From f26a96e30a4e6b1ce92c20d3538b328693ac6cee Mon Sep 17 00:00:00 2001 From: BlueSkyDefender Date: Fri, 14 Aug 2020 21:12:29 -1000 Subject: [PATCH] Update Overwatch.fxh Overwatch Profile Update +Red Dead Redemption 2 --- Shaders/Overwatch.fxh | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/Shaders/Overwatch.fxh b/Shaders/Overwatch.fxh index 8f77122f..5b578879 100644 --- a/Shaders/Overwatch.fxh +++ b/Shaders/Overwatch.fxh @@ -1553,9 +1553,9 @@ static const int FOV = 0; //Set Game FoV #elif (App == 0x62454263 ) //Red Dead Redemption 2 #define DA_W 1 #define DA_X 0.05 - #define DF_Y 0.0475 - #define DA_Y 47.5 - #define DB_Y 4 + #define DF_Y 0.11875 + #define DA_Y 35.5 + #define DB_Y 2 #define DE_X 1 #define DE_Y 0.5 #define DE_Z 0.375 @@ -2038,7 +2038,7 @@ float3 Weapon_Profiles(float WP ,float3 Weapon_Adjust) //Tried Switch But, can't if (WP == 71) Value = float3(0,0,0); //WP 69 | Game if (WP == 72) - Value = float3(0.430,6.250,0.100); //WP 70 | Game + Value = float3(0.430,6.250,0.100); //WP 70 | The Citadel 186 if (WP == 73) Value = float3(0.800,15.0,0.3); //WP 71 | Sauerbraten 2 if (WP == 74)