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Ambient lighting stacks rather than replaces prior 'atmospheric' lighting #47

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RPGKenL opened this Issue Jan 12, 2019 · 4 comments

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RPGKenL commented Jan 12, 2019

Describe the bug
Changing ambient lighting tends to stack atop others. To get accurate mood lighting, one has to reset to default prior to selecting another light/atmospheric setting.

To Reproduce
Choose atmospheric lighting settings sequentially.

Screenshots/Videos/Twitch Clips
https://streamable.com/rerge

Additional context
In the clipped video above, note that the "magic" mood for the dungeon atmosphere should be purple rather than the washed out appearance after all the mood lighting changes.

It's only after I reset to default, then again choose "magic" that it appears purple.

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cbaggers commented Jan 12, 2019

Thanks @RPGKenL, excellent report. Just so I make sure I understand do you always see the lighting mixing, or does it only happen occasionally?

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RPGKenL commented Jan 12, 2019

It happens reliably when switching ambient moods. The more profound the difference in lighting, the more noticeable the distortion.

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cbaggers commented Jan 15, 2019

I've got a fix for this internally. There's a good chance it will be in the next update

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cbaggers commented Feb 14, 2019

This shipped a few days back. Should be fixed now. Please reopen if you see this issue again.

@cbaggers cbaggers closed this Feb 14, 2019

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