Minor changes to player and body
Added spring and player classes. Apperenly fixed the no disabling of …
…physics objects issue somewhere along the way.
Added ability to use FUNCTIONS as values!
Separated clode.lisp into multiple files for maintainability.
More changes, just about at a game\!
Finally, a walker!
More changes as I walk toward a walking simulator.
Now I can set the physical object by setting it's clode-node.
removed duplicate cffi definitions.
Added the capsule class. Important for player movement.
fixed duplicate binding.
removed swank reader
Fixed some issues found during testing.
more changes to clode
Working on a Sunday morning.
Merge branch 'master' of https://github.com/BradWBeer/CLinch
More work with clode
Warning that CLinch should not be used by anyone for any reason or they might be hit by a meteorite. If it happens, I'm not liable.
forgot a reference to trivial-garbage.
Added first pass of clode
Reference counting working.
Added refcount to project
Added refcount object to several child classes.
Added the refcount class to clinch.
Fixed issue 39
Changes as I make things work better.
Fixed spelling error
More changes to be pushed.
Changes to get the examples working in markup format.
Changes to make the tutorials work under the new clinch forms
changed shader to use hash tables for uniforms and attributes