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Merge pull request #351 from miniduikboot/fix/artifact-description-wording
CI: Emphasize architecture of game instead of OS
2 parents 39f6bf8 + 4689787 commit 692fb86

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build.cake

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@@ -285,23 +285,23 @@ Task("Pack")
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["artifacts"] = new Dictionary<string, object>[] {
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new() {
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["file"] = $"BepInEx_UnityMono_x64{commitPrefix}{buildVersion}.zip",
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["description"] = "BepInEx Unity Mono for Windows x64 machines"
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["description"] = "BepInEx Unity Mono for Windows x64 games"
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},
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new() {
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["file"] = $"BepInEx_UnityMono_x86{commitPrefix}{buildVersion}.zip",
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["description"] = "BepInEx Unity Mono for Windows x86 machines"
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["description"] = "BepInEx Unity Mono for Windows x86 games"
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},
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new() {
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["file"] = $"BepInEx_UnityMono_unix{commitPrefix}{buildVersion}.zip",
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["description"] = "BepInEx Unity Mono for Unix machines with GCC (Linux, MacOS)"
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["description"] = "BepInEx Unity Mono for Unix games using GCC (Linux, MacOS)"
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},
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new() {
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["file"] = $"BepInEx_UnityIL2CPP_x64{commitPrefix}{buildVersion}.zip",
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["description"] = "BepInEx Unity IL2CPP for Windows x64 machines"
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["description"] = "BepInEx Unity IL2CPP for Windows x64 games"
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},
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new() {
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["file"] = $"BepInEx_UnityIL2CPP_x86{commitPrefix}{buildVersion}.zip",
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["description"] = "BepInEx Unity IL2CPP for Windows x86 machines"
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["description"] = "BepInEx Unity IL2CPP for Windows x86 games"
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},
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new() {
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["file"] = $"BepInEx_NetLauncher{commitPrefix}{buildVersion}.zip",

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