Releases: Boomslangnz/FFBArcadePlugin
FFB Arcade Plugin Version 2.0.0.37
- Fix issue causing crash on startup with Supermodel Emulator (maybe others!)
- Fix Emergency Call Ambulance FFB not working
FFB Arcade Plugin Version 2.0.0.36
- Daytona Championship USA: (NOT New Season Edition) Removed unnecessary gear/menu movement inputs and now added option to either use the same FFB as you have the past few years or if you enable Original FFB (OriginalFFB in FFBPlugin.ini) then you will get the original Daytona USA FFB instead!
Recommend you enable Double Constant, Double Spring, Double Sine and Double Friction to increase strength of these effects if using Original FFB
- New Season Edition already uses Original FFB but there is a small adjustment of strength values for every force
FFB Arcade Plugin Version 2.0.0.35
- Updated SDL2 to 2.28.5.0
- Added StartDelay option to FFBPlugin.ini as some games require FFB Plugin to initialize quickly while others would cause a crash without delay
For most users it is already setup now but if you having issues with a certain supported game not giving FFB, perhaps try set StartDelay=0 and see if it helps at all. Option is NOT currently added to FFB Plugin GUI
FFB Arcade Plugin Version 2.0.0.34
- Updated SDL2 to 2.28.3.0
- Tweaked SDL2 Init
Hopefully this will solve some issues with newer wheels at least not working with FFB Arcade Plugin (Logitech G923 works here now with latest drivers on latest ghub), untested on any other logitech wheels and perhaps will help with latest Thrustmaster drivers which seemed to have issues previously
Choice or 7z or zip as usual
FFB Arcade Plugin Version 2.0.0.33
- Added Generic Spring Effect plugin to use with any game or emulator on wheels
- Fixed spring plugin up from 2.0.0.32 release and added seperate 32bit and 64bit plugin for it
- Force Spring Effect in MAME/Supermodel etc will ignore minForce and maxForce options now and rely on Force Spring Strength as max and 0 as min
Simply name the main plugin to either dinput, dinput8, d3d9, d3d11, xinput1_3, xinput1_4, opengl32 or winmm for application to hook FFB Plugin which should cover most
adjust strength of spring either in FFBPlugin.ini or FFBPluginGUI.exe
Choice of 7z or zip as usual
FFB Arcade Plugin Version 2.0.0.32
- Added Generic Spring Effect plugin to use with any game or emulator on wheels
Simply name the main plugin to either dinput, dinput8, d3d9, d3d11, xinput1_3, xinput1_4, opengl32 or winmm for application to hook FFB Plugin which should cover most
adjust strength of spring either in FFBPlugin.ini or FFBPluginGUI.exe
Choice of 7z or zip as usual
FFB Arcade Plugin Version 2.0.0.31
- Added FFB support for Showdown
Huge thanks to Coffee for work getting FFB working!
FFB Arcade Plugin Version 2.0.0.30
- Fixed GRID Real black screen startup issue for some users
Thanks tons to PolybiusExtreme for all the testing to work out the issue
FFB Arcade Plugin Version 2.0.0.29
- Added Mario Kart GP DX 1.18 Custom Effect plugin with new menu effects
- GRID Real now has option to use either genuine FFB effects or the genuine rumble effects (Recommended to use rumble if you are using controller and FFB for wheel)
- Send stop effect signal on exit as apparently some devices like to still continue effects after closing
FFB Arcade Plugin Version 2.0.0.28
- Renamed Sega Driving Simulator game name since it was changed Flycast end
- GRID FFB has been renamed to GRID Real (These are real cabinet effects)
- Old Custom GRID FFB has been re-added and renamed to GRID Custom (These are custom effects)
- Mario Kart Arcade GP DX Real FFB support has been added for versions 1.10, 1.18 and USA and are named Real (These are real cabinet effects)
- Old Custom Mario Kart Arcade GP DX FFB has been renamed into folders named Custom (These are custom effects)
Choice of 7zip or zip as always