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Events played at the begining of a dialogue are started twice if the user validate imediately the dialogue. #82

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Bertram25 opened this Issue · 0 comments

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@Bertram25
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From @shrishag75:

See the error message it gave :-

~/games/valyriatear$ ./src/valyriatear
WARNING:/home/shirish/games/valyriatear/src/modes/map/map_events.cpp:StartEvent:1085: The event: Forest entrance heal is already active and can be active only once at a time. The StartEvent() call will be ignored. Fix your script!

This is after saving when quitting the game.

@Bertram25 Bertram25 was assigned
@Bertram25 Bertram25 closed this issue from a commit
@Bertram25 Don't start an already active dialogue event.
This will fix the Warning seen when dealing quickly with dialogues that have events triggered when beginning a line.

The BeginLine() function could be called more than once because of emotes of the use of the confirm key, but the begin event could also be triggered more than once when a short dialogue could be triggered several times.

Closes #82.
f505563
@Bertram25 Bertram25 closed this in f505563
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