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[Default]
Version = 1
Strip Chars = "\/\|;{}<>\'"
Strip Chars Mode = 0
Input SQF Parser = false
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;; Exile Version 1.0.4
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; Account related queries
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[isKnownAccount]
SQL1_1 = SELECT CASE WHEN EXISTS(SELECT uid FROM account WHERE uid = ?) THEN 'true' ELSE 'false' END
SQL1_INPUTS = 1
OUTPUT = 1
[createAccount]
SQL1_1 = INSERT INTO account SET uid = ?, name = ?
SQL1_INPUTS = 1,2
[startAccountSession]
SQL1_1 = UPDATE account SET name = ?, last_connect_at = NOW(), total_connections = total_connections + 1 WHERE uid = ?
SQL1_INPUTS = 2,1
[endAccountSession]
SQL1_1 = UPDATE account SET last_disconnect_at = NOW() WHERE uid = ?
SQL1_INPUTS = 1
[getAccountStats]
SQL1_1 = SELECT score, kills, deaths, clan_id, locker FROM account WHERE uid = ?
SQL1_INPUTS = 1
OUTPUT = 1,2,3,4,5
[addAccountKill]
SQL1_1 = UPDATE account SET kills = kills + 1 WHERE uid = ?
SQL1_INPUTS = 1
[addAccountDeath]
SQL1_1 = UPDATE account SET deaths = deaths + 1 WHERE uid = ?
SQL1_INPUTS = 1
[getAccountScore]
SQL1_1 = SELECT score FROM account WHERE uid = ?
SQL1_INPUTS = 1
OUTPUT = 1
[setAccountScore]
SQL1_1 = UPDATE account SET score = ? WHERE uid = ?
SQL1_INPUTS = 1,2
[modifyAccountScore]
SQL1_1 = UPDATE account SET score = score + ? WHERE uid = ?
SQL1_INPUTS = 1,2
[updateLocker]
SQL1_1 = UPDATE account SET locker = ? WHERE uid = ?
SQL1_INPUTS = 1,2
[getLocker]
SQL1_1 = SELECT locker FROM account WHERE uid = ?
SQL1_INPUTS = 1
OUTPUT = 1
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; Player related queries
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[hasAlivePlayer]
SQL1_1 = SELECT CASE WHEN EXISTS(SELECT account_uid FROM player WHERE account_uid = ? AND damage < 1) THEN 'true' ELSE 'false' END
SQL1_INPUTS = 1
OUTPUT = 1
[createPlayer]
SQL1_1 = INSERT INTO player SET account_uid = ?, name = ?
SQL1_INPUTS = 1,2
Return InsertID = true
[insertPlayerHistory]
SQL1_1 = INSERT INTO player_history SET account_uid = ?, name = ?, position_x = ?, position_y = ?, position_z = ?
SQL1_INPUTS = 1,2,3,4,5
[deletePlayer]
SQL1_1 = DELETE FROM player WHERE id = ?
SQL1_INPUTS = 1
[loadPlayer]
SQL1_1 = SELECT p.id,
SQL1_2 = p.name,
SQL1_3 = p.account_uid,
SQL1_4 = p.damage,
SQL1_5 = p.hunger,
SQL1_6 = p.thirst,
SQL1_7 = p.alcohol,
SQL1_8 = p.oxygen_remaining,
SQL1_9 = p.bleeding_remaining,
SQL1_10 = p.hitpoints,
SQL1_11 = p.direction,
SQL1_12 = p.position_x,
SQL1_13 = p.position_y,
SQL1_14 = p.position_z,
SQL1_15 = p.assigned_items,
SQL1_16 = p.backpack,
SQL1_17 = p.backpack_items,
SQL1_18 = p.backpack_magazines,
SQL1_19 = p.backpack_weapons,
SQL1_20 = p.current_weapon,
SQL1_21 = p.goggles,
SQL1_22 = p.handgun_items,
SQL1_23 = p.handgun_weapon,
SQL1_24 = p.headgear,
SQL1_25 = p.binocular,
SQL1_26 = p.loaded_magazines,
SQL1_27 = p.primary_weapon,
SQL1_28 = p.primary_weapon_items,
SQL1_29 = p.secondary_weapon,
SQL1_30 = p.secondary_weapon_items,
SQL1_31 = p.uniform,
SQL1_32 = p.uniform_items,
SQL1_33 = p.uniform_magazines,
SQL1_34 = p.uniform_weapons,
SQL1_35 = p.vest,
SQL1_36 = p.vest_items,
SQL1_37 = p.vest_magazines,
SQL1_38 = p.vest_weapons,
SQL1_39 = p.money,
SQL1_40 = a.score,
SQL1_41 = a.kills,
SQL1_42 = a.deaths,
SQL1_43 = c.id,
SQL1_44 = c.name,
SQL1_45 = p.temperature,
SQL1_46 = p.wetness,
SQL1_47 = a.locker
SQL1_48 = FROM player p
SQL1_49 = INNER JOIN account a
SQL1_50 = ON a.uid = p.account_uid
SQL1_51 = LEFT JOIN clan c
SQL1_52 = ON c.id = a.clan_id
SQL1_53 = WHERE p.account_uid = ?
