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Temporarily downgrade to Cpp2IL 2022.0.5
It seems loading LibCpp2IL.dll fails with a FileLoadException without any extra logs. Downgrade used Cpp2IL for the time being until 2022.1 can be integrated instead.
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Diff for: README.md

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#### IL2CPP libraries
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- [SamboyCoding/Cpp2IL](https://github.com/SamboyCoding/Cpp2IL) - v2022.0.7
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- [SamboyCoding/Cpp2IL](https://github.com/SamboyCoding/Cpp2IL) - v2022.0.5
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- [BepInEx/Il2CppInterop](https://github.com/BepInEx/Il2CppInterop) - v1.1.4
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- [BepInEx/dotnet-runtime](https://github.com/BepInEx/dotnet-runtime) - v6.0.7
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Diff for: Runtimes/Unity/BepInEx.Unity.IL2CPP/BepInEx.Unity.IL2CPP.csproj

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<PackageReference Include="Microsoft.Extensions.Logging" Version="6.0.0" IncludeAssets="compile" PrivateAssets="all"/>
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<PackageReference Include="Microsoft.Extensions.Logging.Abstractions" Version="6.0.1" IncludeAssets="compile" PrivateAssets="all"/>
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<PackageReference Include="MonoMod.RuntimeDetour" Version="22.5.1.1"/>
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<PackageReference Include="Samboy063.Cpp2IL.Core" Version="2022.0.7"/>
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<PackageReference Include="Samboy063.Cpp2IL.Core" Version="2022.0.5"/>
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</ItemGroup>
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<!-- CopyLocalLockFileAssemblies causes to also output shared assemblies: https://github.com/NuGet/Home/issues/4837#issuecomment-354536302 -->

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