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Fixed the healing figures placement in battles.

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commit 8fa66396c23482f0b44454268feeb7103449b275 1 parent b98d61e
Yohann Ferreira authored
Showing with 1 addition and 0 deletions.
  1. +1 −0  src/modes/battle/battle_indicators.cpp
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1  src/modes/battle/battle_indicators.cpp
@@ -98,6 +98,7 @@ void IndicatorElement::Start() {
_x_absolute_position = _actor->GetXLocation();
_y_absolute_position = _actor->GetYLocation() + (_actor->GetSpriteHeight() / 3 * 2);
break;
+ case HEALING_INDICATOR:
case POSITIVE_STATUS_EFFECT_INDICATOR:
_x_absolute_position = _actor->GetXLocation();
_y_absolute_position = _actor->GetYLocation() + (_actor->GetSpriteHeight() / 3 * 2);
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