SQL1_INPUTS = 1
OUTPUT = 1,2-STRING,3-STRING,4,5,6,7,8,9,10,11,12,13,14,15,16-STRING,17,18,19,20-STRING,21-STRING,22,23-STRING,24-STRING,25-STRING,26,27-STRING,28,29-STRING,30,31-STRING,32,33,34,35-STRING,36,37,38,39,40,41,42,43,44-STRING,45,46,47
[updatePlayer]
SQL1_1 = UPDATE player SET
SQL1_2 = name = ?,
SQL1_3 = damage = ?,
SQL1_4 = hunger = ?,
SQL1_5 = thirst = ?,
SQL1_6 = alcohol = ?,
SQL1_7 = oxygen_remaining = ?,
SQL1_8 = bleeding_remaining = ?,
SQL1_9 = hitpoints = ?,
SQL1_10 = direction = ?,
SQL1_11 = position_x = ?,
SQL1_12 = position_y = ?,
SQL1_13 = position_z = ?,
SQL1_14 = assigned_items = ?,
SQL1_15 = backpack = ?,
SQL1_16 = backpack_items = ?,
SQL1_17 = backpack_magazines = ?,
SQL1_18 = backpack_weapons = ?,
SQL1_19 = current_weapon = ?,
SQL1_20 = goggles = ?,
SQL1_21 = handgun_items = ?,
SQL1_22 = handgun_weapon = ?,
SQL1_23 = headgear = ?,
SQL1_24 = binocular = ?,
SQL1_25 = loaded_magazines = ?,
SQL1_26 = primary_weapon = ?,
SQL1_27 = primary_weapon_items = ?,
SQL1_28 = secondary_weapon = ?,
SQL1_29 = secondary_weapon_items = ?,
SQL1_30 = uniform = ?,
SQL1_31 = uniform_items = ?,
SQL1_32 = uniform_magazines = ?,
SQL1_33 = uniform_weapons = ?,
SQL1_34 = vest = ?,
SQL1_35 = vest_items = ?,
SQL1_36 = vest_magazines = ?,
SQL1_37 = vest_weapons = ?,
SQL1_38 = temperature = ?,
SQL1_39 = wetness = ?
SQL1_40 = WHERE id = ?
SQL1_INPUTS = 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; Vehicle related queries
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[insertVehicle]
SQL1_1 = INSERT INTO vehicle SET
SQL1_2 = class = ?,
SQL1_3 = account_uid = ?,
SQL1_4 = is_locked = ?,
SQL1_5 = position_x = ?,
SQL1_6 = position_y = ?,
SQL1_7 = position_z = ?,
SQL1_8 = direction_x = ?,
SQL1_9 = direction_y = ?,
SQL1_10 = direction_z = ?,
SQL1_11 = up_x = ?,
SQL1_12 = up_y = ?,
SQL1_13 = up_z = ?,
SQL1_14 = pin_code = ?
SQL1_INPUTS = 1,2,3,4,5,6,7,8,9,10,11,12,13
Return InsertID = true
[deleteVehicle]
SQL1_1 = DELETE FROM vehicle WHERE id = ?
