diff --git a/include/spritetools_render.h b/include/spritetools_render.h index 54bb52b..238315c 100644 --- a/include/spritetools_render.h +++ b/include/spritetools_render.h @@ -32,12 +32,10 @@ void ST_RenderEndRender(void); \*******************************/ /* Draw Spritesheet at Position */ /* Takes spritesheet and x and y of position to render on screen */ -/* Untested */ void ST_RenderSpritesheetPosition(st_spritesheet *spritesheet, int x, int y); /* Draw Spritesheet at 0,0 */ /* Takes spritesheet */ -/* Untested */ void ST_RenderSpritesheet(st_spritesheet *spritesheet); /* Draw Sprite in Spritesheet at Position */ @@ -45,7 +43,6 @@ void ST_RenderSpritesheet(st_spritesheet *spritesheet); /* Takes x and y of the top left pixel of the sprite in the spritesheet */ /* Takes width and height of the sprite in the spritesheet */ /* Takes position to print the sprite on screen */ -/* Untested */ void ST_RenderSpritePosition(st_spritesheet *spritesheet, unsigned int xleft, unsigned int ytop, unsigned int width, unsigned int height, @@ -55,7 +52,6 @@ void ST_RenderSpritePosition(st_spritesheet *spritesheet, /* Takes spritesheet */ /* Takes x and y of the top left pixel of the sprite in the spritesheet */ /* Takes width and height of the sprite in the spritesheet */ -/* Untested */ void ST_RenderSprite(st_spritesheet *spritesheet, unsigned int xleft, unsigned int ytop, unsigned int width, unsigned int height); @@ -66,7 +62,6 @@ void ST_RenderSprite(st_spritesheet *spritesheet, /* Takes width and height of the sprite in the spritesheet */ /* Takes position to print the sprite on screen */ /* Takes value to scale by */ -/* Untested */ void ST_RenderSpritePositionScale(st_spritesheet *spritesheet, unsigned int xleft, unsigned int ytop, unsigned int width, unsigned int height, @@ -79,7 +74,6 @@ void ST_RenderSpritePositionScale(st_spritesheet *spritesheet, /* Takes width and height of the sprite in the spritesheet */ /* Takes position to print the sprite on screen */ /* Takes radian value to rotate by */ -/* Untested */ void ST_RenderSpritePositionRotate(st_spritesheet *spritesheet, unsigned int xleft, unsigned int ytop, unsigned int width, unsigned int height, @@ -93,7 +87,6 @@ void ST_RenderSpritePositionRotate(st_spritesheet *spritesheet, /* Takes position to print the sprite on screen */ /* Takes value to scale by */ /* Takes value to rotate by */ -/* Untested */ void ST_RenderSpritePositionScaleRotate(st_spritesheet *spritesheet, unsigned int xleft, unsigned int ytop, unsigned int width, unsigned int height,