gray>Currently viewable only in the
<gray>database.
enabled: "<dark_green>Enabled"
disabled: "<red>Disabled"
data_per_island:
name: "<white><bold>Store Per Island"
description: |-
<gray>Stores completed challenges
<gray>on a per-island basis.
<gray>Progress will be shared
<gray>with all team members.
enabled: "<dark_green>Enabled"
disabled: "<red>Disabled"
show_title:
name: "<white><bold>Show Title"
description: |-
<gray>Displays a title when a challenge
<gray>or level is completed.
enabled: "<dark_green>Enabled"
disabled: "<red>Disabled"
gamemode_gui:
name: "<white><bold>GameMode Selection GUI"
description: |-
<gray>Enables a single GUI accessible
<gray>via the /challenges command.
<gray>(Requires server restart.)
enabled: "<dark_green>Enabled"
disabled: "<red>Disabled"
locked_level_icon:
name: "<white><bold>Default Locked Level Icon"
description: |-
<gray>Default icon for all locked levels.
<gray>Each level can override this icon.
purge_history:
name: "<white><bold>History Lifetime"
description: |-
<gray>Specifies the number of days
<gray>that history data is stored
<gray>in user data.
<gray>A value of 0 means the data will
<gray>not be removed.
value: "<gray>Current value: <yellow>[number]"
title_showtime:
name: "<white><bold>Title Showtime"
description: |-
<gray>Number of ticks the title will
& be displayed to the player.
value: "<gray>Current value: <yellow>[number]"
active_world_list:
name: "<white><bold>Show Only Active World"
description: |-
<gray>If the GameMode Selection GUI is
<gray>enabled, this setting determines
<gray>whether the GUI displays the
<gray>GameMode selection or challenges
<gray>for the current world.
<gray>(Requires server restart.)
enabled: "<dark_green>Enabled"
disabled: "<red>Disabled"
visibility_mode:
name: "<white><bold>Visibility Mode"
description: |-
<gray>Visibility mode for challenges that are hidden.
enabled: "<dark_green>"
disabled: "<red>"
visible: "Show visible challenges"
hidden: "Show all challenges"
toggleable: "Allow toggling"
include_undeployed:
name: "<white><bold>Include Undeployed Challenges"
description: |-
<gray>Indicates whether undeployed challenges
<gray>should be counted towards level completion.
enabled: "<dark_green>Enabled"
disabled: "<red>Disabled"
open_anywhere:
name: "<white><bold>Open GUI Anywhere"
description: |-
<gray>Allows players to open the challenges GUI
<gray>from anywhere. Completion still requires
<gray>being on the island when protected.
enabled: "<dark_green>Enabled"
disabled: "<red>Disabled"
download:
name: "<white><bold>Download Libraries"
description: |-
<gray>Manually updates the available
<gray>challenges libraries.
enabled: "<dark_green>With cache clear"
disabled: "<red>Without cache clear"
language:
name: "<white><bold>Language"
description: |-
<gray>Filter challenge libraries
<gray>by language.
current: "<gray>Showing: <yellow>[lang]"
all: "All"
player:
name: "<white><bold>[name]"
description: |-
<gray>Island Owner: [owner]
members: "<gray>Island Members:"
member: "<dark_gray>- [name]"
no-island: |-
<red>This player does not have
<red>an island.
player_list:
name: "<white><bold>Choose User List"
description: |-
<gray>Choose which user list
<gray>should be displayed.
enabled: "<dark_green>"
disabled: "<red>"
online: "Online Players"
with_island: "Players With Islands"
in_world: "Players In World"
add_block:
name: "<white><bold>Add Block"
description: |-
<gray>Allows you to add a new
<gray>block to the list.
add_block_group:
name: "<white><bold>Add Block Group"
description: |-
<gray>Allows you to add a new
<gray>block group to the list.
remove_block:
name: "<white><bold>Remove Block"
description: |-
<gray>Allows you to remove
<gray>selected blocks
<gray>from the list.
title: "<gray>Selected Materials:"
material: "<dark_gray>- [material]"
remove_block_group:
name: "<white><bold>Remove Block Group"
description: |-
<gray>Allows you to remove
<gray>selected block groups
<gray>from the list.
title: "<gray>Selected Block Groups:"
material: "<dark_gray>- [material]"
material:
name: "<white><bold>[material]"
description: |-
<gray>Material ID: [id]
selected: "<dark_green>Selected"
block-group:
name: "<white><bold>[id]"
description: ""
selected: "<dark_green>Selected"
add_entity:
name: "<white><bold>Add Entity"
description: |-
<gray>Allows you to add a new
<gray>entity to the list.
add_entity_group:
name: "<white><bold>Add Entity Group"
description: |-
<gray>Allows you to add a new
<gray>entity group to the list.
switch_entity:
name: "<white><bold>Switch Eggs"
description: |-
<gray>Allows you to switch from
<gray>eggs to mob heads.
remove_entity:
name: "<white><bold>Remove Entity"
description: |-
<gray>Allows you to remove
<gray>selected entities
<gray>from the list.
title: "<gray>Selected Entities:"
entity: "<dark_gray>- [entity]"
remove_entity_group:
name: "<white><bold>Remove Entity Group"
description: |-
<gray>Allows you to remove
<gray>selected entity groups
<gray>from the list.
title: "<gray>Selected Entity Groups:"
entity: "<dark_gray>- [tag]"
entity:
name: "<white><bold>[entity]"
description: |-
<gray>Entity ID: [id]
selected: "<dark_green>Selected"
biome:
name: "<white><bold>[biome]"
description: |-
<gray>Biome ID: [id]
selected: "<dark_green>Selected"
entity-group:
name: "<white><bold>[id]"
description: ""
selected: "<dark_green>Selected"
inventory_type:
name: "<white><bold>Inventory Type"
description: |-
<gray>Challenge that checks items
<gray>in the player's inventory.
island_type:
name: "<white><bold>Island Type"
description: |-
<gray>Challenge that checks blocks
<gray>or entities around the player.
other_type:
name: "<white><bold>Other Type"
description: |-
<gray>Challenge that utilizes plugins
<gray>or add-on features,
<gray>such as level and money.
statistic_type:
name: "<white><bold>Statistic Type"
description: |-
<gray>Challenge that checks the
<gray>player's statistic data.
save:
name: "<white><bold>Save"
description: |-
<gray>Saves changes and
<gray>returns.
cancel:
name: "<white><bold>Cancel"
description: |-
<gray>Discards changes and
<gray>returns.
accept_selected:
name: "<white><bold>Accept Selected"
description: |-
<gray>Returns the selected elements
<gray>and reopens the previous GUI.
title: "<gray>Selected: "
element: "<dark_gray>- [element]"
advancement_element:
name: "<white><bold>[name]"
description: "[description]"
selected: "<dark_green>Selected"
statistic_element:
name: "<white><bold>[statistic]"
amount: "<gray>Target Value: <yellow>[number]"
remove:
name: "<gray>Reduce Statistic: [value]"
value:
enabled: "<red>Enabled"
disabled: "<dark_green>Disabled"
block: "<gray>Target Block: <yellow>[block]"
item: "<gray>Target Item: <yellow>[item]"
entity: "<gray>Target Entity: <yellow>[entity]"
description: "[description]"
selected: "<dark_green>Selected"
environment_element:
name: "<white><bold>[environment]"
description: "[description]"
search:
name: "<white><bold>Search"
description: |-
<gray>Allows you to search for an
<gray>element using a text input value.
search: "<aqua>Value: [value]"
tips:
click-to-select: "<yellow>Click <gray>to select."