SQL1_INPUTS = 1
[loadVehicleIdPage]
SQL1_1 = SELECT id FROM vehicle WHERE deleted_at IS NULL AND territory_id IS NULL LIMIT ?,?
SQL1_INPUTS = 1,2
OUTPUT = 1
[loadVehicle]
SQL1_1 = SELECT id,class,spawned_at,account_uid,is_locked,fuel,damage,hitpoints,position_x,position_y,position_z,direction_x,direction_y,direction_z,up_x,up_y,up_z,cargo_items,cargo_magazines,cargo_weapons,pin_code,vehicle_texture,deleted_at,money FROM vehicle WHERE id = ?
SQL1_INPUTS = 1
OUTPUT = 1,2-STRING,3-STRING,4-STRING,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21-STRING,22,23,24
[loadVehicleContainer]
SQL1_1 = SELECT cargo_container FROM vehicle WHERE id = ?
SQL1_INPUTS = 1
OUTPUT = 1
[updateVehicle]
SQL1_1 = UPDATE vehicle SET
SQL1_2 = is_locked = ?,
SQL1_3 = fuel = ?,
SQL1_4 = damage = ?,
SQL1_5 = hitpoints = ?,
SQL1_6 = position_x = ?,
SQL1_7 = position_y = ?,
SQL1_8 = position_z = ?,
SQL1_9 = direction_x = ?,
SQL1_10 = direction_y = ?,
SQL1_11 = direction_z = ?,
SQL1_12 = up_x = ?,
SQL1_13 = up_y = ?,
SQL1_14 = up_z = ?,
SQL1_15 = cargo_items = ?,
SQL1_16 = cargo_magazines = ?,
SQL1_17 = cargo_weapons = ?,
SQL1_18 = cargo_container = ?,
SQL1_19 = money = ?,
SQL1_20 = last_updated_at = NOW()
SQL1_21 = WHERE id = ?
SQL1_INPUTS = 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19
[updateVehicleSkin]
SQL1_1 = UPDATE vehicle SET vehicle_texture = ?, last_updated_at = NOW() WHERE id = ?
SQL1_INPUTS = 1,2
[vehicleSetPinCode]
SQL1_1 = UPDATE vehicle SET pin_code = ?, last_updated_at = NOW() WHERE id = ?
SQL1_INPUTS = 1,2
[storeVehicle]
SQL1_1 = UPDATE vehicle SET territory_id = ?, nickname = ?, last_updated_at = NOW() WHERE id = ?
SQL1_INPUTS = 1,2,3
[retrieveVehicle]
SQL1_1 = UPDATE vehicle SET territory_id = NULL, last_updated_at = NOW(), nickname = '' WHERE id = ?
SQL1_INPUTS = 1
[confirmVehicleOwnership]
SQL1_1 = SELECT id, territory_id FROM vehicle WHERE nickname = ? AND territory_id = ?
SQL1_INPUTS = 1,2
OUTPUT = 1,2
[loadTerritoryVirtualGarage]
SQL1_1 = SELECT class, nickname FROM vehicle WHERE territory_id = ?
SQL1_INPUTS = 1
OUTPUT = 1-STRING,2-STRING
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; Construction related queries
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[insertConstruction]
SQL1_1 = INSERT INTO construction SET
SQL1_2 = class = ?,
SQL1_3 = account_uid = ?,
SQL1_4 = position_x = ?,
SQL1_5 = position_y = ?,
SQL1_6 = position_z = ?,
SQL1_7 = direction_x = ?,
SQL1_8 = direction_y = ?,
SQL1_9 = direction_z = ?,
SQL1_10 = up_x = ?,
SQL1_11 = up_y = ?,
SQL1_12 = up_z = ?,
SQL1_13 = territory_id = ?
SQL1_INPUTS = 1,2,3,4,5,6,7,8,9,10,11,12-NULL
Return InsertID = true
[deleteConstruction]
SQL1_1 = DELETE FROM construction WHERE id = ?
SQL1_INPUTS = 1
[loadConstructionIdPage]
SQL1_1 = SELECT id FROM construction WHERE deleted_at IS NULL LIMIT ?,?
