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  1. Proof-of-Concept Modular Procedural Generation Plugin for Unity.

    C# 13 1

  2. Skeleton for my linux workspace

    Shell

  3. Having fun with opengl es 2 & 3.

    C 1

  4. Implementing an algorithm based on soundex in different languages in order to learn something.

    Fortran 2

  5. Collection of bash scripts to abstract common linux package manager commands.

    Shell 1 1

  6. A generic deferred event system. (for a demo visit https://github.com/BlurryRoots/happening-unity-demo)

    C#

6 contributions in the last year

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Contribution activity

January - March 2019

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