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port 278 - version 021 - Reverted the disable of the game engine. Gam…

…e engine is back onboard. So let's be ít on by default again.

Issue: http://www.bforartists.de/content/port-278-021-changes
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ReinerBforartists committed Jan 24, 2017
1 parent af38bec commit 96ada08c3f056f4af9002fb225dd3b39d592f4f4
@@ -266,11 +266,11 @@ def draw(self, context):
# FIXME: grease pencil mode isn't supported for these yet, so skip for that mode only
if context.space_data.mode != 'GPENCIL':
layout.separator()
layout.operator("action.select_more")
layout.operator("action.select_less")
layout.operator("action.select_more",text = "More")
layout.operator("action.select_less",text = "Less")

layout.separator()
layout.operator("action.select_linked")
layout.operator("action.select_linked", text = "Linked")


class DOPESHEET_MT_marker(Menu):
@@ -170,11 +170,13 @@ def draw(self, context):
props.mode = 'RIGHT'

layout.separator()
layout.operator("graph.select_more")
layout.operator("graph.select_less")

layout.operator("graph.select_more",text = "More")
layout.operator("graph.select_less",text = "Less")

layout.separator()
layout.operator("graph.select_linked")

layout.operator("graph.select_linked",text = "Linked")


class GRAPH_MT_marker(Menu):
@@ -163,7 +163,7 @@ def draw(self, context):

layout.separator()

layout.operator("uv.select_split")
layout.operator("uv.select_split",text = "Split")


class IMAGE_MT_brush(Menu):
@@ -630,8 +630,8 @@ def draw(self, context):
layout.operator("object.select_all", text="Inverse").action = 'INVERT'
layout.operator("object.select_random", text="Random")
layout.operator("object.select_mirror", text="Mirror")
layout.operator("object.select_by_layer", text="Select All by Layer")
layout.operator_menu_enum("object.select_by_type", "type", text="Select All by Type...")
layout.operator("object.select_by_layer", text="All by Layer")
layout.operator_menu_enum("object.select_by_type", "type", text="All by Type...")
layout.operator("object.select_camera", text="Select Camera")

layout.separator()
@@ -642,7 +642,7 @@ def draw(self, context):

layout.operator_menu_enum("object.select_grouped", "type", text="Grouped")
layout.operator_menu_enum("object.select_linked", "type", text="Linked")
layout.operator("object.select_pattern", text="Select Pattern...")
layout.operator("object.select_pattern", text="By Pattern...")


class VIEW3D_MT_select_pose_more_less(Menu):
@@ -712,7 +712,7 @@ def draw(self, context):
layout.separator()

layout.operator_menu_enum("pose.select_grouped", "type", text="Grouped")
layout.operator("object.select_pattern", text="Select Pattern...")
layout.operator("object.select_pattern", text="By Pattern...")


class VIEW3D_MT_select_particle(Menu):
@@ -739,7 +739,7 @@ def draw(self, context):

layout.separator()

layout.operator("particle.select_random")
layout.operator("particle.select_random", text="Random")

layout.separator()

@@ -769,7 +769,7 @@ def draw(self, context):
layout.operator("mesh.select_non_manifold", text="Non Manifold")
layout.operator("mesh.select_loose", text="Loose Geometry")
layout.operator("mesh.select_interior_faces", text="Interior Faces")
layout.operator("mesh.select_face_by_sides")
layout.operator("mesh.select_face_by_sides", text = "Faces by Side")

layout.separator()

@@ -845,8 +845,8 @@ def draw(self, context):

layout.separator()

layout.operator("mesh.loop_to_region")
layout.operator("mesh.region_to_loop")
layout.operator("mesh.loop_to_region", text = "Loop Inner-Region")
layout.operator("mesh.region_to_loop", text = "Boundary Loop")


class VIEW3D_MT_select_edit_curve(Menu):
@@ -862,7 +862,7 @@ def draw(self, context):

layout.operator("curve.select_all").action = 'TOGGLE'
layout.operator("curve.select_all", text="Inverse").action = 'INVERT'
layout.operator("curve.select_random")
layout.operator("curve.select_random", text="Random")
layout.operator("curve.select_nth")
layout.operator("curve.select_linked", text="Select Linked")
layout.operator("curve.select_linked_pick", text="Linked Pick Select").deselect = False
@@ -949,7 +949,7 @@ def draw(self, context):

layout.separator()

layout.operator("mball.select_random_metaelems")
layout.operator("mball.select_random_metaelems", text="Random")

layout.separator()

@@ -968,7 +968,7 @@ def draw(self, context):
layout.separator()

layout.operator("lattice.select_mirror")
layout.operator("lattice.select_random")
layout.operator("lattice.select_random", text="Random")
layout.operator("lattice.select_all").action = 'TOGGLE'
layout.operator("lattice.select_all", text="Inverse").action = 'INVERT'

@@ -1022,7 +1022,7 @@ def draw(self, context):
props.direction = 'CHILD'

layout.operator_menu_enum("armature.select_similar", "type", text="Similar")
layout.operator("object.select_pattern", text="Select Pattern...")
layout.operator("object.select_pattern", text="Pattern...")


class VIEW3D_MT_select_gpencil(Menu):

1 comment on commit 96ada08

@ReinerBforartists

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commented on 96ada08 Jan 24, 2017

Wrong label. This one is right:

port 278 - version 021 - Removed Name inconsistencies in Select menu. Sometimes it was called Linked, sometimes it was called Select Linked, etc. . Now the terms are without "Select" where it made sense. Results in shorter menu item names.

Issue: http://www.bforartists.de/content/port-278-021-changes

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