Managed Library for Nintendo's Wiimote v188.8.131.52
by Brian Peek
A library for using a Nintendo Wii Remote (Wiimote) from .NET.
This project started life as an article for Microsoft's Coding4Fun website. A full set of API docs can be found in the release package.
o Writing registers is now properly waiting for the Wiimote to reply before continuing...this removes all of the Thread.Sleep() calls and should *greatly* improve performance when setting LEDs and rumble (Serial Nightmare & wwibrew.org) o Guitar Hero: World Tour Guitar and Drums now properly recognized and used (wiibrew.org, tested by Tyler Tolley and Mauro Milazzo) o Guitar whammy bar is now a 5-bit value instead of 4 (wiibrew.org) o Position of 4 IRs now properly reported in Basic reporting mode (Dan Carter) o Found1/2 now properly reported in MSRS (reported by akka243) o MSRS project updated to Microsoft Robotics Developer Studio 2008
o Added "center of gravity" calculation to the Wii Fit Balance Board (thanks to Steven Battersby) o Structs are now marked [Serializable] (suggested by Caio) o Battery property is now a float containing the calculated percentage of battery remaining o BatteryRaw is the byte value that used to be stored in the Battery property o WiimoteTest app now reads extensions properly when inserted at startup o Exposed HID device path in new HIDDevicePath property on Wiimote object o Changed the time delay on writes to 50ms from 100ms...this should improve responsiveness of setting LEDs and rumble
o Ok, Balance Board support is *really* fixed this time (thanks to Manuel Schroeder, Eduard Kujit and Alex Wilkinson for testing) o LED checkboxes are properly set on the WiimoteTest tabs
o Oops...a last minute change broke the one thing I was adding: Balance Board support. Should be working now...(identified by Manuel Schroeder)
o Wii Fit Balance Board support o The GetStatus() method now waits for a response from the Wiimote before continuing o Bug fix for ButtonsExtension report type (0x34)
o Multiple Wiimotes supported! o Slight change to ExtensionType enum for better extension detection o Decided I didn't like the dependency on System.Drawing for the 2D point so am now using my own Point structs. Sorry... o WiimoteTest app updated to show multiple Wiimotes working
o SetReportType contains an overload taking a new IRSensitivity parameter which will set the IR camera sensitivity when using an IR report type o Created new WiimoteException type which is now thrown by the library o Moved InputReport enum to namespace level o Events now using the generic EventHandler class instead of custom delegates o Refactored the state structures to use Point/PointF and my own Point3/Point3F o Refactored IR sensors to be an array o Added support for the Guitar Hero controller (tested by Matthias Shapiro, Evan Jacovier) o Test app will run without Wiimote connected (Andrea Leganza) o ReadData now returns the proper amount of data for requests of more than 16 bytes (reported by David Hawley) o Test application updated with above changes o Lots of breaking changes, but the survey on my site said most didn't care about backwards compatibility... :)
o Added support for IR 3 and 4 (Johnny Lee)
o Moved to CodePlex! (http://www.codeplex.com/WiimoteLib) o New license! Please read the included license.txt/copyright.txt for more info. This likely doesn't change anything for anyone, but at least now it's official. o AltWriteMethod deprecated. Connect will now determine which write method to use at runtime. It remains in case someone needs to override the write method for some reason. (gl.tter) o WiimoteState.LEDState is now filled with proper values. (identified by gl.tter/Leif902) o Extensions that are attached at startup are now recognized properly. (identified by Will Pressly) o "Partially inserted" extensions now handled properly (Michael Dorman) o SetRumble method now does this via the SetLEDs method instead of using the status report to avoid a needless response from the Wiimote. (Michael Dorman) o IRState now contains RawMidX/Y and MidX/Y containing the value of the midpoint between the IR points. o Async reads now begin after the data parsing and event has been raised. This should lead to non-overlapping events. o Updated the test application with the above changes and cleaned up the UI updates by using delegates a bit more effeciently. Breaking Changes (may not be a complete list) ---------------------------------------------- o LEDs renamed to LEDState o GetBatteryLevel renamed to GetStatus o OnWiimoteChanged renamed to WiimoteChanged o OnWiimoteExtensionChanged renamed to WiimoteExtensionChanged o CalibrationInfo renamed to AccelCalibrationInfo o Event handlers renamed to WiimoteChangedEventHandler and WiimoteExtensionChangedEventHandler
o Support for XP and Vista x64 (Paul Miller) o VB fix in ParseExtension (Evan Merz) o New "AltWriteMethod" property which will try a secondary approach to writing to the Wiimote. If you get an error when connecting, set this property and try again to see if it fixes the issue. o Microsoft Robotics Studio project Open the WiimoteMSRS directory and start the Wiimote.sln solution to take a look! (David Lee)
o Calibration copy/paste error (James Darpinian)