SQL1_INPUTS = 1,2
OUTPUT = 1
[loadConstruction]
SQL1_1 = SELECT id,class,account_uid,spawned_at,position_x,position_y,position_z,direction_x,direction_y,direction_z,up_x,up_y,up_z,is_locked,pin_code,territory_id,deleted_at,damage FROM construction WHERE id = ?
SQL1_INPUTS = 1
OUTPUT = 1,2-STRING,3-STRING,4-STRING,5,6,7,8,9,10,11,12,13,14,15-STRING,16,17,18
[countConstruction]
SQL1_1 = SELECT COUNT(*) FROM construction
OUTPUT = 1
[constructionSetPinCode]
SQL1_1 = UPDATE construction SET pin_code= ?, last_updated_at = NOW() WHERE id = ?
SQL1_INPUTS = 1,2
[upgradeObject]
SQL1_1 = UPDATE construction SET class = ?, last_updated_at = NOW() WHERE id = ?
SQL1_INPUTS = 1,2
[addDoorLock]
SQL1_1 = UPDATE construction SET pin_code = ?, is_locked = -1, last_updated_at = NOW() WHERE id = ?
SQL1_INPUTS = 1,2
[removeDoorLock]
SQL1_1 = UPDATE construction SET pin_code = '000000', is_locked = 0, last_updated_at = NOW() WHERE id = ?
SQL1_INPUTS = 1
[updateLock]
SQL1_1 = UPDATE construction SET is_locked = ?, last_updated_at = NOW() WHERE id = ?
SQL1_INPUTS = 1,2
[updateConstructionTerritoryIDs]
SQL1_1 = UPDATE construction SET territory_id = ? WHERE id IN(?)
SQL1_INPUTS = 1,2
[updateDamage]
SQL1_1 = UPDATE construction SET damage = ?, last_updated_at = NOW() WHERE id = ?
SQL1_INPUTS = 1,2
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; Containers related queries
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[insertContainer]
SQL1_1 = INSERT INTO container SET
SQL1_2 = class = ?,
SQL1_3 = account_uid = ?,
SQL1_4 = position_x = ?,
SQL1_5 = position_y = ?,
SQL1_6 = position_z = ?,
SQL1_7 = direction_x = ?,
SQL1_8 = direction_y = ?,
SQL1_9 = direction_z = ?,
SQL1_10 = up_x = ?,
SQL1_11 = up_y = ?,
SQL1_12 = up_z = ?,
SQL1_13 = cargo_items = ?,
SQL1_14 = cargo_magazines = ?,
SQL1_15 = cargo_weapons = ?,
SQL1_16 = cargo_container = ?,
SQL1_17 = money = ?,
SQL1_18 = pin_code = ?,
SQL1_19 = territory_id = ?
SQL1_INPUTS = 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18-NULL
Return InsertID = true
[deleteContainer]
SQL1_1 = DELETE FROM container WHERE id = ?
SQL1_INPUTS = 1
[loadContainerIdPage]
SQL1_1 = SELECT id FROM container WHERE deleted_at IS NULL LIMIT ?,?
SQL1_INPUTS = 1,2
OUTPUT = 1
[loadContainer]
SQL1_1 = SELECT id,class,account_uid,is_locked,position_x,position_y,position_z,direction_x,direction_y,direction_z,up_x,up_y,up_z,cargo_items,cargo_magazines,cargo_weapons,pin_code,territory_id,abandoned,deleted_at,money FROM container WHERE id = ?
SQL1_INPUTS = 1
OUTPUT = 1,2-STRING,3-STRING,4,5,6,7,8,9,10,11,12,13,14,15,16,17-STRING,18,19-STRING,20,21
[loadContainerCargo]
SQL1_1 = SELECT cargo_container FROM container WHERE id = ?
SQL1_INPUTS = 1
OUTPUT = 1
[updateContainer]
SQL1_1 = UPDATE container SET
SQL1_2 = is_locked = ?,
SQL1_3 = position_x = ?,
SQL1_4 = position_y = ?,
SQL1_5 = position_z = ?,
SQL1_6 = direction_x = ?,
SQL1_7 = direction_y = ?,
SQL1_8 = direction_z = ?,
SQL1_9 = up_x = ?,
SQL1_10 = up_y = ?,
SQL1_11 = up_z = ?,
SQL1_12 = cargo_items = ?,
SQL1_13 = cargo_magazines = ?,
SQL1_14 = cargo_weapons = ?,
SQL1_15 = cargo_container = ?,
SQL1_16 = territory_id = ?,
SQL1_17 = money = ?,
SQL1_18 = last_updated_at = NOW()
SQL1_19 = WHERE id = ?
