A JavaFX 3D Visualization and Component Library
Switch branches/tags
Nothing to show
Clone or download
Pull request Compare This branch is 2 commits ahead of FXyz:master.
Birdasaur Merge pull request #4 from FXyz/master
Gradle updates 05/07/2018
Latest commit e0d607f May 7, 2018

README.md

FXyz3D

  • FXyz3D Core: Download

  • FXyz3D Client: Download

A JavaFX 3D Visualization and Component Library

How to build

The project is managed by gradle. To build, type

./gradlew assemble

To deploy it to your local Maven repository, type:

./gradlew publishToMavenLocal

Use of FXyz3D Core

With FXyz3D there are many different 3D custom shapes. The following sample makes use of SpringMesh to create a 3D mesh of a spring.

Sample

Create a gradle project, add the dependency:

repositories {
    jcenter()
}

dependencies {
    compile 'org.fxyz3d:fxyz3d:0.3.0'
}

and create a JavaFX Application class:

    @Override
    public void start(Stage primaryStage) throws Exception {
        PerspectiveCamera camera = new PerspectiveCamera(true);        
        camera.setNearClip(0.1);
        camera.setFarClip(10000.0);
        camera.setTranslateX(10);
        camera.setTranslateZ(-100);
        camera.setFieldOfView(20);
        
        CameraTransformer cameraTransform = new CameraTransformer();
        cameraTransform.getChildren().add(camera);
        cameraTransform.ry.setAngle(-30.0);
        cameraTransform.rx.setAngle(-15.0);
        
        SpringMesh spring = new SpringMesh(10, 2, 2, 8 * 2 * Math.PI, 200, 100, 0, 0);
        spring.setCullFace(CullFace.NONE);
        spring.setTextureModeVertices3D(1530, p -> p.f);
        
        Group group = new Group(cameraTransform, spring);
        
        Scene scene = new Scene(group, 600, 400, true, SceneAntialiasing.BALANCED);
        scene.setFill(Color.BISQUE);
        scene.setCamera(camera);
        
        primaryStage.setScene(scene);
        primaryStage.setTitle("FXyz3D Sample");
        primaryStage.show();
    }

FXSampler

To use the FXSampler and visualize all the samples and the different options available, run:

./gradlew run

There is a hidden side popup menu at the left, from where different samples can be selected. From the right panels different options can be applied dynamically to the 3D shape.

Special Thanks go to ControlsFX for providing the FXSampler framework. http://fxexperience.com/controlsfx/ Our Sampler uses a heavily modified version, due to being 3D.