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"Specifies which MonoMod backend to use for Harmony patches. Auto uses the best available backend.\nThis setting should only be used for development purposes (e.g. debugging in dnSpy). Other code might override this setting.");
"Enables or disables runtime patches.\nThis should always be true, unless you cannot start the game due to a Harmony related issue (such as running .NET Standard runtime) or you know what you're doing.");
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#endregion
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/// <summary>
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/// The log writer that is specific to the preloader.
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/// </summary>
@@ -33,7 +41,7 @@ public static void Run()
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{
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try
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{
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InitializeHarmony();
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HarmonyBackendFix.Initialize();
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ConsoleManager.Initialize(false);
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AllocateConsole();
@@ -151,52 +159,4 @@ public static string GetUnityVersion()
"Enables or disables runtime patches.\nThis should always be true, unless you cannot start the game due to a Harmony related issue (such as running .NET Standard runtime) or you know what you're doing.");
"Specifies which MonoMod backend to use for Harmony patches. Auto uses the best available backend.\nThis setting should only be used for development purposes (e.g. debugging in dnSpy). Other code might override this setting.");
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