Recreation of Maze War for the Xerox Alto
C# ShaderLab HLSL
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MazeWar Updates Apr 12, 2016
.gitignore Initial Commit Jan 20, 2016
AI.md Update AI.md Feb 27, 2016
About.md Changed Networking Feb 5, 2016
GameFont.md Updated GameFont.md Jan 23, 2016
GameUI.md Added GameUI.md Jan 22, 2016
README.md Update README.md Feb 19, 2018
StageGeneration.md Updated StageGeneration.md Jan 21, 2016

README.md

Maze War

This project is a pixel perfect recreation of Maze War for the Xerox Alto.
References for this project were sparse and all were low quality. Most of the reference material came from a VGA video of the game being played: https://www.youtube.com/watch?v=7chDIySXK2Q

Final Product

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Terminal Window when creating/joining a game

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Game Window

Features


- Multiplayer Version
- LAN Gameplay
- Host/Join Game
- Singleplayer Version (AI)
- Pathfinding
- Independent Agent system
- Sight system
- Combat Reflex Speed
- Score System
- Original Terminal Game Entry
- Procedural Maze Generation
- Game Minimap
- Visible Opponent Avatars
- FPS Kill System
- Original Game Resolution (606x808)
- Xerox Alto Font Replicas
- Original Raster-Line World Display

Play



Play Singleplayer Version online: http://tinyurl.com/mazewar