SQL1_INPUTS = 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15-NULL,16,17
[containerSetPinCode]
SQL1_1 = UPDATE container SET pin_code= ?, last_updated_at = NOW() WHERE id = ?
SQL1_INPUTS = 1,2
[updateContainerTerritoryIDs]
SQL1_1 = UPDATE container SET territory_id = ? WHERE id IN(?)
SQL1_INPUTS = 1,2
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; Clan related queries
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[createClan]
SQL1_1 = INSERT INTO clan SET leader_uid = ?, name = ?
SQL1_INPUTS = 1,2
Return InsertID = true
[setAccountClanLink]
SQL1_1 = UPDATE account SET clan_id = ? WHERE uid = ?
SQL1_INPUTS = 1,2
[unLinkClanLink]
SQL1_1 = UPDATE account SET clan_id = NULL WHERE uid = ?
SQL1_INPUTS = 1
[updateClanLeader]
SQL1_1 = UPDATE clan SET leader_uid = ? WHERE id = ?
SQL1_INPUTS = 1,2
[deleteClan]
SQL1_1 = DELETE FROM clan WHERE id = ?
SQL1_INPUTS = 1
[loadClansIdPage]
SQL1_1 = SELECT id FROM clan LIMIT ?,?
SQL1_INPUTS = 1,2
OUTPUT = 1
[getClanInfo]
SQL1_1 = SELECT name,leader_uid FROM clan WHERE id = ?
SQL1_INPUTS = 1
OUTPUT = 1-STRING,2-STRING
[getClanMembers]
SQL1_1 = SELECT uid,name FROM account WHERE clan_id = ?
SQL1_INPUTS = 1
OUTPUT = 1-STRING,2-STRING
[getClanMarkers]
SQL1_1 = SELECT id,markerType,positionArr,color,icon,iconSize,label,labelSize FROM clan_map_marker WHERE clan_id = ?
SQL1_INPUTS = 1
OUTPUT = 1,2,3,4,5-STRING,6,7-STRING,8
[addMarker]
SQL1_1 = INSERT INTO clan_map_marker SET clan_id = ?, markerType = 0, positionArr = ?, color = ?, icon = ?, iconSize = ?, label = ?, labelSize = ?
SQL1_INPUTS = 1,2,3,4,5,6,7
Return InsertID = true
[addPoly]
SQL1_1 = INSERT INTO clan_map_marker SET clan_id = ?, markerType = 1, positionArr = ?, color = ?
SQL1_INPUTS = 1,2,3
Return InsertID = true
[deleteMarker]
SQL1_1 = DELETE FROM clan_map_marker WHERE id = ?
SQL1_INPUTS = 1
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; Territory related queries
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[createTerritory]
SQL1_1 = INSERT INTO territory SET owner_uid = ?, name = ?, position_x = ? , position_y = ? , position_z = ?, radius = ? , level = ? , flag_texture = ? , flag_stolen = ? , build_rights = ? , moderators = ?
SQL1_INPUTS = 1,2,3,4,5,6,7,8,9,10,11
Return InsertID = true
[loadTerriotryIdPage]
SQL1_1 = SELECT id FROM territory WHERE deleted_at IS NULL LIMIT ?,?
SQL1_INPUTS = 1,2
OUTPUT = 1
[loadTerritory]
SQL1_1 = SET @connector = ?;
SQL2_1 = SELECT id,owner_uid,name,position_x,position_y,position_z,radius, level,flag_texture,flag_stolen,flag_stolen_by_uid,last_paid_at,build_rights,moderators,deleted_at,(SELECT COUNT(*)FROM construction c WHERE c.territory_id = @connector) FROM territory WHERE id = @connector
SQL1_INPUTS = 1
OUTPUT = 1,2-STRING,3-STRING,4,5,6,7,8,9-STRING,10,11-STRING,12,13,14,15,16
[setTerritoryLevel]
SQL1_1 = UPDATE territory SET level = ? WHERE id = ?
