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libASMash is a tiny library for disassembling and assembling (TODO) Assembly / machine code for x86 architecture. It currently supports disassembling of binary "as it is" code (take a look at the tiny example in the examples/ directory to understand what it means) and from ELF files (this feature is still *VERY* experimental and I suggest you not to try it until new order, as get_executable_elf_code() function is still an open yard and so far it can't correctly recognize the end of the .text segment inside an ELF file yet). TODO: disassembling Windows PE executable files. All I suggest you to use now is decode_to_asm() function, that will get 4 parameters: 1. Executable binary code, just as a unsigned char array; 2. The length, in bytes, of the executable code; 3. The initial address of the binary code (0 if it doesn't matter, the true address if you disassembled that code from an ELF/PE executable file); 4. Options. The only options you should care are INTEL_FLAVOUR and AT_FLAVOUR. They respectly set the output format to Intel (default) or AT&T format. Other options specified in elfshark.h are generally just used by the library code and you should not care about, but if you *REALLY* wish to add options you can just OR them together (e.g. AT_FLAVOUR|BITS_16). Once installed, you can compile your source using ASMash by adding -lelfshark to your command line or by explicitly adding the library file to your linker options. by BlackLight <email@example.com>