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Changed a sound name while thinking about it.

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commit e804bcbc290c4306acd250615ac50ead0a56b0d8 1 parent ad03ccf
Yohann Ferreira authored
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2  LICENSES
@@ -673,6 +673,7 @@ snd/save_successful_nick_bowler_oga.wav CC by 3.0
snd/thunder.wav CC0 (Bertram)
snd/throw.wav CC by 3.0 (c) copyright Blender Foundation | apricot.blender.org (OGA) - http://opengameart.org/content/sfxthrow
snd/falling_tree.ogg CC by 3.0 Blender Foundation (OGA) - http://opengameart.org/content/tree-falling-yo-frankie
+snd/wolf_howl.ogg GPLv2 Allacrost
Allacrost files: (Each and every are assumed to be licensed under the GPLv2 conditions according to the original authors.)
@@ -693,7 +694,6 @@ Files:
./snd/lively_crowd.ogg
./snd/heal.wav
./snd/male_scream.ogg
-./snd/makok_howl.ogg
./snd/chestopen3.wav
./snd/slime_attack.wav
./snd/opening_sword_swipe.wav
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2  dat/battles/enemies_animations/fenrir_death.lua
@@ -121,7 +121,7 @@ function Update()
-- Triggers snow representing the boss body ashes...
if (death_particles_triggered == false and elapsed_time > 8000) then
-- Make the wolf howls at the end
- AudioManager:PlaySound("snd/makok_howl.ogg");
+ AudioManager:PlaySound("snd/wolf_howl.ogg");
Battle:TriggerBattleParticleEffect("dat/effects/particles/boss_death_particle.lua",
enemy_pos_x + 200, enemy_pos_y - 255);
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0  snd/makok_howl.ogg → snd/wolf_howl.ogg
File renamed without changes
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