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Commits on Apr 8, 2012
  1. First draft version of Multiple-mask code.

    committed Apr 7, 2012
    Lots of stuff is commented out. Some of it is non-essential stuff
    that should be updated for the new mask system. Other stuff is obsolete
    but will eventually be redone as compatibility helpers.
Commits on Apr 7, 2012
  1. @Draknek
  2. @Draknek
  3. @Draknek

    Draw.text method

    Draknek committed Apr 7, 2012
Commits on Apr 5, 2012
  1. @Draknek
  2. @Draknek
  3. @Draknek
  4. @Draknek

    Merge commit 'e3f8a28'

    Draknek committed Apr 5, 2012
  5. @Draknek

    Add Key.COMMAND constant

    Draknek committed Apr 5, 2012
Commits on Mar 23, 2012
Commits on Dec 22, 2011
  1. @aegamesi

    Added rotation, changed the x and y parameters to be the ellipse's ce…

    aegamesi committed Dec 22, 2011
    …nter, rather than its top left corner.
  2. @aegamesi
Commits on Dec 16, 2011
  1. @Draknek

    Merge pull request #55 from BlckKnght/spritemap-dimensions

    Draknek committed Dec 16, 2011
    Fix for Spritemaps with source image width that is not an exact multiple of its frame width
Commits on Dec 12, 2011
  1. @Draknek
  2. @Draknek

    Initialise FP.camera to be FP.world.camera (not true if you don't cha…

    Draknek committed Dec 12, 2011
    …nge the initial world)
Commits on Nov 28, 2011
  1. @Draknek
  2. @djcsdy
Commits on Nov 19, 2011
  1. @Draknek
  2. @Draknek
Commits on Nov 18, 2011
  1. @Draknek

    Weird Tilemap behaviour

    Draknek committed Nov 18, 2011
Commits on Nov 16, 2011
  1. @djcsdy

    Fix typos.

    djcsdy committed Nov 16, 2011
  2. @djcsdy

    Remove unreachable code.

    djcsdy committed Nov 16, 2011
  3. @djcsdy
  4. @djcsdy
  5. @djcsdy
  6. @djcsdy
  7. @djcsdy

    Fix typos.

    djcsdy committed Nov 15, 2011
Commits on Nov 15, 2011
  1. @djcsdy
  2. @djcsdy
  3. @djcsdy

    Fix typo

    djcsdy committed Nov 15, 2011
  4. @djcsdy

    Remove unused internal property.

    djcsdy committed Nov 15, 2011
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