Recreation of Maze War for the Xerox Alto
C# ShaderLab HLSL
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MazeWar Updates Apr 12, 2016
.gitignore Initial Commit Jan 20, 2016 Update Feb 27, 2016 Changed Networking Feb 5, 2016 Updated Jan 23, 2016 Added Jan 22, 2016 Update Feb 19, 2018 Updated Jan 21, 2016

Maze War

This project is a pixel perfect recreation of Maze War for the Xerox Alto.
References for this project were sparse and all were low quality. Most of the reference material came from a VGA video of the game being played:

Final Product

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Terminal Window when creating/joining a game

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Game Window


- Multiplayer Version
- LAN Gameplay
- Host/Join Game
- Singleplayer Version (AI)
- Pathfinding
- Independent Agent system
- Sight system
- Combat Reflex Speed
- Score System
- Original Terminal Game Entry
- Procedural Maze Generation
- Game Minimap
- Visible Opponent Avatars
- FPS Kill System
- Original Game Resolution (606x808)
- Xerox Alto Font Replicas
- Original Raster-Line World Display


Play Singleplayer Version online: