Java game created using 2D Graphics
Switch branches/tags
Nothing to show
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Failed to load latest commit information.
.settings
bin/com/brandenkeck/nocksbigadventure
lib
res
src/com/brandenkeck/nocksbigadventure
.classpath
.project
README.md

README.md

NocksBigAdventure

Java game created using 2D Graphics Basic WASD controlled computer game created to practice game loop programing
Level 1 is completed with no issues, the rest of the game runs with specific bugs. There is currently no ending
Download link for example: .zip Download

#Relevant Ideas:
Use of Canvas and Runnable to create a game loop the constantly updates with each frame
Creation of a full screen program that is scaled to any resolution using java's Toolkit
Use of enumerators to set game "states" and render a menu, pause screen, etc. based on the current state
Use of BufferStrategy and Graphics to perform actual game rendering
Practice with memory allocation using garbage collection to allow the game to perform at default heap size

#Screenshots:
Screen Shot 1 Screen Shot 2 Screen Shot 3 Screen Shot 4 Screen Shot 5 Screen Shot 6