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CL-GLFW:OPEN-WINDOW-HINT missing in glfw 3 #25

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fisxoj opened this Issue · 5 comments

2 participants

@fisxoj
Collaborator

libglfw.so.3 is the only version available in fedora 18, and doesn't seem to have this function in it. (I even checked the .so file itself).

@BradWBeer BradWBeer was assigned
@BradWBeer
Owner

I'll see what I can do for a workaround.

@BradWBeer
Owner
@fisxoj
Collaborator

I looked up the appropriate symbol in the libglfw documentation and looked for it in the library.

I'm using 64 bit fedora 18, I had to symlink my libglfw library (.so.3) to libglfw.so to get the package to load. I'm not really sure where this version 3 came from, since the website for the project only mentions version 2, but, there you go.

Thanks for writing some code! I don't understand all of what it does, but, seeing shaders in there is exciting!

@BradWBeer
Owner

I'm recreating all the tutorials and examples in SDL, so GLFW is not necessary.

@fisxoj
Collaborator

Awesome. It works for me now up to the 4th tutorial which is blank, I'll open another bug for that.

@fisxoj fisxoj closed this
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