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Automatic check for A7 enhancement
#42 opened Nov 11, 2012 by BoHHavoc
Local Volumetric Fog enhancement
#39 opened Sep 23, 2012 by BoHHavoc
Point Light Projector bug
#32 opened Sep 16, 2012 by BoHHavoc
Static Shadowmaps enhancement
#31 opened Sep 16, 2012 by BoHHavoc
Static Lights enhancement
#30 opened Sep 16, 2012 by BoHHavoc
SkyDome Shader enhancement
#24 opened Sep 6, 2012 by BoHHavoc
In-Game Shader Adjustment enhancement
#23 opened Sep 5, 2012 by BoHHavoc
XML Effect settings enhancement
#22 opened Sep 5, 2012 by BoHHavoc
XML Materials enhancement
#21 opened Sep 5, 2012 by BoHHavoc
LogLUV Encode for HDR enhancement
#20 opened Sep 5, 2012 by BoHHavoc
Gamma Correction enhancement
#19 opened Sep 5, 2012 by BoHHavoc
Screen Space Reflections enhancement
#18 opened Sep 5, 2012 by BoHHavoc
God Rays enhancement
#17 opened Sep 5, 2012 by BoHHavoc
Volumetric Spotlights enhancement
#16 opened Sep 5, 2012 by BoHHavoc
Shared Shadowmap enhancement
#15 opened Sep 5, 2012 by BoHHavoc
Terrain enhancement
#13 opened Sep 5, 2012 by BoHHavoc
Transparent Decals enhancement
#10 opened Sep 5, 2012 by BoHHavoc
Light Probes enhancement
#8 opened Sep 5, 2012 by BoHHavoc
Projectors enhancement
#7 opened Sep 5, 2012 by BoHHavoc
Example refract.fx enhancement
#6 opened Sep 5, 2012 by BoHHavoc
Watershader enhancement
#5 opened Sep 5, 2012 by BoHHavoc
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