SQL1_INPUTS = 1,2
[setTerritorySize]
SQL1_1 = UPDATE territory SET radius = ? WHERE id = ?
SQL1_INPUTS = 1,2
[updateTerritoryBuildRights]
SQL1_1 = UPDATE territory SET build_rights = ? WHERE id = ?
SQL1_INPUTS = 1,2
[updateTerritoryModerators]
SQL1_1 = UPDATE territory SET moderators = ? WHERE id = ?
SQL1_INPUTS = 1,2
[maintainTerritory]
SQL1_1 = UPDATE territory SET last_paid_at = NOW(),xm8_protectionmoney_notified = 0 WHERE id = ?
SQL1_INPUTS = 1
[deleteTerritory]
SQL1_1 = DELETE FROM territory WHERE id = ?
SQL1_INPUTS = 1
[flagStolen]
SQL1_1 = UPDATE territory SET flag_stolen = 1, flag_stolen_by_uid = ?, flag_stolen_at = NOW() WHERE id = ?
SQL1_INPUTS = 1,2
[flagRestore]
SQL1_1 = UPDATE territory SET flag_stolen = 0, flag_stolen_by_uid = NULL, flag_stolen_at = NULL WHERE id = ?
SQL1_INPUTS = 1
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; Garbage Collector
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Marks for deletion containers outside territories that were not accessed within ? days
[markDeleteOldContainers]
SQL1_1 = UPDATE container SET deleted_at = NOW() WHERE last_updated_at < DATE_SUB(NOW(), INTERVAL ? DAY) AND territory_id IS NULL AND deleted_at IS NULL
SQL1_INPUTS = 1
; Removes containers outside territories that were not accessed within ? days
[deleteOldContainers]
SQL1_1 = DELETE FROM container WHERE deleted_at < DATE_SUB(NOW(), INTERVAL ? DAY) AND territory_id IS NULL
;; SQL2_1 = SET SQL_SAFE_UPDATES=0;
;; SQL3_1 = DELETE FROM container WHERE id IN (SELECT id FROM (SELECT * FROM container WHERE NOT EXISTS (SELECT NULL FROM territory WHERE territory.id = container.territory_id)) AS c)
;; SQL4_1 = SET SQL_SAFE_UPDATES=1;
SQL1_INPUTS = 1
; Marks contructions outside territories deleted after ? days
[markDeleteOldConstructions]
SQL1_1 = UPDATE construction SET deleted_at = NOW() WHERE spawned_at < DATE_SUB(NOW(), INTERVAL ? DAY) AND territory_id IS NULL AND deleted_at IS NULL
SQL1_INPUTS = 1
; Removes contructions outside territories after ? days
[deleteOldConstructions]
SQL1_1 = DELETE FROM construction WHERE deleted_at < DATE_SUB(NOW(), INTERVAL ? DAY) AND territory_id IS NULL
;; SQL2_1 = SET SQL_SAFE_UPDATES=0;
;; SQL3_1 = DELETE FROM construction WHERE id IN (SELECT id FROM (SELECT * FROM construction WHERE NOT EXISTS (SELECT NULL FROM territory WHERE territory.id = construction.territory_id)) AS c)
;; SQL4_1 = SET SQL_SAFE_UPDATES=1;
SQL1_INPUTS = 1
; Marks for deletion vehicles that were not used within ? days
[markDeleteOldVehicles]
SQL1_1 = UPDATE vehicle SET deleted_at = NOW() WHERE last_updated_at < DATE_SUB(NOW(), INTERVAL ? DAY) AND deleted_at IS NULL
SQL1_INPUTS = 1
; Removes vehicles that were not used within ? days
[deleteOldVehicles]
SQL1_1 = DELETE FROM vehicle WHERE deleted_at < DATE_SUB(NOW(), INTERVAL ? DAY)
SQL1_INPUTS = 1
; Marks territories (and all containers/constructions) that were not paid within ? days as deleted
[markDeleteUnpaidTerritories]
SQL1_1 = UPDATE territory SET deleted_at = NOW() WHERE last_paid_at < DATE_SUB(NOW(), INTERVAL ? DAY) AND deleted_at IS NULL
