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About Maze War

This is a recreation of the first First Person Shooter game, Maze War. It was created in 1973 for the Imlacs at NASA, but the first real game version was in 1977 for the Xerox Alto machine.
This game, while intended as a clone of the original, will add some features that have been appended to later versions. However it will try to recreate the same visual atmosphere as the initial version of the game in an attempt to elicit nostalgia from those who have played the original.

##Original Game alt tag
The 1985 Version of the game had the following features:

  • Player Movement: Forward, Backwards, Turn 90° Left/Right
  • Combat: Shoot invisible ray killing player in front
  • Display: Line Raster 3D Render (Inverted on Death)
  • Minimap with updated player position
  • Visualization of other players
  • Static Maze Maps
  • Score System displaying points for killing other players
  • Command Line observer mode

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Maze War+ For the Macintosh in 1987 added the following features:

  • Combat: Shoot moving missile that could impact other missiles
  • Combat: Missiles moved over time, allowing quick escape
  • Various Powerups
  • Map portals
  • Chat system

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Super Maze Wars for the Mac in 1993 added the following features:

  • Movement: Movement and turning were fluid animations
  • Movement: Forward movement was constant unless turned or stopped
  • Minimap: No longer showed maze layout
  • Minimap: Showed only area in front of player
  • Minimap: Showed powerups and enemy players

##Features The features for this version of the game will include:

  • Authoritative Multiplayer Movement and Combat
  • User control over Player Character
  • 3D Representation of the world
  • Real-Time minimap of the game board
  • Procedurally generated mazes
  • Dynamic Combat using moving projectiles
  • Name Selection
  • Score System