SQL2_1 = UPDATE construction SET deleted_at = (SELECT deleted_at FROM territory WHERE territory.id = construction.territory_id AND territory.deleted_at IS NOT NULL) WHERE construction.territory_id IS NOT NULL
SQL3_1 = UPDATE container SET deleted_at = (SELECT deleted_at FROM territory WHERE territory.id = container.territory_id AND territory.deleted_at IS NOT NULL) WHERE container.territory_id IS NOT NULL
SQL1_INPUTS = 1
; Removes territories (and all containers/constructions) that were not paid within ? days
[deleteUnpaidTerritories]
SQL1_1 = DELETE FROM territory WHERE deleted_at < DATE_SUB(NOW(), INTERVAL ? DAY)
SQL1_INPUTS = 1
[addAbandonedSafes]
SQL1_1 = UPDATE container SET abandoned = NOW(), pin_code = '0000' WHERE last_updated_at < DATE_SUB(NOW(), INTERVAL ? DAY) AND class = "Exile_Container_Safe" AND territory_id IS NULL
SQL1_INPUTS = 1
[deleteBaseFlagStolen]
SQL1_1 = DELETE FROM territory WHERE flag_stolen_at < DATE_SUB(NOW(), INTERVAL ? DAY)
SQL1_INPUTS = 1
; Unlock doors and mark safes as abandoned if flag stolen for X days
[setAbandonedUnlocked]
SQL1_1 = UPDATE container SET abandoned = NOW(), pin_code = '0000' WHERE (SELECT flag_stolen_at FROM territory WHERE territory.id = container.territory_id AND territory.flag_stolen_at < DATE_SUB(NOW(), INTERVAL ? DAY));
SQL2_1 = UPDATE construction SET pin_code = '0000' WHERE (SELECT flag_stolen_at FROM territory WHERE territory.id = construction.territory_id AND territory.flag_stolen_at < DATE_SUB(NOW(), INTERVAL ? DAY)) AND pin_code != '000000'
SQL1_INPUTS = 1
SQL2_INPUTS = 1
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; Moneh moneh moneh
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[setPlayerMoney]
SQL1_1 = UPDATE player SET money = ? WHERE id = ?
SQL1_INPUTS = 1,2
[getPlayerMoney]
SQL1_1 = SELECT money FROM player WHERE id = ?
SQL1_INPUTS = 1
OUTPUT = 1
[setContainerMoney]
SQL1_1 = UPDATE container SET money = ?, last_updated_at = NOW() WHERE id = ?
SQL1_INPUTS = 1,2
[setVehicleMoney]
SQL1_1 = UPDATE vehicle SET money = ?, last_updated_at = NOW() WHERE id = ?
SQL1_INPUTS = 1,2
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; XM8
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[getAllNotifTerritory]
SQL1_1 = SELECT id FROM territory WHERE last_paid_at < DATE_SUB(NOW(), INTERVAL ? - 1 DAY) and xm8_protectionmoney_notified = 0
SQL1_INPUTS = 1
[setTerritoryNotified]
SQL1_1 = UPDATE territory SET xm8_protectionmoney_notified = ? WHERE id = ?
SQL1_INPUTS = 1,2
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; Exile Escape
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[addAccountWin]
SQL1_1 = UPDATE account SET wins = wins + 1 WHERE uid = ?
SQL1_INPUTS = 1
[addAccountMatches]
SQL1_1 = UPDATE account SET matches = matches + 1 WHERE uid = ?
SQL1_INPUTS = 1
[createMatch]
SQL1_1 = INSERT INTO game_data SET players = ?, total_players = ?
SQL1_INPUTS = 1,2
Return InsertID = true
[setMatchWinner]
SQL1_1 = UPDATE game_data SET winner_uid = ?, win_type = ? WHERE id = ?
SQL1_INPUTS = 1,2,3
[getEscapeAccountStats]
SQL1_1 = SELECT wins, matches FROM account WHERE uid = ?
SQL1_INPUTS = 1
OUTPUT = 1,2
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